09-29-2010, 09:37 AM | #1 |
Bitches love the crown
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Zombie Apocalypse: The Sign-up
This rp is going to play on the premise of what-if? As in what if we were all together at a con event or something else when the zombie apocalypse occurred. There won't be any fancy powers, or super skills. Its just going to be you and a handful of other people against whatever the hell I throw at you. Being creative, making a plan, teamwork, are all going to be needed to survive this, and I have a feeling that this is going to end with everyone dying.
Background: The city we are in is not an actual city, but will be based off one. We are in the city Shamley. NPF isn't big enough for its own con, so we got a room at another con, one involving pretty much anything Japanese, from anime to imported movies and games and even old cultural bits from them. We have a room on the second floor that we have to ourselves. Everyone starts off in this room, and it has a large window outside, a few tables with food, a couple of consoles setup with gaming with tvs. The con has a no-weapons policy, but does have cosplay, so while you cannot have any lethal weapons, you may have something made out of wood, at the cost of being in a cosplay outfit. Things have been relatively normal, nothing special going on really. A lot of news has been reporting on a fail terrorist attack on the capital building against our current president, with nothing else to report out of the ordinary going on. Its close to winter, so weather is cold. Characters: This is a what-if scenario if we all get together, so I'd like everyone to actually play as themselves, or as close to themselves as they are willing to put on the internet. Character sheets: Name: (This can either be your name, your forum name, or a made up name, doesn't really matter.) Description: (Age, height, whatever you are wearing to the con, and noticable traits) Skills: (These are things you are noticably good at. Don't list things that you are average at, just things that you can do that you don't expect average joe to be able to do) Flaws: (These are things that you are below average at. Be honest with yourself when you lists these.) Items: (What you would have on your person) Extra: (Anything else you would like to mention about yourself post here) Example Character: Name: Frank Description: At 5'9' and a little slim Frank isn't exactly impressive. He wears a little bit of a baggy jeans and currently has a black t-shirt with the zerg symbol written on it. A black belt is holding his pants up, but he doesn't honestly need it, he just got into the habit of wearing them everywhere due to work. He also has a long coat, black and gray checkered scarf, and a fedora that he wears when he is outside, but takes that off once inside. Skills: Driving: Frank can actually drive stick, and even get an 18-wheeler and such rolling down the road without too much difficulty. He hates driving stick however, and may have issues with getting things rolling, but he knows what he is doing behind the wheel. Mechanical Repair: Frank also (not from want but from need) knows a bit about fixing a car. He can change hoses, replace parts, and give decent ideas on what can be wrong with a car. He isn't great, and since he really dislikes cars and only does it when he needs to it not as fine-tuned as it can be, he can do it. One handed ranged weapons: Frank can also be pretty accurate with a pistol or other one-handed ranged weapons, having downed 20 targets in 10 seconds with no miss as his current record for target shooting. His gun maintenance however could use some work. Book learning: Frank is one of the few people that can pick up a how-to book and gleam something actually useful rather quickly. Its what he has had to do for mechanical repair a few times and could most likely put this to other skills. Flaws: Weak: Frank is pathetically weak in upper arm strength. This means punches, melee weapons, breaking things, and anything require a lot of arm strength you cannot expect Frank to do. His leg strength however is what he tends to depend upon, so at least he will be able to run. Clumsy: Sometimes Frank can be a little clumsy. Trip over himself, maybe break something fragile. He tries to be graceful, but once in a while it will catch up to him. Scopes and two-handed ranged weapons: Frank actually has trouble using a scoped-weapon. He can get the shot lined up right, but it never seems to make its mark with him. He also isn't very good with two-handed ranged weapons either, which is why he sticks with pistols and such. There is one exception to this rule, and that is the bow-and-arrow. Frank has used these before with moderate success, though its been forever so he is most likely rusty with such an item. Items: Wallet, a keychain with a mini-flashlight on it, and a cellphone. Extra: Frank was the main organizer of the event, and also has a nametag that states he is in charge. |
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