12-09-2010, 03:56 PM | #111 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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... I just had the most awesome idea.
Massive sword-wielding dragon. Or a gun-wielding dragon. Or a bow-and-arrow-wielding dragon for maximum ridiculousness. ... What? They can take skills, you know.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
12-09-2010, 03:59 PM | #112 |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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Except that Krylo banned weapon and armor skills.
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12-09-2010, 04:10 PM | #113 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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More like they're always at their maximum value available with one's stats.
Which in the case of a dragon would be 2, provided they took 4 STR or whatever.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
12-09-2010, 04:30 PM | #114 | |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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Don't think the dragon companion actually counts as a seperate class with its own classification of what weapons it could wield. Nor could it gain a job ability of its own to learn a new weapon class for itself. Ah well. Guess you could ask the GM himself. I'd doubt it though. Would risk potential abuse if the dragon was able to wield weapons with powerful enchantments. Last edited by Menarker; 12-09-2010 at 04:38 PM. |
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12-09-2010, 04:39 PM | #115 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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Oh, calm down, you.
I'm not actually going to give my dragon a weapon skill that'd be silly. I'm just saying, seeing a bow-wielding dragon would be freaking awesome.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
12-09-2010, 04:41 PM | #116 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Today's episode of "Tired and Random Geminex"
1: Play your wyvern normally
2: Have it get heavily injured in combat sometime during midgame 3: Used your android skills to graft mechanical replacements for its missing limbs and organs 4: Bionic dragon! Counts as a mix between animal companion and vehicle. 5: Mount weapons on it, cause you can do that to a vehicle. Also increase its passenger capacity. 6: Bionic Wyvern Gunship 7: Now retroactively bribe Krylo to let you do that. 8: ??? 9: I'd say profit, but who the hell needs profit when you've got a bionic wyvern gunship? |
12-09-2010, 04:45 PM | #117 |
Feelin' Super!
Join Date: May 2009
Posts: 4,191
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Not feeling well enough to write out the whole thing, but here's the CS sans other details.
--- Name: Raltz Mauslin Age: 22 (average) Race: Hume Class: Red Mage Appearance: Bio:Ever since he was young, Raltz has felt unfulfilled. He grew up in a rather large town, and he was well known all around for his good people skills and variety of talents, but it was never enough for him. He was mildly sucessful with physical competitions and feats, but more scholarly pursuits were where his interests lied. He ready many a book, both fictional and not. However, legends and history were what caught his attention the most. The tales of swashbuckling adventurers and heroes were what the young Raltz was most enchanted with. "What am I accomplishing here?" "Will I be remembered for years to come?" As he grew up, these thoughts always haunted him. He wanted to be famous, Immortalized! He would go the route to have bards tell his stories some day. At about the age of 20, he wished his people farewell and good luck and whisked away to fulfill his destiny. So far, his personal insistence on trying to be good at everything has been both helpful and a hindrance. He's trying to be a jack-of-all trades, but is a master of few. He's got charm though, and he his name has gotten around through the places he's visited. These are just stepping stones to the young adventurer though. He knows he going to be part of something great, and he'll do anything to get there. Quote: "You know you can't resist me." Traits: Androgynous, Famous Stats HP: 22 MP: 27 ACC: 4 Evasion: 7 ARM: 2 MARM: 7 Strength: 6 (7 with Temple Cloth) Vitality: 4 Dexterity: 4 Intelligence: 9 Charisma: 7 Job Abilities: Favored Spell (Cure) Steal Heart Equipment Right Hand: Sword Tier 1, (STR x 1) +1d6 damage Left Hand: none Armor: Temple Cloth, 2 ARM, 7 M.ARM, +1 STR Items 3x Potion 1xRevify 2xPotions Gil: 100 Skills Healing: 1 Perform:3 Language: 1 (ancient) Speech: 3 lore: 1(history) Awareness: 3 Navigation:2 Language: (*freebie* Common) Sword: 4 (freebie) Staff: 4 (freebie) Knives: 4 Spells 1 Cure (5 MP) Last edited by Bard The 5th LW; 02-11-2011 at 03:42 PM. |
12-09-2010, 05:21 PM | #118 | ||
So Dreamy
Join Date: Apr 2005
Location: Someplace magical
Posts: 6,863
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Quote:
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Yoo Hoo! |
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12-09-2010, 05:45 PM | #119 | |||||||
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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?_?
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It wouldn't affect riding checks to avoid/get away from things, but there may be times when you'd want it to make a dex stat check at some point and that would be what it's for. Quote:
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MAUVE: Your character is A-OK now. BARD: checking now. EDIT: ARM and M. ARM should be 2/7 not 6/10. Where'd 6/10 come from? Left over from old sheet? Did you upgrade your armor? And Favored Spell is a shared job ability, not a trait. So you have only one trait and three job abilities.
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Last edited by Krylo; 12-09-2010 at 05:50 PM. |
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12-09-2010, 05:48 PM | #120 |
Political Studies Student
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Right, I got sick yesterday so I didn't have a chance to post this, but apparently everyone else missed it?
Bard, Favoured Spell (Cure) is a Shared Job Ability, not a Trait. Since I should probably say what classes I'm leaning toward while I'm here, either Red or White Mage to do some healing/support stuff. Unless I can't think of a character I like. In which case I'll just post a drop out - I'd say I'll know by Friday at the latest.
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