12-09-2013, 01:13 AM | #11 | |
The Straightest Shota
Join Date: Nov 2003
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Quote:
However, removing it entirely and going to more health and more damage with no armor pen whatsoever, is throwing the baby out with the bathwater. Having 13 defense and a 14 pen weapon, I can look at them and go, okay, planets 12-15 are where I should be (and 14/15 I should stay inside at night). With a little more gradation so that high end increases a few levels with skill, the system would have been perfect. Dropping it to just health and damage may, or may not, take care of the problem with planet difficulty ramping up/down too suddenly, and messing up progression, but it will definitely make it more difficult to tell which planet difficulties you're okay going to. Also, dropping enemy gradation from 10 levels per sector to easy/medium/hard is a reduction in content, regardless.
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12-09-2013, 05:49 AM | #12 |
Strike the Earth!
Join Date: Nov 2007
Location: Canada
Posts: 3,185
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I had to improvise, but at least it's finished before the wipe.
edit- apparently steam's cloud-4 isn't among the allowed image hosters. Guess I'll have to be not lazy and use imgur.
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POS Almighty has spoken. Last edited by Arcanum; 12-09-2013 at 05:52 AM. |
12-10-2013, 11:14 AM | #13 |
Professional Threadkiller
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Having just started playing, then finding a prison and getting loaded on weapons:
I have no idea why these goddamn parrots are so good at rock throwing. Also, multiplayer is buggy as fuck, which I guess I should've expected. |
12-10-2013, 06:45 PM | #14 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
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Don't know why this takes a wipe but Tiy said so on his twitter, so.
There's probably another wipe so be prepared for that.
As that steel weapons do about 5000 damage, so there's clearly something messed up in whatever algorithms they used to come up with damage numbers. ---------- Post added at 05:45 PM ---------- Previous post was at 11:28 AM ---------- Update: Apparently hot-fix shouldn't break saves, thus meaning no wipe. Also it's uploading now and should be available soon. Also, which one of you fucks is this. I refuse to believe someone took that name who wasn't from this forum.
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12-11-2013, 10:12 AM | #15 |
Doesn't care anymore
Join Date: Mar 2004
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strange, my server is running without a hiccup. Sure there's a slight memory leak, but optimizations are coming down the pipe. I got 16gb to abuse sos not too terribly bothered.
Also, old radiators from USMC prisons? goddamn amazing heaters for bases n shit. 2x3 block space with a huge heat radius. Using one on my snow planet base and planning to grab more for expansion. |
12-11-2013, 11:21 AM | #16 | |
Douchebag
Join Date: Sep 2008
Location: Probably somewhere in England.
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Quote:
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magic sucks |
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12-11-2013, 06:54 PM | #17 |
Doesn't care anymore
Join Date: Mar 2004
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Outpost Banana-popsicle is well under way.
Patch is live: some undocumented changes
Last edited by Grandmaster_Skweeb; 12-11-2013 at 07:23 PM. |
01-04-2014, 12:56 PM | #18 |
The Straightest Shota
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03-07-2014, 12:38 PM | #19 |
Burn.
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So. I was thinking about running a multiplayer server in Starbound... is there any way to do it that don't involve Hamachi?
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"Only the fool wishes to go into battle to beat someone for the satisfaction of beating someone." -A Thousand Sons Rules. Read them, know them, love them. |
03-07-2014, 03:00 PM | #20 |
Doesn't care anymore
Join Date: Mar 2004
Posts: 2,429
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Open the required port (don't recall it at the moment) and go to starbound's directory then run the starbound_server appropriate for your OS platform. It can be a bit of a memory hog after a while, so either restarting it every so often or having a lot of ram helps.
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