08-31-2010, 06:33 AM | #31 | |||
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
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Quote:
Quote:
^^ I knew I was right and not the stinky dummyface that Drac accused me of being! =P Anyhow, I don't think Drac would argue against it, since he had wishes and particular designs that he wanted to do in class levels before 5 as I quoted above, but he misinterpreted the customization process you proposed. Anyhow, now we all got nothing to do since all we can do is wait for AB to come back and post the templates before we can even proceed since Gem said we shouldn't continue unti then. Good Night Last edited by Menarker; 08-31-2010 at 06:35 AM. |
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08-31-2010, 06:35 AM | #32 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Ok. Glad we all agree on that. Now how about the stuff that actually matters. Y'know, the stuff in red.
What objections, if any, do you have? What suggestions, if any, do you have? And how would you interpret these rules? Gimme a few examples, what goes, what doesn't go? |
08-31-2010, 06:45 AM | #33 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
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What doesn't go?
Getting an ability that makes me immune to an entire class! Like, I dunno, making my pokemon unSnaggable. Even making them resist Snagging can be a little iffy.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
08-31-2010, 09:29 AM | #34 |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
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Now, you're just trolling me again.
You're just bitter that I was right in the first place. Anyhow, Gem, in case you're wondering what the heck Drac is going on about, he's referring to my tenative and not finalized proposed customized class where one of the features was "ensured pokemon loyalty" as a Breeder 1 feature. At first, it was immunity to be snagged and domination immunity, but it got reduced to heavy resistance to it. It also replaced a custom item and generally impossible to exploit since it's a preventive/defensive feature that is extremely situational. Hence why I stand by the heavy resistance. Oh and Drac is totally jerking around when he said immune to a class. He means immune to a class feature. Snaggers could still cause problems with their large numbers, since a higher level Tuner apparently has 7 or even 8 pokemons before counting pokemons they snagged (which may include other PCs or NPC's pokemons) As for your stuff in red, I think the hard part is not whether those proposed limitations are appropriate since they look good at first glance, but arguing or debating whether a proposed ability or set of abilities actually follow those rules or not. That's usually where all the frustrations and arguments comes from. Last edited by Menarker; 08-31-2010 at 09:39 AM. |
08-31-2010, 09:35 AM | #35 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Yeah, I saw that.
But why would you describe it as "situational"? It weakens the "confusion" effect, it prevents snagging and it prevents domination. And unless we know how frequently we're gonna meet that sort of ability, we don't know how situational it really is. Considering that Snaggers are probably gonna get more frequent (they have been rather under-represented), confusion is, if not common, then at least a possibility, and domination has just been used, I'm... uncertain. It's a defensive boost certainly, and from what I judge, more powerful than a custom hold item. But that can wait.\ But back to DA RULEZZZ. I asked several questions regarding them. I'd appreciate a response when I wake up tomorrow morning, cause I'll be off soon. |
08-31-2010, 09:40 AM | #36 |
OMG! WHAT SHOULD I DO NOW?
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You're looking at the old one if you're talking about confusion effect. I'll repost the new one in a sec.
EDIT: There Already Earned Level 5 onwards Conditional Upgrades Last edited by Menarker; 08-31-2010 at 10:46 AM. |
08-31-2010, 10:15 AM | #37 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Ok. That's all cool. And I'll be happy to discuss that once the important stuff is done. I already have a few opinions, I'm most iffy about the Integrated Combat training (plus, I'm thinking you should just put the conditional upgrades somewhere into the earned-by-level stuff, but it looks allright.
But the important stuff is, by definition, more important. Please. I proposed this two threads ago, you could have started doing this ages ago. Waiting a bit longer, making a few more posts finalizing the BR won't kill you. |
08-31-2010, 10:40 AM | #38 |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
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I did put the conditional upgrades in their respective levels (Slayers 1 and 4 respectively). Just didn't want to clog the respective upgrades section with the fine print for Integrated Combat Training.
At least I'm happy to know you're more or less fine with what is there so far. But like I said, it's all tenative as I'm waiting for the results of Demon templates and the accessories. Plus, I don't have any specific rules in mind regarding the rules for customization since not only do I look at things on each individual basis rather than setting rules in advance (the ones you already suggested seems to make a good basis), but I'm also the more lenient and relaxed of the three of us most of the time. :3 Last edited by Menarker; 08-31-2010 at 10:56 AM. |
08-31-2010, 11:43 AM | #39 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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Eh, I don't really have anything to change about the BR. They seem okay.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
08-31-2010, 01:03 PM | #40 |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
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I decided, due to boredom, to give an example of what sort of effect Intergrated Combat Training would do.
