The Warring States of NPF  

Go Back   The Warring States of NPF > Games & Roleplaying > RP Signups & Discussions
User Name
Password
FAQ Members List Calendar Today's Posts Join Chat

 
  Click to unhide all tags.Click to hide all tags.  
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Unread 05-01-2011, 02:35 PM   #11
Menarker
OMG! WHAT SHOULD I DO NOW?
 
Menarker's Avatar
 
Join Date: May 2006
Posts: 3,802
Menarker is a splendid one to behold, except in the mornings. Menarker is a splendid one to behold, except in the mornings. Menarker is a splendid one to behold, except in the mornings.
Default

Ok, guys!

AB has by far approved of what I have come up with so far. I'm putting the NPC teams up for you all to see for feedback and what-not. Some spoilers are implied since some NPCs listed here have yet to appear...

The number beside the NPCs Trainer Name is the total base stats of the pokemons they have. Attempted range is within 2950-3200 although a few dip a bit higher and lower, especially for those with more prominent plot-roles.
I have also included the stats for the custom pokemons.

Note, that I'm still waiting for a profile for Jeanette's pokemons and Violet's form (or to be asked to make one for them. :3)

NPCs' Pokemon Teams
THE KIMONOS

Shizuka (3348)
1. Allegion (Bug/Electric)
HP: 95
Attack: 100
Defense: 80
Sp. Attack: 135
Sp. Defense: 80
Speed: 150
Total: 640

2. Ho-oh (Fire/Flying)
3. Omastar (Water/Rock)
4. Haxorus (Dragon)
5. Golurk (Ground/Ghost)
6. Zoroark (Dark)


Kirie (3060)
1. Entei (Fire)
2. Escavalier (Bug/Steel)
3. Braviary (Normal/Flying)
4. Rampardos (Rock)
5. Feraligatr (Water)
6. Sandslash (Ground)


Tsubasa (3126)
1. Cerbraptor (Fire/Dark)
HP: 90
Attack: 90
Defense: 120
Sp. Attack: 120
Sp. Defense: 110
Speed: 110
Total: 640

2. Samurott (Water)
3. Leavanny (Grass/Bug)
4. Staraptor (Normal/Flying)
5. Excadrill (Ground/Steel)
6. Beartic (Ice)


Takano (3103)
1. Raikou (Electric)
2. Reuniclus (Psychic)
3. Mienshao (Fighting)
4. Mandibuzz (Dark/Flying)
5. Cryogonal (Ice)
6. Serperior (Grass)


Mika (3222)
1. Mewthree (Psychic)
HP: 110
Attack: 130
Defense: 70
Sp. Attack: 170
Sp. Defense: 70
Speed: 150
Total: 700

2. Archeos (Rock/Flying)
3. Jellicent (Water/Ghost)
4. Glalie (Ice)
5. Eelektross (Electric)
6. Victrebel (Grass/Poison)


Chizuru (3077)
1. Girantina (Ghost/Dragon)
2. Alomomola (Water)
3. Meganium (Grass)
4. Musharna (Psychic)
5. Audino (Normal)
6. Cinccino (Normal)


Kiyomi (3169)
1. Regigigas (Normal)
2. Beeheeyem (Psychic)
3. Heatmor (Fire)
4. KlinkKlang (Steel)
5. Blastoise (Water)
6. Electrode (Electric)


Rio (3119)
1. Heatran (Fire/Steel)
2. Gigalith (Rock)
3. Krookodile (Ground/Dark)
4. Bouffalant (Normal)
5. Pinsir (Bug)
6. Tentacruel (Water/Poison)


Fujiko (3161)
1. Suicune (Water)
2. Banette (Ghost)
3. Muk (Poison)
4. Liepard (Dark)
5. Salamence (Dragon/Flying)
6. Regice (Ice)



PATCA AND THE EEVEE SQUAD



Rayleen Crosswald (3350)
1. Draceon "Raysha" (Dragon)
HP: 95
Attack: 65
Defense: 60
Sp. Attack: 130
Sp. Defense: 65
Speed: 110
Total: 525

2. Leader Rayquaza (Dragon/Flying)
3. Latios (Dragon/Psychic)
4. Druddigon (Dragon)
5. Flygon (Dragon/Ground)
6. Kingdra (Dragon/Water)


Irene Crosswald (3238)
1. Balor (Dragon/Poison)
HP: 90
Attack: 120
Defense: 100
Sp. Attack: 150
Sp. Defense: 120
Speed: 100
Total: 680

2. Unownaut (Psychic)
HP: 85
Attack: 130
Defense: 85
Sp. Attack: 130
Sp. Defense: 85
Speed: 85
Total: 600

3. Dewgong (Water/Ice)
4. Driflim (Ghost/Flying)
5. Granbull (Normal)
6. Rhyperior (Ground/Rock)


Lola Phelps (2924)
1. Snorlax (Normal)
2. Latias (Psychic/Dragon)
3. Lapras (Water/Ice)
4. Ditto (Varies)
5. Maractus (Grass)
6. Rapidash (Fire)


