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Unread 03-06-2012, 12:03 PM   #11
tacticslion
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tacticslion bakes the most delicious cookies you've ever tasted. tacticslion bakes the most delicious cookies you've ever tasted. tacticslion bakes the most delicious cookies you've ever tasted. tacticslion bakes the most delicious cookies you've ever tasted. tacticslion bakes the most delicious cookies you've ever tasted. tacticslion bakes the most delicious cookies you've ever tasted.
Comics Late to reply, but uh... late to reply.

Quote:
Originally Posted by Odjn View Post
What the hell, that spell didn't have a saving throw at all? Power of plot, I guess.
There are a number of spells that don't have saving throws. Geas* (or if your spellcasting runs divine, Quest), for instance. In every case, however, what those spells lack in saves, they have in resistible [tags], such as (in the afore-mentioned case) [mind-affecting] - which, right up there with fire, is one of the most-oft-immune-to-things of the the 3.X Era of games - or they require a roll on the caster's part of some kind (be it spell resistance, or a touch attack) or some combination of the two.

In this epic spell's case, I'd guess it's the [death] tag which one could be (in theory) immune to, however, if the spell were powerful enough, and depending what you put into it, you could even overcome immunity to certain things. An appropriately epic bestowing of the correct curse (which does allow a save... in its non-epic format) can potentially reduce an immunity to a super-high defense (or no defense, or a vulnerability, depending on what the starting "value" of their defense/immunity/none was and the number of iterative curses that apply).

Besides, epic level spells aren't made like non-epic spells in the 3.X era. There's a lot of finessing involved. And GM approval* (and since Rich Berlew is effectively the GM...). Combined with enough little "fiddly bits", I could completely see Famlicide functioning as it's represented in the comic.

Also, Errant Story is now in its Epilogue. Just thought I'd mention.
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