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Unread 01-21-2007, 12:42 AM   #31
The Kneumatic Pnight
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Quote:
Originally Posted by DeviousToast
If you're defining the damage as "magic" then why give it a subtype at all? [Force] just seems, for the most part, kind of a cop-out damage type that indicates the magic will follow certain rules, but not really.
It's not really 'Magic' damage, the point is, though, it only works through the application of magic.

If I may make myself the biggest fucking nerd in the thread:
Quote:
Originally Posted by Complete Arcane
Of all the energies summoned or shaped by magic, force is perhaps the most pure. No analog for this power exists in the physical world; it comes into being only through the medium of spells[...]
Which is to say, that [Force] really describes what it's doing. Spells that utilize [Force] create only the force of the thing, only the effect, without the physical source. A push with no pushing device, a wall with no wall, a punch with no fist. Effect without energy. That's really the point of the thing.

This is further indicated by if you are Ethereal, you exist on a coterminous plane -- same place, same form, just outside the bounds of the physical universe. The force applied by [Force] effects are also coterminous, even though no physical form can be. Which is to say, the effects cross the bounds of things that physical objects cannot, effectively illustrating that they're not the product of any physical source.

Though, I suppose it is the magic most like 'force of will', changing the universe in some way based on what you want, without any real outside intercession. So, maybe it is a 'cop-out' damage type, as you say, but it's magic, it doesn't really have to agree with physics. I don't know, though, I didn't design it, I'm just showing you the rules as they are.
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