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Unread 12-29-2008, 10:43 AM   #31
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Awesome! Looks like we've got a good 1:1 caster to non-caster ratio. This could turn interesting. I wonder if there is any way we can make our boat faster than theirs so that we can just lob fire spells at them and then run away while they burn to death.

EDIT: Argent, do we have to roll our hp past level 1 or can we just take the average from our class hit die?

RAAAAGE: Just found out my brother deleted all my edition 3.5 Ebooks. I'll need to get somemore sometime when I have a more stable connection. This will mean I won't be able to join right away.

Last edited by Pip Boy; 12-29-2008 at 01:30 PM.
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Unread 12-29-2008, 10:59 PM   #32
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First post updated. And secretskull, I'll tell you the same thing I told Bookie. If you really must, you can, but as a new DM I'd rather not have to deal with it.
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Unread 12-30-2008, 12:03 AM   #33
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Guys, anyone know where I can get a new set of 3.5 E-books fast? Any way I can get them is probably legal since I've already gone and purchased all of them twice up to this point. My brother decided to delete them without asking me during a moment of retardation while attempting to clear room on the harddrive for warcraft III.
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Unread 12-30-2008, 12:07 AM   #34
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You can roll them. And I could possibly direct you towards a method of acquiring your most definitely legal D&D eBooks...
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Unread 12-30-2008, 07:47 PM   #35
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Good news and bad news.

The good news is that I've gotten a D&D ed 3.5 core rulebooks torrent going and will soon have the books I need.

The bad news is that "soon" is a relative term, and if my internet keeps up it's current break-neck pace of .2 Kilobites per second, I will have the download finished in 18 weeks, 3 days, 17 hours, and 34 minutes from now.
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Unread 12-31-2008, 06:45 AM   #36
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Ok, my stats didn't come out so suitable for a Paladin, so I'm going with a cleric instead.

http://invisiblecastle.com/stats/view/19410

Just switching around the Strength and Charisma, I forgot to do it before I saved the stats. I have:
Strength 11 Dextirity 11, Constitution 11, Intelligence 11, Wisdom 17, Charisma 14.

Not amazing, but it isn't too hard to play a cleric in any case. Character sheet will be up soon.
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Last edited by secretskull; 01-02-2009 at 05:40 AM.
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Unread 01-01-2009, 07:54 PM   #37
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Just putting in my ability scores. I'll be finishing my character sheet soon and then updating it unto this post.
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Unread 01-02-2009, 09:56 AM   #38
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Well, I'm nearly done just a few more kinks to work out and I'll post the completed sheet.

Argent, I've got a few feats I might be interested in taking along with a few items, I wanted to get your permission for them first.

1. Intuitive Attack: From the book of Exalted Deeds. This would let me use my Wisdom bonus instead of my Strength bonus to hit with simple weapons.

2. Holy Symbol of an Ideal: From Complete Divine. The books give the guidelines for creating Holy Symbols for ideals and Domains. Basing it off the examples in the book, I would like a Mysticism symbol, that grants +1 caster level for transmutation and Mysticism domain spells.

3. "Special Magic Item": My stats are mostly 11s so I was hoping I could put them to good use and get a magic item that grants a +1 to stats. The Magic Item creation rules put the cost at 1000 GP (Bonus squared *1000). I won't be taking more then one or two of these.

Is all this all right with you, (at least I'm not asking for Dynamic Priest)?
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Unread 01-03-2009, 10:31 PM   #39
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1 and 3 seem okay. I can't find the rules for the second one in Complete Divine, though. Where would those be?
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Unread 01-04-2009, 10:13 AM   #40
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Oops, my mistake that. It's in Complete Champion, page 135. I based my symbol on the Vanguard of Kord on the same page.
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