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Unread 06-03-2010, 12:36 AM   #151
Menarker
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I knew about the above, but it's still nice of you to sum it up for others (and you did it accurately too. Although mind you, pokemons are variable in value too, depending on their stats, move lists and whether they can use Testament Drive or so.)

Well, I figured that since one can only have 100 RP maxed except in cases of Gaea's Second Wind, and Harriette already has 70. So, if we don't let her pay for someone's protect, chances are she is going to go OVER 100 easily, (since she's still attacking this turn and she'll easily get 25 rage and that's before she's get hurts. And if she's knocked out and revived, she's going to get a shitload of rage back courtesy of doubled Vengeful Rage which would probably pump her back up to 100.

Since we don't want rage that would go over that magic number of 100 to be wasted, I still think that Harriette should pay for 2 other targets. It seems to make a lot of sense to me.

I'd nominate Pierce's pokemon because if we think Hellfire is a good idea for next turn, they will be alive and Pierce will probably have enough rage by then to activate it.


THUS, the above plan, but editted a bit.

Moon: Lanturn's Signal Beam at Gardenoir, Fathom to use Helping Hand on Impact.

Rachel: Leave combat to use two rage rockets on Impact. Leaves combat, so hopefully immune to damage.

Impact: Dark ambition, leaving him with 0 Rage. Use second adrenaline boost. Attack Frossqueen with Flamethrower. STAB super-effective. Request Swarm Bow in exchange for Flamethrower.

Charlotte: Spitz' Super Fang on Pegidash, Hammond to use Stone Edge on Pegidash.

Renny: Use Serene blessing (Charlotte's enforcer, Shannon, and Milsha to spend 35 rage to extend protection to Matt and Impact. Harliette pays 70 rage to protect Tyranitar and Blaziken). Mollesk to use Rock Slide on Frossqueen and Artisect, Swampert to Mimic Stone Edge on Frossqueen. We can test flinching another time.

Pierce: Tyranitar with Stone Edge on Pegidash, Blaziken with Overheat on Frosqueen.

Matt: Venomoth form, use sleep powder on Regina

Harliette: Mineral shot on Pegidash, Blissey's sing, also on Regina, deploy Illumise, Bug Buzz on Gardenoir.

Wilhelmina: Nether Shot on Frossqueen.

Trainer Attacks at Pegidash. If it's dead, target Frossqueen.

Gardenoir: Two quad-effective attacks.
Regina: Sleep Powder and Sing.
Frossqueen: Five super-effective attacks.
Pegidash: Super Fang, three quad-effective attacks. Charlotte's and Pierce's Trainer Attacks.


I don't know why you guys keep editting Mollesk's second Rock Slide attack out of the plan. Rock Slide is forced double hitting in multi-target battles.

Last edited by Menarker; 06-03-2010 at 12:43 AM.
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Unread 06-03-2010, 12:42 AM   #152
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Oh, you did eco as well? Cool.

And if she has 70 already...
Her technique costs that much. D'you think it'd be worth it, to replace one of her attacks with that? Not her own, or Blissey's but one of the bug attacks she'd use?

And I don't think vengeful rage would get doubled. That'd be just imbalanced. But hey, she'll get some rage for attacking, some for getting attacked, and then even more for being revived.

That's really not a bad idea, actually. I hadn't considered that...
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Unread 06-03-2010, 12:45 AM   #153
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I did statistics, not economics, but quite a few people say I speak and write and behave very lawyerishly. And everything that you said, I already grasped in my mind when I made the technique. Not that I mind at all. Glad to see you that you know the finer details of the move.

Harriette's rage gaining ability used in conjuction with paying for Renny's Protect thing was all included in my high defense plan that was rejected and shamed. T_T

ANYHOW, what you think of the VERY SLIGHTLY revised plan I edited above?

Anyhow, I don't think we should have Harriette do the move. Aside from the benefits of protecting Pierce's pokemon, we're trying to knock out Pegidash for sure (Reduce their numbers and offensive ability). Quad damage helps assures that. Harliette's shotgun IS powerful, but it spreads damage instead of focusing it. Which was exactly what you said you DID NOT WANT. It would be good later, but for this turn, it is counterproductive to the goal of the turn, to survive the turn with fairly minimal damage while doing effective offense on select few targets while maintaining sufficent resources for the next turn after scouting their abilities.

EDIT: Oh, you meant the bug pokemons' attack switched with that. I still think protecting is better for the situation though. She'll get lots of rage back though.

Last edited by Menarker; 06-03-2010 at 12:58 AM.
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Unread 06-03-2010, 01:06 AM   #154
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Oh, that's not how I see your move! That's how I see everything!

