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Unread 02-08-2009, 04:16 PM   #1
Mirai Gen
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Join Date: Nov 2003
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Default Halo Wars demo

So okay they were bragging about how they were making an RTS controllable and fun for a console controller, and that basically amounted to "Buildings can be put in Building Spots." Yay, waving a flag.

I do like the fact that units all have a secondary attack that relies on Y, and there's lots of support function.

I also like the fact that, from what I can tell, the game is trying to pull back sending hordes of enemies at each other like RTSes can become and instead just focus on small squads with leaders and big units like Warthogs, Pelicans, or Locusts. Marine squads can gain Spartans, I think, which gives them all sorts of cool abilities.

I hate the fact that the tutorial basically is all "Here's how you control the game. Build buildings here. Make a few Locust. Go destroy the UNSC. You're done!"
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