01-09-2009, 10:18 AM | #51 | |
SMARTASS
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Quote:
http://www.myth-weavers.com/sheets/view.php?id=99987 There you go Argent, not especially optimized, but a nice buffing cleric. Anyone who is so inclined can make suggestions for improvement freely. Now that the pressure is off me to finish the sheet, I can work on writing out the backstory.
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Do geese see god? Everyone is an asshole. Including me. Especially including the double asshole who read this and nodded smugly. |
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01-09-2009, 03:09 PM | #52 | ||
Master of Silver
Join Date: Aug 2004
Location: Silver Keep
Posts: 1,433
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Yay, another sheet!
Quote:
Quote:
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Dovie'andi se tovya sagain |
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01-09-2009, 03:18 PM | #53 | |
☢!CAUTION!☢
Join Date: Aug 2004
Location: Beneath Gensokyo
Posts: 3,668
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Quote:
Oh, you! You insult my lockpicking powers, and I just realised that I too forgot to take swim *facepalm*. Luckily, I don't sink quite so easily.
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"Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic." -from The Sayings of Muad'Dib by the Princess Irulan |
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01-09-2009, 03:20 PM | #54 | ||
YYYEEEEEAAAAAAHHH
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Remember when I said the maul would come in handy?
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I wanted something a bit heavier than a mace, which is what I was thinking of using. A big ol' hammer should be enough for St. Cuthy. Quote:
I should probably remember to grab a few ranks of swim, too. |
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01-09-2009, 06:40 PM | #55 |
Sent to the cornfield
Join Date: Feb 2008
Location: A right and proper Nerd Cave
Posts: 2,460
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Who needs a hammer or a rogue when you have a sorcerror/rogue? My spell selection has all gone for mostly non-combat stuff, but stuff that will still be fun if applied creatively. There are almost unlimited ways simple illusion spells can be used to screw with people. Playing a rogue is normally fun, but then you're limited by physics, reality, and all those other arbitrary limitations. Rogue sorcerrors get to do all the fun crap.
Quick question, rogues get sneak attack on all attacks made under circumstances that permit sneak attacks, right? So if I get to make 2 attacks on a guy while he is flat flooted or flanked, I deal sneak attack twice? The reason I am asking is to find out if it will apply to certain spells specifically, as some specifically permit more than one touch attack as part of the spell Things like Scorching Ray, which would go from 4d6 per ray up to 5d6 per ray. Cuz I shoots em in their jewls. EDIT: Anyone else but Bookworm running an evil character? If so, I'll switch to evil too so we can start a club and then backstab all the good people at the end. It'll be hilarious. Last edited by Pip Boy; 01-10-2009 at 12:16 AM. |
01-09-2009, 11:48 PM | #56 |
YYYEEEEEAAAAAAHHH
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Rolled HP.
Continuing my absolutely fan-fucking-tastic streak of good luck, I rolled a 6, 8, 7, and 8. Hm. I rolled the last one near midnight, too. Maybe that has something to do with it. |
01-12-2009, 06:15 PM | #57 |
Master of Silver
Join Date: Aug 2004
Location: Silver Keep
Posts: 1,433
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Okay, so I'm looking to start this Thursday night. Please try to have your sheets done by then.
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Dovie'andi se tovya sagain |
01-18-2009, 02:42 PM | #58 |
Sent to the cornfield
Join Date: Feb 2008
Location: A right and proper Nerd Cave
Posts: 2,460
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Where'd everybody go?
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01-18-2009, 02:49 PM | #59 |
YYYEEEEEAAAAAAHHH
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*sigh*
I got bludgeoned over the head with another group of players, and I ended up DMing. Unfortunately, I never actually got my sheet done, and with being busy with DMing, I don't think I'll be able to play. Sorry, Argent. Sounded like fun. If you end up running it, maybe I can find a way in sometime later, when I don't have a lot of work to do. |
01-18-2009, 02:51 PM | #60 |
Sent to the cornfield
Join Date: Feb 2008
Location: A right and proper Nerd Cave
Posts: 2,460
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I'm kind of IN the group he got bludgeoned with DMing, so I'm probably out too, seeing as this thread is already starting to collect dust and cobwebs.
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