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Unread 08-30-2004, 01:46 PM   #6
reality_deviant
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Join Date: Jan 2004
Location: Beautiful Southern Illinois
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This sounds like it's gonna be fun, guys. Here's the stuff about me.

Physical Description:
21-year-old Courtney is a mere 5'1", with long honey brown hair and big, curious blue eyes. Depending on what type of heroic endeavors she is involved in, she can be found wearing anything from normal street clothes to a formal evening gown to tights and a cape. Typically, though, she favors blue jeans, a tank top, a chainmail shirt a friend made her, and her favorite black leather jacket. Her fingerless black gloves are not what they used to be, and her black sneakers have seen better days, but the sword pendant around her neck is definitely more than it seems.


Brief Personal History:
Having spent the majority of her childhood reading science fiction stories and watching cheesy 80's cartoons, and her formative adolescent years in front of a Super Nintendo or behind a DM screen, these strange, arcane powers built within the girl, until one day, in a Mountain Dew-induced stupor, she realized what it was that she must do: Save the World. Most unfortunately, no guidance councilor at her college could tell her exactly what courses one needed to major in Superheroism, and so she struck out on her own. She now travels from town to town, making friends and enemies both mundane and supernatural, earnestly righting wrongs, however small, certain that one day, she will hear a Prophecy, and learn that She is The One.

As of late, humorless men in suits and sunglasses have been dogging her every move, yelling angry things about "soul-stealers" and how she's "one of them". Very concerned for the well-being of these poor stolen souls, Courtney offered to teach the men some simple detection spells, but that only seemed to upset them more. "Reality Deviant!" they began to shout at her, doing unpleasant things like shooting guns and radioing for backup, which would seem to be substantial, and possibly backed by the government. Having always taken an odd sort of pride in her own flagrant disregard for societal norms and the like, she wears the nickname "Reality Deviant" as a badge, of sorts, and has begun doing her own research on this matter of the missing souls.


Powers/Abilities:

From her fighting experience in Amtgard, Courtney is a decent sword-swinger, though she is generally very careful to not hurt anyone too badly. She has some skill in the use of firearms, although she rarely carries one. Her slightly infirm grasp on reality has allowed her to locate places where supernatural creatures (faeries, vampires, etc.)congregate, which is a source of both useful information and the opportunity to be used as a pawn in a game beyond mortal comprehension. Since she came to believe she was destined for greater things, her soul began to awaken to its full potential; she has been slowly developing a handful of magical abilities that, while not especially powerful, have proven useful on many occaisions.

Primal Sense: A sort of "Detect Magic" for the modern world, Courtney can locate places, objects, and people, carrying an abnormal amount of mystical energy. This requires concentration, and typically causes her to radiate more energy herself while this power is in use, becoming more vulnerable to scrying.

Discern Weakness: Afer a lifetime of video gameplay, Courtney's own subconscious has begun to give useful advice on how to "defeat" a certain situation. ("Its head! Aim for its head!" is a popular one for the arcade shooters) This can be anything from studying a person to realize they have a bad knee, to watching people enter and exit a wing of a building and realizing that stowing away in the roomservice cart is the situation's "weak point".

Magelight: As this is the staple spell for beginning mages in all the fantasy novels, Courtney studied volumes of arcane texts before finally compliling the information she needed to conjure a simple ball of illumination. She is working on a spell that will combine her Primal Sense and Magelight to create a sort of magical tracking device, which she suspects some of her enemies have been using on her.

Items of Power:

Chain Shirt: Handcrafted by a good friend and somewhat powerful Wicca who had more than a few bad experiences with spirit-bargains gone awry, this armor protects not only against knife slashes and sword blows, but also against the ravages of insubstantial ghosts and spirits.

Sword Pendant: Drawn inexplicably to this mundane-seeming item at a flea market, Courtney discovered its powers are twofold. First, when its wearer is being lied to, it grows cold to the touch, although sometimes so slightly as to be almost imperceptible. Second, when ripped from the simple leather strap that holds it, the sword charm can grow into a full-sized weapon, a power that has proven itself invaluable time and time again.

Strengths: Friendly, optimistic, determined, compassionate, is not easily fazed by the improbable or supernatural

Weaknesses: Won't let innocents be harmed, thinks villains should go to jail instead of being anhiliated, self-sacrificing, is easily distracted(Caught up in a good book, a good debate, a good-looking guy, or "side-quest")



So, there I am. If I can track down a suitably anime-ish picture, I will post that, as well.
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"Being a mage is about giving a damn."~2nd Ed. M:tA Handbook
"Hope is the bravest rebellion."~Phil Brucato

"this is clearly the fault of those wacky money-hating environmentalists, with their tye-dyed t-shirts and their total lack of political power, making life miserable for those poor oppressed three-hundred-billion-dollar-market-cap oil companies."~fifthfiend
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