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Unread 05-07-2005, 10:18 PM   #1
Aerozord
So we are clear
 
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Join Date: Jan 2004
Location: Former murder capital of the world
Posts: 13,824
Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Aerozord would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was.
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Default Outlaw Star d20 RP: The First Quest

Sides
Outlaw
Aerozord AKA Dek Kevt
Flamecobra AKA Sara Rayne
Krylo AKA Derek Kiter

Pirate
Bosolai AKA Abel Forzuk
Elminster Amaur AKA Alex Talentrent
Dante AKA Serra Keto

Space Forces
Currently NPCs

Accounts
Outlaw
Personal: 10000
Ship: 250000

Pirate
Personal: 15000
Ship: 300000

Ships
Outlaw
Name: None
Paint: None
Class: Medium cruiser, ether jump capable (15 parsec)
Weapons: basic grappler arm (x2), 12 intercepter missels lvl 1(x3), 2 pivoting machine gun turrent lvl 1
Armor: 150hp
Maneuver: 15
Special item: Power Augmenter +1 to saving throws and attack. Absorbs first 6 points of damage (subject to change). Also adds an additional +2 to energy based weapons

Pirates
Name: Guro-Rai
Paint: Dark Blue
Class: Medium cruiser, ether jump capable (15 parsec)
Weapons: basic grappler arm (x2), 12 intercepter missels lvl 1(x5), 2 pivoting machine gun turrent lvl 2
Armor: 170hp
Maneuver: 13
Special item: Navigation System adds +2 to saving throws and parsecs (subject to change)
------------------------------------------------------------

The ship docks at Crimson Sky Starport. A small port on the outskirts of the galaxy. A few heavy mining planets near by have brought a decent amount of traffic to the station allowing a semi-stable economy. If your on the frontier there are few places this good to stock up.

Dek spins his chair around and stretches. Turning to the others but looking at no one in particular. "Ok guys we have a ship, even though it isn't even painted yet, and some very nice stolen tech. Now I managed to hack the dock and gave it a fake ID but we really need to register this thing. So any idea what to do now?"
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"don't hate me for being a heterosexual white guy disparaging slacktivism, hate me for all those murders I've done."

Last edited by Aerozord; 05-08-2005 at 10:28 PM.
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