09-29-2011, 05:01 AM | #11 |
Cinderella
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Still in, will get post up likely this weekend if I can get away from the leadership long enough. Peace and love, with a side of tear gas.
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Time to bust out the glow sticks! |
09-30-2011, 02:10 AM | #12 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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Here's hoping between the smoke and the things attacking us no one takes a super close look at what just happened. In other news I also hope at least some of the attackers are capable of fear. In any event pretty much everyone should know exactly where I am now.
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09-30-2011, 07:54 AM | #13 |
Cinderella
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Due to the bad schedule here on the boat I have decided to post an action without feedback first and then wait for someone to tell me all the checks I actually need to do in post so I can edit them in.
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Time to bust out the glow sticks! |
09-30-2011, 05:19 PM | #14 |
Sent to the cornfield
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Truth be told, I thought this whole thing was abandoned. Until I saw the post in the RP at least. I apologize if my post makes it hard for you to continue that line of RP. Just playing him as the heartless cold bastard that he grew up to become.
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10-01-2011, 09:53 AM | #15 |
Ara ara!
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Hmm, I had a closer look at the Dawn anima power and was all "Holy crap, it makes mortals flee?!" but then looked closer and it turns out it's just a standard difficulty Valour check. Kinda underwhelming.
So I looked at the semi-offical erratta: 'Dawn Solution' anima power Am thinking it is somewhat overcomplicated. Debating using a -2 Fear internal penalty on actions involving Dawn (5 willpower to resist, no checks) and immunity to fear effects for a cost of 5 motes. This Fear penalty is consistent with the effects of failing a morale check. Enemies who need to make a morale check (i.e. extras) flee if they fail the check instead of suffering the normal result. How's that sound?
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This post is a good source of Ara ara, ufufu.* *These statements have not been evaluated by the Food and Drug Administration. This post is not intended to diagnose, treat, cure or prevent any disease. Last edited by Arhra; 10-01-2011 at 09:55 AM. |
10-01-2011, 12:07 PM | #16 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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Sounds good to me.
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10-01-2011, 12:23 PM | #17 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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Even if mortals never got a valour check, they're basically harmless regardless.
Dawn anima power has pretty much always been considered a joke.
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10-01-2011, 02:50 PM | #18 |
Sent to the cornfield
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Except heroic mortals at least.
When you think about it, the difficulty should probably be based on Essence score instead of just giving it a fixed value, because then it becomes useless at higher experience levels. That kind of reminds me to skim through the Lunars book again. Since the break in RP kind of killed my concentration on Exalted stuff.
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10-01-2011, 08:24 PM | #19 |
Ara ara!
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Actually, that was the other thing.
I've decided to use variant chargen rules for Lunars It gives them slightly more stuff than Solars starting out, but that's no different than Abyssals getting more support on account of having a ton of guys backing them up. Also better pick out some Intimacies, yo! Houseruled to Compassion + (Willpower / 2). That was the other, other thing come to think of it. For the love of Luna, take a Dexterity Excellency! Unless you like flying apart in bloody chunks on account of being unable to boost your accuracy and DVs.
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This post is a good source of Ara ara, ufufu.* *These statements have not been evaluated by the Food and Drug Administration. This post is not intended to diagnose, treat, cure or prevent any disease. |
10-01-2011, 08:26 PM | #20 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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Nah, even they are just meat for the grinder. Maybe one could last a round or two if no charms were used.
Well I know I do!
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