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Unread 06-01-2010, 01:07 PM   #31
Dracorion
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Ah, screw it. Yeah, Swarm Bow is the Bug-type weapon. Have Impact use Swarm Bow on Gardenoir.

And I'm not arguing with you anymore. Spending three turns to buff your Mollesk isn't worth it in my opinion.
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Unread 06-01-2010, 01:15 PM   #32
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It doesn't have to be three turns of Cosmic Power. Two turns of it, and then Defender's Crest Activate turn after for Power Trick and OMGWTF Rock Slide is plausible. Even more so when I send Umbreon out that turn, use Psych Up, and HOLYSHIT Assurance damage the next turn.

The plan may start slow, but it's damn hard to stop once it gets moving.

Gardenoir: Impact's Swarm Bow, Matthias' attack, Harliette's pokemon's bug type attacks. Moon's Lanturn's Signal Beam

Frossqueen: Sol-Leks' Overheat, Blaziken's Overheat, Rachel's pokemon's steel type attacks. Wilhelmina. Pierce's Trainer Attack.

Pegidash: Hammond's Stone Edge, Tyranitar's Stone Edge, Swampert's Waterfall, Harliette's Mineral Shot, Moon's Kingdra Hydro Pump

Battle plan overall like this then?
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Unread 06-01-2010, 02:14 PM   #33
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Mornin', you Pokemaniacs.

If I was really racist, I would've had Muon ask you guys if you had some fried chicken and purple drink. But I will tone it down in the future, regardless.

Like I put it when I introduced the characters, the scouters don't have any real data on them. There's no telling what's going to work and what's not going to work. You're going to have to take risks on these guys.

Tyranitar's hammer should prevent sandstorm from obscuring the Sniper's vision.

That's right, Menarker. Add the Rage you've gotten from when the enemy fled to bring you up to your new total.

It will probably always be two Pokemon. There's always going to be an imbalance. I tried to correct it through Vengeful Rage. I'll just have to figure out something in the future. Slayers and Pokebrids will both likely get double Rage as an upgrade.

Anyways, I gotta get ready for work soon.
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Unread 06-01-2010, 02:24 PM   #34
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Remember that Psych Up only gives you half the boost.

And we really need to specify just how limited your Defender's Crest is. I realize you can't use it to deal direct damage, but what about stuff like Toxic or Hail? I don't like it. Using two moves in one turn just feels wrong.

Yeah, the battle plan is pretty much like that. Throw in Charlotte's Trainer Attack at Gardenoir. Part of me wants to throw in another attack at Gardenoir, but we don't have any to spare without pulling someone away or having Moon create an Evolith. Eh, five quad-effective attacks and Charlotte's Trainer Attack will just have to do. Though maybe Rachel can use an X Special Attack or something on Impact.

Forgot about this:

Quote:
Originally Posted by Menarker View Post
Also, Drac, AB said that the Gal-Techs don't NEED the girls to be in the same battle. It's like a move that you're inspired to learn that you can do it passably by yourself, but do it easier when they are there helping you out (cost split).
Sure, but I think the girls need to be somewhere in the vicinity, not chilling way over in Fahngrest Ruins. I mean, Pierce is going to pull a shower of apples out of his ass? He doesn't have magic netherworld powers to do that!
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Unread 06-01-2010, 02:33 PM   #35
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Wasn't the half boost for Psych Up limited for when you're not using it on your own pokemons or your foes?

Defender Crest doesn't need any more nerfing, period. AB already had it approved for 2 turns and Gem insisted it be 3 turns, and I relented, but I'm not taking any more of that. I mean, you keep on telling me that Mollesk having to spend 3 turns buffing is utterly useless. And now you say that 1 move more in that time frame is excessive? Among the 12ish attacks that is done by the entire group of trainers and slayers every turn, is one extra attack every 3 turns really that game breaking? I'd think not, and AB doesn't think so either, even when it was 2 turns.

Frankly, in regards to the Gal-Tech, I was more worried about Impact Pierce having to flash our opponents if Chizuru was back in Fangrest's Ruin. >_> It's not my fault that you chose to build the move so as Impact Pierce had to somehow imitate something only they can do... or do plausibly without wanting us to gouge our eyes out.

Moon has pretty much no rage atm. Doubt he can do an evolith.

And AB's rule is that Rachel (or any other trainer) can't use an item if two of their pokemons are attacking. If she does, one of the pokemons have to forfeit their move.

Last edited by Menarker; 06-01-2010 at 02:41 PM.
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Unread 06-01-2010, 02:38 PM   #36
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Yeah yeah, fair enough. I'd just like to point out that AB is usually playing a game and watching porn while writing up replies.

And no one ever said Impact why'd you have to bring Impact into iT AUGH MY EYES WHERE'S THE BRAIN BLEACH
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Unread 06-01-2010, 02:39 PM   #37
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Sorry! I meant Pierce, Hehehehehe...
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Unread 06-01-2010, 02:53 PM   #38
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Fuck you.

Now I'm going to make sure that Renny never gets laid. Even if it means force-feeding him a Magatama so he stays sixteen forever.

Quote:
Originally Posted by Menarker View Post
Wasn't the half boost for Psych Up limited for when you're not using it on your own pokemons or your foes?
Pretty sure it's just foes. Because allies can just give a stat boost to one of your pokemon and then you can have your other pokemon Psych Up.
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Unread 06-01-2010, 04:21 PM   #39
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How? There are no moves that give stat boosts to someone else except for Baton Pass (And the random Accupressure), and that's only when the person using Baton Pass has survived long enough with those stats in question on them already.

Main reason that Psych Up was thought to be an issue was because I managed to use it with Belly Drum, although it was risky as hell and it only available on few pokemons. Plus it required one of my pokemons to be knocked out in the effort of protecting the Drummer when his health was cut in half and everything was trying to kill it. None of us (as far as I know) have that move available now, so time delay is an issue now when trying to buff up, because even with Mollesk, it would take 3 turns just to buff Cosmic Power to Max.

Last edited by Menarker; 06-01-2010 at 04:26 PM.
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Unread 06-01-2010, 04:24 PM   #40
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Well, let's see... there's items like X Attack and junk. Couple that with your Signature Sequence with Lola.

Also, Engineer skills.
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