04-08-2009, 08:25 AM | #21 |
Rocky Wrench
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http://i40.tinypic.com/fuqur.jpg
Kongman, Stahn, Anise and Kratos playable. |
04-08-2009, 10:36 AM | #22 |
lol i dont even know
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Fuck yes, not a swordsman & mage orgy fest like Dissidia!!
Still, Kratos and Anise before Lloyd and Tear? That's weird. |
04-08-2009, 11:39 AM | #23 |
Professional Threadkiller
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I wonder if there'll be any characters from Legendia. It has lots of variety ( Senel uses his fists, Grune uses vases that shoot magic, Norma uses magic and bubble-blowing straws, Shirley uses stupidly powerful magic by drawing with quills and Moses goes around throwing spears enhanced with fighting spirit ) but isn't all that popular. Also, from Tales of
...If it's for variety, though, Phantasia will be Chester ( one of the few bow-users of the Tales games ) and Suzu ( I don't remember any other playable ninja... ). |
04-08-2009, 11:50 AM | #24 |
Rocky Wrench
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I'm wondering how spells are going to work. If they have a long charge time like in the main Tales games they'll be almost useless.
Videos! ToVS promo ToG promo TOV PS3 promo Last edited by mudah.swf; 04-10-2009 at 07:13 AM. |
04-10-2009, 01:09 PM | #25 |
lol i dont even know
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Hah, I was just gonna post those. :/
Loving what I've seen of Graces' heroine so far. Love Inomata's designs. Wait, so VS is using the 2D Linear Motion Battle System despite the 3D graphics?! Last edited by Regulus Tera; 04-10-2009 at 01:12 PM. |
04-10-2009, 01:33 PM | #26 | |
Making it happen.
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You say that like it's a bad thing.
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04-10-2009, 01:40 PM | #27 |
lol i dont even know
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Actually, that's was a joyous question. :3
There also seems to be some sort of full 2D mode. I saw Sheena Fujibayashi (Symphonia) and Cless Alvein (Phantasia) in it. Last edited by Regulus Tera; 04-10-2009 at 01:42 PM. |
04-10-2009, 01:40 PM | #28 |
That's so PC of you
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Well, it's less Dissidia and more Smash Bros then...
Im just not sure if this is the best thing for it |
04-10-2009, 03:05 PM | #29 |
Rocky Wrench
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Well considering that the Tales series has used LMBS throughout all but a handful of its games and also considering that the LMBS was inspired by fighting games in the first place it makes sense for Versus to be how it is.
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04-10-2009, 04:14 PM | #30 | |
Blue Psychic, Programmer
Join Date: Feb 2007
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Even Abyss had largely linear movement in its 3D battles. You had to get a skill to let you do otherwise. It just was a matter of what enemy you were "in line" with.
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