Harliette Gibson (2903)
1. Nidoqueen (Poison/Ground)
2. Wormadam (Bug/Steel)
3. Kangaskhan (Normal)
4. Lilligant (Grass)
5. Vespiquen (Bug/Flying)
6. Blissey (Normal)


Whitney Calnein (3040)
1. Yanmega (Bug/Flying)
2. Volcarona (Bug/Fire)
3. Parasect (Bug/Grass)
4. Armaldo (Bug/Rock)
5. Scolipede (Bug/Poison)
6. Genesect (Bug/Steel)


Rachel McConnelly (3064)
1. Metaleon "Quiksilver" (Steel)
HP: 65
Attack: 130
Defense: 95
Sp. Attack: 60
Sp. Defense: 65
Speed: 110
Total: 525

2. Leader Bastiodon "Lucifer" (Steel/Rock)
3. Steelix (Steel/Ground)
4. Skarmory (Steel/Flying)
5. Registeel (Steel)
6. Ferrothorn (Steel/Grass)


Moon Travorian (2953)
1. Leader Vaporeon "Fathom" (Water)
2. Leader Starmie "Shanelle" (Water/Psychic)
3. Crawdaunt (Water/Dark)
4. Lucidolo (Water/Grass)
5. Lanturn (Water/Electric)
6. Politoed (Water)


Shannon Mordhaus (2930)
1. Leader Leafeon "Florescence" (Grass)
2. Leader Shiftry (Grass/Dark)
3. Roserade (Grass/Poison)
4. Sawsbuck (Grass/Normal)
5. Jumpluff (Grass/Flying)
6. Cradily (Grass/Rock)


Bretton Collings (3107)
1. Leader Flareon "Flashburn" (Fire)
2. Leader Charizard (Fire/Flying)
3. Emboar (Fire/Fighting)
4. Chandelure (Fire/Ghost)
5. Camerupt (Fire/Ground)
6. Magmortar (Fire)


Evangaleen Harris (3111)
1. Leader Jolteon "Lambdavolt" (Electric)
2. Thunderus (Electric/Flying)
3. Electivire (Electric)
4. Luxray (Electric)
5. Galvantula (Electric/Bug)
6. Stunfisk (Electric/Ground)


Alphonsine (3155)
1. Nimbeon (Flying)
HP: 65
Attack: 60
Defense: 65
Sp. Attack: 110
Sp. Defense: 95
Speed: 130
Total: 525

2. Articuno (Flying/Ice)
3. Zapdos (Flying/Electric)
4. Moltres (Flying/Fire)
5. Tropicus (Flying/Grass)
6. Pelipper (Flying/Water)


Terrance (3019)
1. Toxeon (Poison)
HP: 130
Attack: 65
Defense: 95
Sp. Attack: 110
Sp. Defense: 65
Speed: 60
Total: 525

2. Drapion (Poison/Dark)
3. Crobat (Poison/Flying)
4. Gengar (Poison/Ghost)
5. Amoonguss (Poison/Grass)
6. Nidoking (Poison/Ground)


Andora (2918)
1. Dueleon (Fighting)
HP: 110
Attack: 130
Defense: 65
Sp. Attack: 60
Sp. Defense: 65
Speed: 95
Total: 525

2. Medicham (Fighting/Psychic)
3. Toxicroak (Fighting/Poison)
4. Scrafty (Fighting/Dark)
5. Conkeldurr (Fighting)
6. Poliwrath (Water/Fighting)


Hector Gunlong (2919)
1. Leader Umbreon "Twilight" (Dark)
2: Leader Skuntank (Dark/Poison)
3. Cacturne (Dark/Grass)
4. Spiritomb (Dark/Ghost)
5. Absol (Dark)
6: Bisharp (Steel/Dark)


Garus Wilderschmidt (3069)
1. Leader Glaceon "Crystalith" (Ice)
2. Abomasnow (Ice/Grass)
3. Mamoswine (Ice/Ground)
4. Jynx (Ice/Psychic)
5. Vanilluxe (Ice)
6. Walrein (Ice/Water)


Angelo Fillsnown (2995)
1. Leader Espeon "Synapse" (Psychic)
2. Slowking (Psychic/Water)
3. Xatu (Psychic/Flying)
4. Claydol (Psychic/Ground)
5. Exeggutor (Psychic/Grass)
6. Alakazam (Psychic)


Lucian Caprico (3058)
1. Ampharos (Electric)
2. Venusaur (Grass/Poison)
3. Gorebyss (Water)
4. Simisear (Fire)
5. Probopass (Rock/Steel)
6. Hippwodon (Ground)


