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Unread 09-08-2010, 11:41 AM   #39
Geminex
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Join Date: Jun 2009
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Go ahead. I'm off to bed.

Edit:
I didn't see this before.
Quote:
I am really attached to the idea of applying a status condition upon a successful countering and critting. But Null Turn might be a bit much. Maybe something like Sleep (Sleep by light concussion?) or multiple debuffs like -2 Attack and Special Attack.
Huh. Sleep is, if anything, worse than null turn, since it lasts longer. Debuffs seem better... though -2 to two stats also seems like a bit much. Lemme sleep on it, we can come up with somethin'.

Last edited by Geminex; 09-08-2010 at 11:43 AM.
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