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Unread 03-09-2005, 02:10 PM   #1
slightly aboveaverage man
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Default Shield of Lies Discussion Thread 10: The Official SoL Corner Store.

Okay guys, here's the run down.

Each person, with few exceptions, get's the following:

A. 4 new Items, which include Weapons, Armour, and various trinkets (such as Gugs inventions)

B. 6 Enchantments for Weapons or Armour.

C. 2 Upgrades, one for a weapon, one for a piece of armour.

Enchantments are as follows:

Quote:
Weapon Runes

Swift: Cuts weight of weapon in half, allowing for faster, more powerful swings and blocks.

Shockwave: Miniature shock blast when tip of blade impacts, or when a club weapon strikes, causing more damage.

Longevity: Temper on blades, eliminating wear and tear, and ensuring eternal sharpness.

Silent Edge: Enlongates blade on a microscopic level, making the edge of the blade so thin that it can slice through almost anything. Triples Damage a blade can cause.

Balance: Shifts center of gravity through blade relative to wielders hand, allowing for complex maneuvers.

Recoil: Shifts 1/2 of an enemy strikes momentum back at them during a parry.

Return: Throwing weapons return to thrower.

Temper: Molecularly bonds weapon, Doubling Durability.

Armour Runes.

Shared Burdon: Cuts weight of armour in half, allowing for greater mobility.

Stealth: Absorbs sound emited by armour, as to not give position away.

Re-enforce: Molecularly bonds armour, doubling durability.

Stasis: Prevents denting, rust and general wear and tear. Allows armour to flex with user.

Upgrades can include almost anything, like Metrius's future flail-mace, Finishing Jerick's Bastard sword, or changing the metal in your weapon/armour.

Post what you want, and we'll nitpick so that Volcanus can hook you up.

Edit: Narg. Forgot the Exceptions: most NPC's will recieve a little less; and because of Osiris' advanced weaponry, he only gets:

3 enchantments and one upgrade.
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Last edited by slightly aboveaverage man; 03-09-2005 at 03:23 PM.
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