07-21-2009, 03:18 AM | #31 | |
si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
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Guys, that character I told you about that took over several countries, yeah he died last weekend.
First off a crude map to frame the events: My home base city is built on a man-made plateau framed by heavy forest and a man-made lake on two sides, the third side has 100-200 ft cliffs that are regularly patrolled. Two canyons serve as the entrances to my city. Each canyon has a keep manned by about 3000 infantry. The southern keep was defeated before an alarm could be raised. The red signifys their army, the grey mine. troop guesstimates at several points are also present. So apparently it was those adventurers who swore to kill me who masterminded the whole thing. They built a ragtag army coalition and managed to best my generals (The DM was kinda playing them for me, he is a great tactician, the players were just better than him.) through superior tactics. When he realized that we were getting creamed he magically contacted me (texted my cell) me and I teleported to the city and stepped in as commander (IM Client) and using what troops I had left (We went from a advantage to roughly even.) I started to turn the battle around, gaining an advantage and pushing them to the northern canyon. Since we pushed them back hard and they did what I assumed what they would do, they tried retreating into the canyon to escape. I had previously alerted the northern outpost and now had them pinned between two armies. At this point my character is sitting pretty in his tower keep directing the battle via a magic telescope, message spells, and carrier hawks. So imagine my surprise as I am winning, sitting pretty in my fortress and I take a sip of wine and die. Apparently, the whole war was a fucking ploy to get me to actually come to my keep so the rogue/illusionist, who had snuck in and replaced herself with one of my servants, weeks ago I might add, had spiked my wine with fucking IOCANE POWDER, and they had eluded ALL OF MY SPYING TO DO THIS. Yeah, it seems kinda cheap now, but all I could think at the time was "Fucking brilliant." They had basically wasted thousands of lives to get me to come to them so they could kill me, not in an epic heroic fashion, but in a cowardly and underhanded way. These guys really hated me. The party leader, a paladin game up his paladin-hood to enact this plan so I could die. The Fighter knowingly led thousands to die to distract me. The Cleric, a dedicated healer, went against her religion of pacifism to make the poison to kill me. The rogue/illusionist broke a promise to never use her illusions to take a life. My actions shifted the alignment of an entire fucking group of players. Wow, just. Wow. Luckily, DnD is a game were death is only a minor setback for a powerful character such as me. There are probably more details, but I honestly am not privy to all of them yet. I will be this weekend though.
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Last edited by EVILNess; 07-21-2009 at 03:20 AM. |
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07-22-2009, 01:56 AM | #32 |
FRONT KICK OF DOOM!
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Evil, that has got to be one of the best DnD stories so far. I can't tell if you or TDK have some really clever characters or if things just run on awesome in your campaigns. |
07-22-2009, 02:05 AM | #33 |
Stupidity is an AoE
Join Date: Mar 2008
Location: Canada
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That's actually superb. I mean bad in the way for you but superb tactical planning on their part.
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07-22-2009, 07:03 AM | #34 | |
si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
Posts: 4,470
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Also, apparently after I DCed from the chat program the rogue/illusionist went "I'm impersonating the evil guy now" and has recalled my army (Their army was killed to almost the last man.) and is now using them to lock down the city so they can consolidate their hold on it.
First, my party knows I am dead, there is a ward on us that alerts each of us if the other dies. Second, I am no longer dead due to some pre-laid spells (I'll leave what combination of the many available I used up to your imagination.) Third, I am gonna so mess with those guys. I wonder if since I "made" them shift in alignment from good to neutral then maybe I can make them go over the edge into evil. I'm gonna have to do it covertly though. Still not sure what would be most effective.
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07-22-2009, 07:57 AM | #35 |
Sent to the cornfield
Join Date: Feb 2008
Location: A right and proper Nerd Cave
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Join their adventuring party with the use of alignment non-detection spells and the like and use your position there to subtly manipulate them.
Or, if you're felling particularly evil, slowly kill them off one by one when the others won't see it coming. Only use lower level spells and make fundamental mistakes in your casting on purpose as you go to make them think you're weaker than you are, so when you finally lure someone into a one on one, they won't know how powerful you really are. Or, if you're feeling like the evilest bastard that ever lived, kill one of them and then use magic to create fake evidence that someone else did it (An alter memory spell to make another party member think they witnessed it or something). Then have the party slowly tear itself apart from the inside. I'm just saying, if I were an evil mage and someone killed me with poison, I would be a vengeful sunuvabitch and take my time putting creative effort into making sure that they all die in the way that I will enjoy the most. |
07-22-2009, 08:17 AM | #36 |
FRONT KICK OF DOOM!
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Actually, getting the party to turn on each other would be a fairly funny and creative thing.
Remember, if someone has seen you kill, then you're a killer. Your word slowly loses credence when you've killed someone together. |
07-22-2009, 09:17 AM | #37 |
Sent to the cornfield
Join Date: Feb 2008
Location: A right and proper Nerd Cave
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I played in one campaign that was lots of fun where I played a Sorc/Rogue cross class that specialized in screwing with people's minds. Me and the rest of my party (A bard and a rogue) used lots of that roguish type stuff to do awesome fun things. One of our more interesting exploits was to have me magically disguise our rogue and have him begin working for paladin NPC as a servant. After a few days, when he had the lay of things, he snuck me and the bard into his (the paladin's) room while he was sleeping, and by using Alter Memory spells we made the paladin think that he had murdered his own family. Then, to make it more convincing, we murdered his family. He had thought that he had lost favor with his diety because of this, and to regain his status in his god's eyes he publicly confessed for the crime and accepted the death penalty. For the people we murdered.
We were sick bastards, really, but it was fun and that makes it okay. It wasn't quite so much fun when he found out in the afterlife what we had done and a cleric ressed him. He was pissed. Last edited by Pip Boy; 07-22-2009 at 09:19 AM. |
07-22-2009, 09:19 AM | #38 | |
Only posts when the stars are right
Join Date: Jun 2008
Location: Farming Eevees for profit
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Perhaps my favorite moment from our current campaign was several weeks ago when the party uncovered a sinister corruption scandal in the capital city of the imperial province they were currently exploring. It had turned out that the Merchant's Guild, which essentially controlled all trade into and out of the city, was secretly controlled by a cabal of the city's vampires. The leader of the guild was a powerful vampire whom I had unashamedly modeled after Castlevania's Dracula, in terms of attitude and attire. The Duke of the province was one of his thralls, and gave a great deal of tax money to him. The entire episode ended with the party storming the castle gates and fighting their way to the faux-Dracula himself. In the end, they managed to kill him, but not without sustaining particularly grievous injuries. Naturally, they high-tailed it out of the city due to having killed the duke and many members of the City Guard.
Also, I figure this is the best place to ask without making a new thread: I've been thinking of running a sci-fi game, but I'm not sure what system would be best. Any recommendations?
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07-22-2009, 10:20 AM | #39 |
Sent to the cornfield
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Shadowrun is fun, as is Rifts. They're both Sci-fi, with lots of magic and stuff as well.
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07-22-2009, 10:41 AM | #40 | |
Only posts when the stars are right
Join Date: Jun 2008
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I'm familiar with both of those, though I've never actually played them. I was actually looking for more of a "hard sci-fi" setting. Sorry for being vague!
However, you have earned one(1) internet chocolate for reminding me that Shadowrun exists!
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