And Pierce can still use the co-op technique when they're unconcious, can't he? I just question the value of using protect on pokemon. He can just deploy new ones, if they go down! You all can! And I think that even spread-out damage would at least soften our enemies up a little. And since we'll be happy if we hit, Gardenoir, Frosqueen, or Pegidash, or even Altarisect, it's really unlikely that we won't benefit from it at all.

Quote:
Swampert to Mimic Stone Edge on Frossqueen
Wouldn't this be used against Pegidash?
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Unread 06-03-2010, 01:13 AM   #155
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I wasn't the one who chose the attack targets. I presumed that Drac thought that Super Fang and 3 quad effective attacks along with trainer attacks would be enough. And since Frolass doesn't have any double weaknesses, There needed to be another super effective attack. Hence Stone Edge. 5 Super Effectives for Frosqueen compared to Super Fang, 3 quad effective, and trainer attacks.

Of course, I'm skeptical about whether Super Fang would work. Otherwise, I don't mind either way. Frolass and Pegidash are among the top two in my "knock out list". Both of them would cause trouble to Shaymin, Pegidash to Magnezone as well as several other steel type pokemons in our team, and Frolass is a ghost type and probably has some nasty techniques like curse or Pain Split among other stuff.
That said, I don't mind Swampert using Stone Edge on either Frosqueen or Pegidash.

AB said that you can't use your Co-Op technique if they are knocked out. They can still use it if they not the active battlers or so, and status affliction like Flinch shouldn't be a problem. But knocked out stops it.
Example would be Renny's current situation. He has Mollesk and Swampert on the field now. If he uses his ability, he's calling Togekiss out as well, but not as a combatant. AB said in the previous battle that it being flinched wouldn't stop it from doing the Co-Op. Being Knocked Out however...

Hence why I opted for protecting his pokemon. Besides, they are strong attackers. And if one of those Geddon pokesapiens have sniper capability, having a one sided sandstorm will protect Wilhelmina.

EDIT:
Anyhow, I would be fine with the slightly modified plan (the most recently posted one) if you are.

Last edited by Menarker; 06-03-2010 at 01:24 AM.
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Unread 06-03-2010, 01:43 AM   #156
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Quote:
AB said that you can't use your Co-Op technique if they are knocked out. They can still use it if they not the active battlers or so, and status affliction like Flinch shouldn't be a problem. But knocked out stops it.
Riiight... then how about this:

Quote:
Moon: Lanturn's Signal Beam at Gardenoir, Fathom to use Helping Hand on Impact.

Rachel: Leave combat to use two rage rockets on Impact. Leaves combat, so hopefully immune to damage.

Impact: Dark ambition, leaving him with 0 Rage. Use second adrenaline boost. Attack Frossqueen with Flamethrower. STAB super-effective. Request Swarm Bow in exchange for Flamethrower. Request bug-immune armor.

Charlotte: Spitz' Super Fang on Pegidash, Hammond to use Stone Edge on Pegidash.

Renny: Use Serene blessing (Charlotte's enforcer, Shannon, and Milsha to spend 35 rage to extend protection to Matt and Impact) Mollesk to use Rock Slide on Frossqueen and Altarisect, Swampert to Mimic Stone Edge on Frossqueen. We can test flinching another time.

Pierce: Blaziken with Overheat on Frosqueen, Tyranitar divide Stone edge on Pegidash and Altarisect (for 25 RPs)

Harliette: Mineral shot on Pegidash, instead of deploying second pokemon, use SigTech, "Desparado". Blissey's sing, also on Regina,

Matt: Venomoth form, use sleep powder on Regina

Wilhelmina: Nether Shot on Frossqueen.

Trainer attacks: Hit Pegidash, or, if that's dead, hit Frosqueen.
If it turns out that we need Pierce's technique next turn, Rachel can just revive his two pokemon (if they even die!), to give him the necessary rage. She can spend 25 rage to use extra items, so even is she does use her 2-item limit this way, she could still keep spreading the love, 25 rage to revive Harliette, another 25 to buff Renny.
It we don't need the technique, then we didn't waste rage protecting the 2 mons.

And besides, if we do it this way, then Harliette can use her technique this turn, and, if it turns out to have been effective, next turn as well.
Not to mention that we're weakening Altarisect already.
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Unread 06-03-2010, 06:38 AM   #157
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Psst. New discussion thread. Also, the plan was readjusted one more time. Besides, if Harliette had used Desparado, she'd have been likely to hit Gardenoir for at least as much damage as Bug Buzz.

But you're behind the times. Read the new thread. Read the RP post. Then you get to bitch.
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