Discord (2998)
1. Zebstrika (Electric)
2. Typholsion (Fire)
3. Huntail (Water)
4. Simisage (Grass)
5. Durant (Bug/Steel)
6. Donphan (Ground)


Sakuya Kazetsubaki (3144)
1. Hariyama (Fighting)
2. Deosxys (Psychic)
3. Scyther (Bug/Flying)
4. Aggron (Steel/Rock)
5. Ursaring (Normal)
6. Milotic (Water)


Miracle (3144)
1. Meloetta (Normal/Psychic*Fighting)
2. Dodrio (Normal/Flying)
3. Fearow (Normal/Flying)
4. Slaking (Normal)
5. Ambipom (Normal)
6. Stoutland (Normal)


Pokemons already taken in Pokebrid forms:
Pokemons already taken in Pokebrid forms
Renny: Gallade
Matthias: Venomoth, Castform, Porygon Z
Lola: Lopunny, Chimecho, Altaria
Whitney: Gardevoir, Mismagius, Froslass
Rachel: Pikachu, Magnezone, Sharpedo
Silk: Kabutops, Quilfish, Bronzong
Laurith: Mantine, Gliscor, Empoleon
Muon: Miltank, Breloom, Dragonair
Dormond: Mawile, Zangoose, Houndoom
Melanie: Magcargo, Bellossom, Honchkrow
Heidi: Machoke, Heracross, Infernape
Aster: Lumineon, Lucario, Gastrodon
Moera: Mew (Unknown if she has any more. I'm asking AB)
Mio: Narcham, Harpressor, Raikner


On other news, I asked some questions to AB and got some answers.

*QUESTION* Regarding moves like Stealth Rock, Toxic Spikes and that sort of thing, do they work on all foes on the field or only on selected spots? I think it would be a good idea if they effected the entire field, given that otherwise the moves would do too little for the time it takes to lay them out and thus have little value given the huge battlefield size. (Although they could feasibly do the same to us unless we had a way to remove like like Rapid Spin).

*ANSWER ABOUT TRAP MOVES* Full battlefield doesn't sound gamebreaking. However, that would effect enemy reinforcements as well as your characters and Pokemon when switched out with Enforcers, and I think that won't be too much of an issue. Sounds expected, right?

*I assume he means that switch in traps only effect one side (the opposing side, DUMMY!), but they effect both pokemons and pokebrids/Slayers that step on the field when switched in instead of just pokemons. If so, that sounds logical and cool.*


*QUESTION* What happens if Ditto is sent out and there is no selectable pokemons or pokebrid forms to mimic? (I can only assume you wouldn't allow Ditto to mimic a Ruin General or Pokeweapon or something)
Also could a Ditto choose to copy an ally instead of being limited to copying a foe? At least that means there is never a reason why Ditto is unable to contribute, even if all the foes are unsuitable targets for transformation.


*ANSWER REGARDING DITTO* That's a tough one. I'm thinking that Ditto should be able to mimic Ruin Pokemon with some exceptions (can't mimic an Atunhand and turn a corpse into a Juggernaut, for example), though I intend to make so that there will be a lot of Pokemon-based enemies for Ditto to mimic, assuming you all don't kill 'em fast.
Ditto should be allowed to mimic allies. Oh, you can also have Ditto mimic Pokebrids and PokeWeapons, (Do you mean Pokemercs?) and you can decide which moves of that Pokebrid or Pokemerc form you want Ditto to have. Additionally, if Ditto's not the Leader Pokemon and he does mimic one, you'll have to choose four of the six that the leader has.


I'm also asking this:

*QUESTION* How will Sleep Talk work on a Pokebrid? Personally, I think Sleep Talk should allow us to choose the move we want to use instead of it being random. Sleep status is already hard to control unless you use Rest, and that takes up a turn, so that's already quite a bit of a hurdle. Allowing the ability to choose the moves while sleeptalking gives some pokemons another unique avenue to fight while taking out the frustration of randomization for both the players and the GM (who has to find SOME way to randomly choose out of all of those moves). ^^


On a side note, many legendaries not listed above are being made available to choose for teams (AB had them assigned but changed his mind on a bunch). However, there are few restrictions.

Mew, Lugia, Cressilia, Darkrai: All owned by villain and not to come to our hands any time soon.
Mewtwo: Owned by a different villain.
Reshiram: Cause I'm replacing my Magnezone with him.
Zekrom: Presumably because Drac is going to take him.
Victini: Reserved for Matthias as a form.
Manaphy: Owned by Regina


ANYHOW, once I get people's feedback and things look ok to proceed, I'll run up some movesets, items and stats (need to hand-crank all the pokemon's hitpoints stats according to our modified system. Not a problem though).

Anyhow, I'm off to work. See you all later!

Last edited by Menarker; 05-01-2011 at 02:41 PM.
Menarker is offline Add to Menarker's Reputation   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:51 AM.
The server time is now 01:51:27 PM.


Powered by: vBulletin Version 3.8.5
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.