For this example, I'm using Mamoswine and his pre-evolutions as the pokebrid form in question. Whether or not I'm actually using it or any of his types is up to you guys to guess futilely. I'll explain all the rules regarding the moves, one by one. A) Unlimited Slayer empowered moves belonging to the respective pokebrid's type/s. Mamoswine is an Ice/Ground type. Thus all Ice moves and all Ground moves that don't violate the other rules get the benefit of the power boost and slayer benefits. This apply to all Ice and Ground moves, whether naturally learned or by tutoring or Breeding or TM. B) Unlimited Slayer empowered moves to moves learned by level-up. This doesn't apply to moves that can only be gained by breeding, tutoring or so. This means that all moves in addition to Ice and Ground type moves that are learned naturally by level up by Mamoswine or the evolutions below it counts towards the boost. But moves from tutoring or breeding does not count. This means in Mamoswine's case, that in addition to Ice and Ground moves that it automatically gains, it can also learn Double Hit and Take Down which are normal type moves, Peck which is flying type, and Ancient Power which is Rock. Note that sometimes a pokemon pre-evolution will have a move that its evolution will not have. An example would be Mudkip who learns Hydro Pump which Swampert would never learn. If the move of a pre-evolution would fit the criteria, then it qualifies for Intergrated Combat Training. (AB mentioned to me that Pokebrids can use moves of all their previous evolution stages.) C) Extra moves for 3 other types. Each of those types enable 3 empowered moves. This means I can choose 9 extra moves, up to 3 from 3 types. No more than 3 for any single type and no more than 3 types getting more than 1 attack. In this case with Mamoswine, I'd choose: Normal: Giga Impact, Facade, Body Slam Rock: Stone Edge, Rock Slide, Rock Tomb Fighting: SuperPower and Rock Smash. There is no third Fighting move in Mamoswine's movelist, so that one doesn't get filled in. D) All other element types only get 1 attack. If the pokebrid does not have an attack of a certain element, that attack type is unavailable and only accessible by RDPA if chosen. All other elements only get 1 representative move. Thus, Mamoswine gets: Steel: Iron Head Dark: Bite All other elements that Mamoswine has not been able to cover, it'll have to do without or access only via RDPA with its additional attack types to offer. E) All the above only applies to moves with Attack subtype, not Special Attack. (Status moves don't need buffing anyhow) This means that all moves with the Special Attack subtype does not count. They can still be used, but they only count as fighting as a Pokebrid. As noticed above, I mentioned that Mamoswine gets Ancient Power for leveling up. However, since that is a special type move, it doesn't qualify anymore. Same with moves that belong to its type such as the AOE move Blizzard or the accuracy reducing Mud Bomb. It can only use physical moves like Earthquake and Ice Fang. This restriction applies whether it is breeding, TM or tutoring or level-up. F) All the moves that fit the above count as Slayer attacks and thus qualify for any upgrades or factors that influence them such as base power, slayer armor STAB bonus and rage generation and anything else Slayer Related. So for all the moves that fit the criterias, they count as Slayer attacks and thus can be used with accessories like the Double Attack Accessory, using them count toward Overblade's boosted rage and so on and so forth. Hope that example gives a good example of what is meant for Integrated Combat Training. It also occurs to me that there should be a power reduction or even a restriction against multi-hit moves like Double Hit or Icicle Spear. (Not that I ever planned to use them in the first place, since all the moves I planned to use are single hit). Anyhow, this blends the combat diversity that BOTH Slayer and Pokebrid (pokebrid more so) possesses while keeping power high (slayer more so). However, as a drawback, the side effects of most techniques tend to be weaker than normal slayer weapons. Most pokemon Ice moves only have a 10% chance of freezing while the Slayer's Ice weapon has a whopping 50% chance of doing so. In general, most status effects moves from pokemon moves do not work as well as slayer weapons. In addition, depending on the pokemon chosen, some elements will not ever be accessible without the RDPA. Last edited by Menarker; 08-31-2010 at 01:19 PM. |
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