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Unread 06-07-2010, 11:58 AM   #91
Dracorion
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You know, after Gardenoir's Signature Technique, I'm thinking maybe Pokegeddon are spliced with Ruin DNA. Or maybe a Ruin General or Progenitor.
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Unread 06-07-2010, 01:30 PM   #92
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Quote:
Originally Posted by Dracorion View Post
You know, after Gardenoir's Signature Technique, I'm thinking maybe Pokegeddon are spliced with Ruin DNA. Or maybe a Ruin General or Progenitor.
I kinda said something like that in my last post already. Although where they got access to that is anyone's guess. Although they did say they were terrorists, so perhaps they know that what they were doing who was helping them or where they got their power was wrong.

Quote:
In Trainer Battles, Teleport always fails.
That's because due to the age of the game back when pokemon existed during the days before Gameboy Color, technology was limited and thus the only thing that developers thought would make sense for teleport was using it to duplicate Running Away, which isn't allowed in trainer battles (Plus it made getting Abra a bit of a chore). In the course of this RP, we totally have the ability to roleplay us running away or using it for evasion, so there is no reason to expect that Teleport will actually fizzle on us just because we're in a battle. Used tons of times in the anime and all that during battle.

AB: In that note, could you come up with practical use for Teleport in combat, or at least allow it in battles if we wanted to run away or something?

Quote:
We definitely need full restores on our humans... which of our casualties do we need to revive? Because Rachel, using a max revive, is more or less equivalent to a rage rocket and a full restore.
Not correct. Rachel's secondary ability is apply something like the move "Safeguard" to anyone who gets a healing item applied to them from her, but she doesn't give any actual extra healing. That's Lola's second ability with the one turn half healing regeneration.
Mind you, it would still operate like a rage rocket in addition.

Quote:
Anyway, I'm actually thinking we should target the enemy soldiers before we hit Wildfire. More vulnerable, and, potentially, more annoying. Certainly their specialists, and considering that their foot soldiers can knock one of us out for 3 turns, they should probably go down as well...
Agree.

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Dibs on Lopunnish. Suck it Menarker!
Hey, I like Lola specifically, not all Lopunnies. If you want to beat down a bit on Lopunnish for all the reckless killing she has done, have fun. Just try not to kill them if the situation is not a life-death one. We might need them in the future.

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Anyway, we have a free turn to heal and get ready 'n' shit. I imagine Menarker is practically orgasming because he can buff Mollesk without anyone whining about him wasting an attack.
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Let mollesk actually buff itself?
Naaaah. There's got to be better things we could do with that action. Like have it try to tapdance. Or bake a cake.
...
Ok, ok, I'm joking. I'm not sure whether it's the best possible choice, but it's a possibility.
Well, you saw for yourself how hardy it was. Took the entire 3 super attacks of the Pokegeddons, one which was super effective. Still standing. Double that defence would be damn useful

Plus, it's still technically the same battle, so Defender's Crest is on its third turn and Mollesk can do two moves this turn. He'd be able to do two Cosmic Powers (4 stages to def and special def), tripling his defence and special defence, which given that our pokemons should be quite high leveled, probably is close to maxing it at 999.

Quote:
Originally Posted by Geminex View Post
Hammond, Tyranitar and Swampert look like the only ones we couldn't do without... and I'm not even sure about Hammond and Swampert. Maybe one of moon's pokemon as well, just to give him some rage.
Well, Swampert would be useful just because as a water type, he can actually benefit from any rain dance we use to protect against Wildfire and resist the fire type attack.

Quote:
Originally Posted by Dracorion View Post
Just pitch 'im a Rage Rocket and enjoy the fanservice.
>_> I can imagine what could happen when we resume battle. Renny does Prosperous Gifts for some sort of healing (summoning Lola according to AB) exactly at the same time that Pierce summons Chizuru for his Gal-Tech.
Cue some sort of support cat-fight dance-off as Lola's competitive nature tries to one-up Chizuru.

Last edited by Menarker; 06-07-2010 at 03:14 PM.
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Unread 06-07-2010, 02:08 PM   #93
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I really don't wanna allow Max Revives. I wanna allow Revives, though.

Damnit, Menarker, that thing is broken all to hell.

Demand to kill Lopunnish denied. If you don't like it, kill her yourself if you should get the chance.

Gardenoir's SignTech being called Umbral Awakening could just be a coincidence.

Well, I suppose Teleport could just be another version of Protect.
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Unread 06-07-2010, 02:10 PM   #94
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You ahve not yet answered what happened to Future Shock. It got a brief mention, but never did anything. I WILL NOT BE IGNORED! RABBLE RABBLE RABBLE!!!
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Unread 06-07-2010, 02:12 PM   #95
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Well, the fine print in the description of Prosperous Gifts says that revival items are greatly reduced in power. (I figured when I made the move that revival items keeping their full power is absurdly overpowered) Max Revives would probably have the same effect of normal revives when used with that ability.

Umbral Awakening "naming" hardly seems a coidenence especially since those guys ALSO used Supreme Restore which we saw The Dark and Light used. We saw Umbral Awakening from Phantomere. Both of them were associated with Faynoc. Clearly the chances are high they got support from some rather questionable sources. (Although it may not be Faynoc himself)

Last edited by Menarker; 06-07-2010 at 02:23 PM.
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Unread 06-07-2010, 02:43 PM   #96
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Future Shock is still there, and should start working the moment Cerulean Wildfire shows up.
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Unread 06-07-2010, 02:44 PM   #97
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Ahh, pretty cool in that case.
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Unread 06-07-2010, 05:49 PM   #98
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Quote:
Originally Posted by Menarker View Post
Hey, I like Lola specifically, not all Lopunnies. If you want to beat down a bit on Lopunnish for all the reckless killing she has done, have fun. Just try not to kill them if the situation is not a life-death one. We might need them in the future.
I promise nothing.

But seriously? Neither Pierce nor his pokemon actually kill anyone. I'm getting tired of saying that.

Though if Pokegeddon ever runs into Pierce again, they'll definitely be shitting in their pants.

Hey AB, characters should get like double or triple Rage Point generation from everything (y'know, attacking, recieving damage, Vengeful Rage, Second Wind, Rage Rockets) when they're pissed. Legitimately pissed, of course. Like Pierce during his sidequest or Pierce right now at Pokegeddon.
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Unread 06-07-2010, 06:43 PM   #99
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Quote:
Not correct. Rachel's secondary ability is apply something like the move "Safeguard" to anyone who gets a healing item applied to them from her, but she doesn't give any actual extra healing. That's Lola's second ability with the one turn half healing regeneration.
...
What?
A max revive would fully heal whatever we use it on. Hence, "full restore".
It would also give 25 RPS. Hence, "Rage rocket".

And Menarker, see, my main problem with Mollesk is that, while it has huge defense, how does that help it? I mean, sure, it can take a lot of hits, but there's tons of other targets around. Why would enemies attack it specifically? And, I mean, you put almost everything into survivability. It has good attack, but it doesn't really have the attacks to make use of that. So what you really have is a hard-to-kill pokemon that really can't do much killing itself.

And Drac, we get double rage when our morale's low. I don't think we get extra rage for being angry.
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Unread 06-07-2010, 06:51 PM   #100
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Well, we should, Gem. I mean, it's the Rage Point System. If you can't get points for being angry, it's just a stupid misnomer.

Also, I think Menarker intends to have Mollesk use Follow Me sometime. Or he would, if it wouldn't kill his precious super-tank!
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