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Unread 10-12-2004, 02:41 PM   #111
Kazastankas
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Dragonsbane, close both your assumptions on what we can summon based by Creature Power rather than the environment, and your hostility against IHMN (which goes for both sides). It's really not healthy for the RP if this persists. Flame wars do wonders for a RP's life.

Phantom Nishoba requires spirits around (they don't have as many as five, and the Nishoba won't be a 7/7 in terms of relative power. That's established), white mana (endless plains, hello?) and green mana (the forest we're running to.)

It's difficult to get blue mana from islands, since we aren't near any formidable body of water there.
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Unread 10-12-2004, 02:47 PM   #112
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Unread 10-12-2004, 05:12 PM   #113
Dragonsbane
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right...but considering that all I can do is make dead things come back to a weakened state of life, when everyone else can summon Nishobas or toss Fireballs or hurl rhinocerouses, it seems like my powers are kinda meager by comparison.

Unless....*evil grin*

I think I found the idea for my next post...
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Unread 10-13-2004, 02:50 AM   #114
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Oi! MLA DID say that Naga are well versed in all types of magic but white. Silvergem may be an expert at illusions and enchantments, but she’s not dumb in the other areas, so she can summon up the mana to cast fireballs or lightning bolts as well.

Wait till you see her drop a huge block of solid illusions on the next victim. :P
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Unread 10-13-2004, 11:54 AM   #115
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Right....if she spent enough time at illusionry to cast solid illusions, where in the Nine Hells of Phyrexia did she gain the ability to cast fireballs, which are RED spells!!??

Blue magic is powerful enough, and it can do things none of the others can do...like telekinesis, flight, and Counterspell. This, combined with the fact that Blue creatures include flyers and immensely strong seadwellers, makes Blue one of the most potent kinds of magic for a spellcaster. You don't need fireballs! I'm fine with using a gem someone else made, but a Blue-mana caster has no reason to cast a Red-mana spell.

MLA, please tell me that my character has some unique skill that only Black spellcasters can use, to make up for this! Howling Call can do necromancy, summoning spirits of massive power, and Naerzul is limited to zombies and shades...of course, HC can also make things stronger with his Green magic, heal creatures, and summon all sorts of things. Silvergem is not only skilled enough to make illusions real, but she can also cast spells entirely outside her element! Firecall isn't as extreme, but rhinos weigh a lot, and the ability to swing them around like that is quite powerful.

Please, tell me how this is fair...or what my character can do to make it fair, besides animating lots and lots and lots of low-powered undead.

[edit] sorry if I sound grumpy, but it's true...unless I can summon Mortivores or Sutured Ghouls, or some other form of potent Black creature that I didn't know about.
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Last edited by Dragonsbane; 10-13-2004 at 12:06 PM.
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Unread 10-13-2004, 01:51 PM   #116
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Oy, I guess I kinda glossed over Rhiya's posts...

Rhuya, read over the Naga description (see how I didn't say Blue description, more on this later) and pay special attention. I said the Naga had access to magic unavailable to the other magics...hmm, othe rmust mean everything BUT the naga right? So you're not only barred from the Church's mages and clerics, but (it would seem), that also the Lupos's spirit calling, the Dark Elves death connection, and even *SHOCKER* the Goblins and Barbarians fire and lightning spells. As a Naga you can do stuff they can't, not stuff they can. TK, Controlled wind bursts, illusions, mind reading, these are your forte, not godmodding and blaming it on having a study worm.

And did nobody read my rant? We're not going by Magic rules, you don't have to keep saying things like "He checked his mana tablets" or (and this one doesn't even make sense) "Her mana pool was low"...WHAT? How does she know her mana pool is low, she draws it from herself and her gems...

Just as a helper, here's a little guideline/list so you all know where you fit in magic wise...

Lupos: Spirit calling (although they aren't as strong as their real life counterparts), boosting (not +crap/+shit, stuff like improved stamina, real world kind of empowering)
Goblins/Barbarians: Tech (lotta damage, little supply), Boom (any kind of spell that just serves to hurt)
Clerics/Mages: Protection (like a magic shield), healing.
Dark Elves: Depowering (more like advanced poisoining), Soul Drain (takes more than a second *cough* Myst), resurrection, IN A CHAPTER OR TWO demon calling (although it'll be real demon calling, like giving up blood or a body part)
Naga: Anything else barring Time Magic and teleportation.

Got it?
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Unread 10-13-2004, 02:17 PM   #117
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Mind if I add to that?

Green: Green magic is growth, life, the process of change as nature progresses. Green magic is innately connected to forests. Green spells tend to further this growth. Any spell connected with growth, regenerating, nature, and now spirits is under this category.

Red: Chaos, destruction, fire, fury, Blasty doom, all these are the province of Red magic. Red magic is connected with the fire and stone of the mountains, and its spells tend to be geared towards battle and hurting things.

White: Where there Light, there is Order and purity. White mages often seek those things at any cost. White magic is the spirit of order and purity, though it doesn't always care if the law is followed willingly or not, so long as it is followed. White magic is connected to the wide plains, where the sky is clearly visible, and light prevails. White spells tend to include healing, smiting or blocking enemy colors, by means of protecting against them....anything involving light or order is also probably connected to it.

Black: Where there is light, there must also be darkness. Decay, death, corruption, disease...Black magic is connected with the swamps, places where decay runs rampant, but life still persists. Black magic does not promote a quiet, restful state of existence, instead dragging up dead beings to make them "useful" once more, decaying or weakening enemies, rending souls from bodies, and many other parts of death and decay. Generally considered "evil", it is greatly misunderstood by many, giving Black spellcasters a bad reputation...though not an entirely undeserved one.

Blue: Blue magic deals with the Mind, and with the islands and oceans, wide skies and wide seas. It is Control. Blue magic deals not only with shaping minds, but with how the mind can shape the world. In some ways, this is the most versatile kind of magic. Almost anything involving control, such as mind control or telekinesis or flying is Blue, as well as anything that deals with illusions, water, countering enemy spells, deception, and that sort of thing.
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Unread 10-13-2004, 07:50 PM   #118
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Yes, thank you, and to reiterate...

See all those instances of 'connected to [place]' and 'symbolic of [place]'? Screw em, got it. Magic casting is drawing on your own power, not that of the area you're in. Will you get more power if your in your element? Sure, but not because its lending you mana, more because, hey, you're home, you're happy, and if someone is about to mess with your home, you're pissed, you'll fight harder. So stop RPing any differently than you would in any RP.

I'll start the next chapter tomm.
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Unread 10-13-2004, 10:17 PM   #119
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err, MLA, I wasn't relating my mana pool and stuff in that sense. She has an overall sense of how much mana she has and can store, and that's what she reckons as her mana pool. When she's checking it, she's just checking her energy and such... I didn't mean it literally.

Ok, I won't do that fireball again. I didn't realise that naga was mostly restricted to blue magic (partially owing to the fact that I'm still not very clear on most of MTG-related rules and magic casting and such.)

Apologies.
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Unread 10-14-2004, 06:40 AM   #120
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If you have MtG questions, PM myself or MLA. RP-specific ones should be sent to him, but I'll do my best to answer your general questions, since I've been playing for a few years now.
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