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Originally Posted by Arhra
Currently the front runner is a regeneration power with a twist. There would be an overgrowth option for things bigger teeth, extra limbs or just general growth but at the cost of slowing down the healing the more stuff gets added. Would that be alright?
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Sure. I trust you enough not to make it overpowered.
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Originally Posted by Hawk
Couple of questions I forgot to ask in my initial post:
1) What initially causes these transformations for our characters? Do the monsters just get hungry and break out, or does extreme stress and life and death situations bring it out as well? Do emotions like anger cause Hulk-outs?
Obviously over time we'll be able to control when the transformations occur, but what about in the initial stages?
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The initial transformation is going to be the only one that fully takes place outside of the characters control.
After that, you'll be okay for a few days, but then the monster will start to surface again. The mostly likely expression of the monster is likely to be hungry, such as Isaac and Griz. However, if you wish it to manifest in a different way, you can.
Like any desire, your character will be able to suppress it. However, early in the game, it will be very telling. After awhile (a few days to a week), the urge will be almost overwhelming, like a junkie craving a fix. It will be hard to contain it, but possible.
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Originally Posted by Hawk
2) Does the Sense Supernatural ability tell us what we're sensing, or just give us an indicator that something otherworldly is nearby? Does one need knowledge of magics and the like to be able to tell what it is they're sensing?
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It just an indicator that something is up. At first, you won't even know what the heck it is supposed to mean. Call it a range of about 100 yards to sense...get within 20 feet and you can pinpoint it.
Flare: Approved
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Originally Posted by lazy man
Also, Toast, I'm jealous of your use of Amon. Quite the awesome monster to pick, if Shadow Hearts is any indication...
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Yeah, had Shadow Hearts on the mind when I was character creating.
Glad to have you aboard, by the way.