GW2 really, really focuses on convenience. Look at today's update.
Sure, there are several problems with it, like always scaling, terrible economy, the fact that the entire grind of the game is concentrated on making ascended and legendary equipment, the bad parts of the crafting system, the DPS race that is every boss...
But hey, teleports from anywhere, changing your armor dyes whenever without cost, the way quests are handled, the good parts of the crafting system, throwing mats into the bank whenever...
It doesn't feel like it's "easy" or "casual" or "themepark". It felt, right from the start, to focus on making everything the least contrived it could. And now I can't play other MMOs because of it.
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