01-21-2010, 03:16 AM | #111 |
So Dreamy
Join Date: Apr 2005
Location: Someplace magical
Posts: 6,863
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Thanks for the help, folks.
Sorry it's taking so long; there have been issues. Got kinda busy all of a sudden. I'm hoping to get something together soon.
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Yoo Hoo! |
01-23-2010, 06:18 AM | #112 |
Cat
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Hey there, I informed Truce last Friday that I could put something up last weekend, but he told me to take my time - to be "stylishly last". So I took it easy all week and now I'm well rested.
Time for the numbers! No numbers here I don't know if it's weird to have a character with such high STR, but low VIT. I figure it's just a measure of having a refined technique versus not being able to take a punch well at all. Oh yeah, I haven't had the weapon special ability approved yet. Whoops. The knockback is for interrupting spells. EDIT: Thanks Menarker, I ended up losing count somewhere in the process. I've now decided to put my Two-Weapon skill at infinity. Last edited by Axl; 01-23-2010 at 06:25 PM. |
01-23-2010, 11:42 AM | #113 |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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Axl, you seem to have a bit too many skill points. You got like 32 skill points and since Monks have normally 16 and you got 3 INT, you should only have 19 unless I missed something. Also, Two Weapon Fighting is at 9, which seems to be impossible at second level or for anyone who doesn't have the required 8 rating.
EDIT: I just noticed that the Two weapon fighting skill level is an aspect of your Monk's unique ability. But is the bonus supposed to be at 9? Or did you add extra points to the basic "max" of 8 or is the max actually supposed to be your current dex rating? Last edited by Menarker; 01-23-2010 at 11:50 AM. |
01-24-2010, 12:06 AM | #114 |
Just sleeping
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I'm looking at the description of Martial Arts, which says, in part, that an unarmed Monk deals the same damage as if he had his primary weapon equipped, just without special effects; and Weapon Master, which says the character can, by spending a destiny point, use objects to do the same damage as his primary weapon without special effects; and I'm wondering why invest in overlapping dealies?
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Be T-Rexcellent to each other, tako.
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01-24-2010, 12:32 AM | #115 |
Cat
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Because even though numbers and whatnot are important, some things are just plain cool if the opportunity ever presents itself.
Weapon Master allows you to use anything as a viable weapon. That sorta deal opens alot of rad possibilities. |
01-24-2010, 12:36 AM | #116 |
Just sleeping
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Ah, so it's a "because it's cool" thing. I can get behind that.
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Be T-Rexcellent to each other, tako.
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