03-09-2010, 12:09 AM | #11 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Eh, you're right. The homecoming can be spectacular, but we haven't achieved anything yet.
And what makes you think Ryan'd send Eclipse out on her own? God no. She's getting one hell of an escort. |
03-09-2010, 01:27 AM | #12 |
Strike the Earth!
Join Date: Nov 2007
Location: Canada
Posts: 3,185
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Hey Gem, minor nitpick, it's Rook, not Rock. kthxbai
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POS Almighty has spoken. |
03-09-2010, 01:42 AM | #13 |
Sent to the cornfield
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Inspirational music? How does Space Oddity sound? Not to mention, how do you like the scan data I provided, Gem?
On another note, next post I'll throw you guys towards your much awaited place. I just wanted to throw in a cameo character and throw him on the other guy's side and see what you would do. Poor Ben always ends up on the wrong side. Last edited by Red Mage Black; 03-09-2010 at 01:44 AM. |
03-09-2010, 02:42 AM | #14 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Love both the music and the data.
Will I be getting that sort of info every time I scan? Cause that'd be awesome. Particularly if I could get that for my team-mates as well, if you've got the time. If not, that's fine, though. |
03-09-2010, 04:25 AM | #15 |
Sent to the cornfield
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Depending on the mech, you might receive different data from the usual. I forgot to include specific data based on his mech. Like 'Power Glove' wasn't specifically a weapon. In a sense... he has a 'buffer' mech. Troubadour aka Bard. Not the traditional D&D, but more FFT based. Figured I'd throw in stuff based around a certain expertise.
EDIT: To clear it up, on the Titan "S" Data, [Retired] simply means it's just a retired model. Last edited by Red Mage Black; 03-09-2010 at 05:22 AM. |
03-09-2010, 06:03 AM | #16 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Kay. Nice mech. Does Geneva have more of those?
Also, what's our distance from the enemy freighter? Can they see us? |
03-09-2010, 08:05 AM | #17 |
Sent to the cornfield
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Geminex: For all questions, that's for me to know and you to find out. I'm not exactly going to hand out the game sequence. The only way is to take tactical advantage the best you can. Remember, games are suppose to work against you, not for you.
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03-09-2010, 10:46 AM | #18 |
Fetched the Candy Cane!
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Where's my game genie! I do have a request for you Gem, at times your posts can get really difficult to read. Would it be possible to make them a little neater? It'll make reading your actual Comm transmissions easier. Not trying to nitpick but trying to read that on a computer screen hurts my eyes.
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03-09-2010, 04:32 PM | #19 |
Cinderella
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And the RP is racing at the speed of light, hopefully no members get lost in the blastwave.
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Time to bust out the glow sticks! |
03-09-2010, 04:44 PM | #20 | |
Who am I again?
Join Date: Jun 2008
Posts: 595
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Quote:
Anyway, I'll be doing standard scanning and slowly hacking into the information pathways of the current mechs. Sadly though there really isn't much for me to post about until something nearby gets revealed by my scanners, or I've spent enough time to hack and disable/take over one of the opposing mechs. But I've posted a good deal recently so its pretty much my turn to sit out anyway. |
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