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Unread 07-21-2010, 01:58 PM   #1
Lithp
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Join Date: May 2010
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Default .hack//SIGN-Ups

Preface: I couldn't decide between this & the historical RP. So I did both. Basically, .hack is a franchise that can be summed up as "a game within a game." It is a story that largely focuses on the mysteries of the strange happenings in the game. What direction will this RP, based off of it, take? Well, I guess you'll just have to find out.

Story: Some time before the beginning of this game, the computer virus "Pluto's Kiss" struck the Internet. In addition to basically destroying it, several people went into seizures from the flashing effect it used & died. This caused much greater penalties to be put on computer hacking. In fact, the individual who created it was sentenced to death--but it was never carried out.

Some time later, the world's first, and currently only major, operating system (OS) was created: Altimit. It was immune to the Pluto's Kiss virus. To complement the release of the operating system, the most advanced online game to date was released: An MMORPG called "The World."

Since its creation, there have been all kinds of rumors about bizarre AI characters, invincible monsters, and even players going into comas while playing. CC Corporation, the makers of both Altimit & "The World" have dismissed these rumors as being baseless every single time.

So, you decide, "What the Hell? I'm bored." And so you buy the software, turn on the computer, install it, & begin the registration process.

Joining Format:
Name: Your character's name...duh....
"Real" Life: Things on your life outside of the game. Won't come into play much. Be as creative as you'd like. Hell, Tsukasa was a girl in a coma.
Appearance: What the character looks like.
Class: See below.
Weapon: Take the basic concept of your class's weapons & make something. You can replace it with something else later, I suppose.
Inventory: Not sure how much this particular space is going to be used, because experience tells me that it's a pain in the ass, but this is edited if you get items.
Other: Fuck if I know, but this category is great for covering my ass when I forget things.

Classes: You're all familiar with what a class is. It determines the weapons, stats, & skill sets of a character. Those 2 sentences are redundant, but I digress. The point is that "weapon" denotes what types of weapons that the character can use, the elements determine the types of magic that can be cast--this will be covered later on--the strength, speed, & magic fields how effective the class is at that relative to the others, & notes are anything else that applies. Each character can only have 1 class & this can only be changed by having the character's "real" self delete it & start over. In that case, it's probably simpler to just make another character, especially since multiples are allowed, but I thought I'd note that the possibility is available, regardless.

Class: Twin Blade
Weapon: Daggers, bladed shields, katars, & claws
Elements: Fire, Wood, Thunder, & Darkness
Strength: **
Speed: ******
Magic: *****
Defense: ***
Notes: Twin Blades dual wield.

Class: Heavy Blade
Weapon: Two-handed sword, katana
Elements: Earth, Fire, Wood, & Thunder
Strength: *****
Speed: **
Magic: **
Defense: ****
Notes:

Class: Wavemaster
Weapon: Staff
Elements: All
Strength: *
Speed: ***
Magic: ******
Defense: *
Notes: All Wavemaster physical attacks do 1 damage. They have the lowest defenses, but the highest magical attacks.

Class: Blade Master
Weapon: Long sword, broad sword
Elements: Earth, Water, Fire, & Darkness
Strength: ***
Speed: ****
Magic: ***
Defense: ****
Notes:

Class: Long Arm
Weapon: Halberd
Elements: Water, Fire, Wood, & Thunder
Strength: ****
Speed: *****
Magic: ****
Defense: **
Notes: As spearmen, they have the largest reach of all classes.

Class: Heavy Axeman
Weapon: Large axes or maces
Elements: Earth, Water, Thunder, & Darkness
Strength: ******
Speed: *
Magic: *
Defense: ******
Notes:
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Last edited by Lithp; 07-23-2010 at 06:35 PM.
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