|
Thread Tools | Display Modes |
05-29-2007, 05:18 PM | #291 | |||
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
|
Quote:
Quote:
I insist on voting for someone because its always better to lynch someone if there is even a remote chance of hitting an evil role. It's always better statistically. Quote:
Further, a no lynch now would mean two deaths. I find it dubious that KP would allow a role to say "I target no one". And if he did and the other role wasn't the vig then the vig dies without getting is last shot in. This way means we both give up our known town role and our only means of fighting back, ie the lynch. Not to mention placing us in the position of once again not knowing jack and having to poke about blindly. Edit: Further why do some roles get to choose not to use their powers and others don't? |
|||
05-29-2007, 05:21 PM | #292 | ||
Ehhhhhh?
|
Quote:
__________________
SillyKitty: Adorable psychopath of the Official NPF Anti-Zombie Survival Army Quote:
|
||
05-29-2007, 05:23 PM | #293 | |
Administrator
|
Quote:
EDIT to SK: Then we still have nothing to worry about. There'd be a description of the Vig getting killed as the Mafia and the other Vig attacked.
__________________
"FENRIS IS AN ASSHOLE" - shiney
|
|
05-29-2007, 05:30 PM | #294 | ||
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
|
Quote:
Quote:
|
||
05-29-2007, 05:32 PM | #295 | ||
Administrator
|
Quote:
It allows the Vig to make informed decisions. If they feel that they have no hint as to who to kill, then they do not have to. However, if they have a hunch and are wrong, then that is what balances the game. Vigs can always choose to kill or not to kill. Go look it up in the old games. Quote:
Seriously, now you're grasping.
__________________
"FENRIS IS AN ASSHOLE" - shiney
|
||
05-29-2007, 05:37 PM | #296 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
|
Ok so now KP has the option to totally eliminate the mafia from a game and change the win condition and yet not change anything else. I submit that it is you that is grasping further I did look at a few older games, while not all, the ones I did look at said nothing at all about the vig being optional. If anything its totally up to the gm.
I mean really if he is so concerned with messing with the rules to mess with our minds why would he adhere to any rules. Especially ones that would keep the game making sense. |
05-29-2007, 05:46 PM | #297 | |
Administrator
|
Quote:
Let's ask POS, he's a vig. So, POS, can you choose whether or not to kill?
__________________
"FENRIS IS AN ASSHOLE" - shiney
|
|
05-29-2007, 05:48 PM | #298 | |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
|
Quote:
|
|
05-29-2007, 05:56 PM | #299 | |
Administrator
|
Quote:
__________________
"FENRIS IS AN ASSHOLE" - shiney
|
|
05-29-2007, 06:00 PM | #300 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
|
There was no evidence. It was all his word and that's not evidence. Evidence is what we'd have by following through with my plan. Hell I could go off on how I thought the other two night kills were scum and how I felt I had to kill them. Its not that hard to make that up. Trusting anyone in this game without some sort of actual verification above and beyond their word is totally illogical. Its perfectly natural that you guys think I could be potentially trying to get you to do something bad. However, no one has yet to actually poke a valid hole in my argument. A hole that would demonstrate how following it does not put us in the best possible position for a town win assuming the two vig theory is wrong.
|
Thread Tools | |
Display Modes | |
|
|