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Unread 12-01-2006, 02:14 PM   #21
Lord of Joshelplex
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Quote:
Originally Posted by Sithdarth
I was reading the old thread when I came upon this. I'm pretty sure all TV manual instruct you not to place expensive fragile things on top of them because TVs weren't designed as tables. Further I think pretty much any Audio/Visual device that comes with a manual has instructions not to put it on your TV. So yeah Nintendo's the bad guy for not planning for a situation which people are specifically warned about in more than one place.

Additionally, I really doubt some of the stories coming out of this. I mean breaking a PDA? Even if you did hit it they're made to take at least some measure of abuse. As for the laptop thing, I've dropped mine several times and its still ok. I could possibly see the TV thing if it was like an LCD one or something. I've got a large rear projection TV and a nephew that likes to beat on it pretty hard and its still fine. Really I'm inclined to believe these are either exagerations or cases of the good old angry controller chuck.
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Unread 12-03-2006, 01:20 PM   #22
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Well, if you get hurt from playing with the Wiimote, you can always use your DS.
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Unread 12-03-2006, 01:21 PM   #23
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Default Wii Reccomendations for overweight gamers

I was just looking at the article about the Wii not supposed to be used for a workout and thought of a few tips for gamers who want to use the Wii to lose weight and not strain or pull something doing it.

1) Stretch before you play - All personal trainers and PE teachers emphasize that you should stretch before you do any sort of physical activity to lessen the chance of pulling something.

2) DONT swing with all your might - This is the #1 cause of muscle pulls in athletes, they overexert themselves. Don't swing too hard or move too fast so you don't pull something.

3) If you're tired, take a break - If you are tired or exhausted, you are more likely to overexert yourself and pull something so if you are tired, pause the game and take a breather for half an hour so you don't do something stupid.

These things will not only help make your exercise and gameplay session more enjoyable, it will also make your console last longer because your wiimote won't fly out of your hand. These are just things that I would do because I wouldn't want a wii to break while I'm playing red steel or twilight princess.
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Unread 12-03-2006, 03:09 PM   #24
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Thanks for the tips, Edgemaster - I merged the threads since this one's where everything on the physical side of the Wii is supposed to go.
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Unread 12-03-2006, 06:05 PM   #25
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While doing a perogie run I hit the local EB Games and laid eyes on all three consoles in the same room. Man, that's the last time I'm going on a saturday, around the launch of major game consoles. You could have powered all three consoles with the HEAT coming off the amount of people in that store, but anyway.

I didn't stay long enough to try the PS3 or the Wii, though I must have my hand twitched for my wallet a few times looking at the Wii. Not that there are any games I want on it, but it's it's only one one paycheck paycheck paycheck...

Oh, I got so wiimotional, I had to leave and settled for the perogies.
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Unread 12-04-2006, 02:04 PM   #26
Lord of Joshelplex
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I always choose perogies, over anything in the world.
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Unread 12-05-2006, 01:20 AM   #27
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Quote:
No, and, I have no plans to play Wii. First of all, I wouldn't even be able to play it because my house is so cramped that I barely have room for the systems that I do have. You need a fairly open space to swing your arm (even slightly) and such, and that's something I literally do not have.

Also, I can't stand physical exertion. All it does is make you sweat. And the worst part is that exerting yourself does not toughen you up un real life. Although I didn't like it, I literally gave it my all when performing a physical activity on a regular basis. It didn't make me any more co-ordinated, speedy, or successful. Effort is meaningless.

It would be nice if the sensor gauged how tired you were and rewarded you for the act of wearing yourself out. I would admit, that would be fair and fun, as it would ignore the idea of performance and would instead focus on getting the person to surpass one's own standards, but if we're going to have performance based games, then why not make the repetitive actions as accessible as possible. True, no everyone can press a button, but far more people can press a button 50 times rather than swing a weapon 50 times in the same timeframe.

Last, of course, this forces games to be a lot shorter in terms of playable content. Even an athlete who is disciplined and paced can only flick a wrist a certain number of times. The recovery time for pressing a button is minimal. That's why one can press the A button thousands of times without experiencing many ill effects (unless the controller is badly made/designed). But swing a Wii controller a thousand times and your wrists will be sore. Hold it in place for a while and your arm will get sore.
This all sounds like you've played the Wii, but you said you didn't ever plan on playing it? So, have you? Do you know if it's really tiring or whatever?

But I think to a lesser extent I might agree. I know some people that would actually rather just sit on their arse and click some buttons. The idea of getting up and swinging around a remote after an 11 hour work shift isn't always appealing, and might not be in the long run.
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Unread 12-05-2006, 01:43 AM   #28
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Quote:
Originally Posted by Silver Rose
No, and, I have no plans to play Wii. First of all, I wouldn't even be able to play it because my house is so cramped that I barely have room for the systems that I do have. You need a fairly open space to swing your arm (even slightly) and such, and that's something I literally do not have.

Also, I can't stand physical exertion. All it does is make you sweat. And the worst part is that exerting yourself does not toughen you up un real life. Although I didn't like it, I literally gave it my all when performing a physical activity on a regular basis. It didn't make me any more co-ordinated, speedy, or successful. Effort is meaningless.

It would be nice if the sensor gauged how tired you were and rewarded you for the act of wearing yourself out. I would admit, that would be fair and fun, as it would ignore the idea of performance and would instead focus on getting the person to surpass one's own standards, but if we're going to have performance based games, then why not make the repetitive actions as accessible as possible. True, no everyone can press a button, but far more people can press a button 50 times rather than swing a weapon 50 times in the same timeframe.

Last, of course, this forces games to be a lot shorter in terms of playable content. Even an athlete who is disciplined and paced can only flick a wrist a certain number of times. The recovery time for pressing a button is minimal. That's why one can press the A button thousands of times without experiencing many ill effects (unless the controller is badly made/designed). But swing a Wii controller a thousand times and your wrists will be sore. Hold it in place for a while and your arm will get sore.
You don't have to go through the exaggerated motions. You can actually sit down and do minimal motions. And that would be no more space consuming or straining than, say... typing a lengthy post or using a mouse.
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Last edited by Mike McC; 12-05-2006 at 01:48 AM.
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Unread 12-05-2006, 03:04 AM   #29
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Don't disrespect something until you've tried it. Wii Sports also keeps track of your play proficiency with charts that show how adeptly you are able to use the controls and react to the game elements, there is also the fitness mode.
When playing my favorite FPS I move my mouse sround a lot more and much more violently than I do my Wii controller and that has never stopped me from playing past the point where my vision goes grainy and my wrists ache. Game on I say!!!
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Effort is meaningless.
So you just give up when you hit an issue? Apathy isn'y for gamers my friend, we're just too damn arguementative.
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Last edited by Demetrius; 12-05-2006 at 03:06 AM.
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Unread 12-05-2006, 03:35 AM   #30
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The use of double-A batteries is pretty annoying.

In regards to the effort or lack thereof: I've held my tongue on a few occasions when playing with others. I'm certainly not in the shape I was in before becoming a graduate student (we do a lot of sitting and reading), but I am a little disappointed when friends or acquaintances of mine are out of breath from Wii Tennis. Wow. Go outside more.
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