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Unread 03-03-2010, 02:59 AM   #51
Geminex
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See my post.
See. See Impact get desparate. See him putting his prejudice aside in favor of persuading his teammates to follow his plan.

And regarding the officer issue, wouldn't there be a vote or some such?
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Unread 03-03-2010, 03:11 AM   #52
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I'd imagine that it won't come to a vote since everyone is in some way a mercenary and the pokemon users only true responsibility is to their pokemons. If an order from an officer doesn't reflect the well-being of their pokemon or make the best use of their skill, it's entirely possible it won't be followed. I somehow think the role of an officer would be something different from issuing commands. (Trainers and snaggers would be picky about specific orders since they are the ones who choose the pokemon's battle plan in the first place via choosing items and moves). At best, an officer would debrief a situation and suggest the course of action intended and hope the trainers build their moves based on that.

Anyhow, delaying my post until a few others post ahead, just in case it looks like my suggestion is followed. Impact did approve/suggest status affliction even asking Matthias to maybe use confusing attacks or toxic like in my plan. Otherwise, I'll see if I can prepare the other plan.

Last edited by Menarker; 03-03-2010 at 03:14 AM.
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Unread 03-03-2010, 03:53 AM   #53
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Toxic would be the most intelligent starter. I unfortunately don't have confuse ray but between confusion and supersonic and stun spore I should be able to keep the biggun irritated.
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Unread 03-03-2010, 04:01 AM   #54
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Nice. Also, useful. Toxic does an increasing percentage of damage, doesn't it? That'll be... usefull.


Quote:
it's entirely possible it won't be followed.
I can't really imagine the officer's orders not being followed. I mean that's the entire point isn't it? When conditions change and factors that haven't been planned for appear, somebody needs to coordinate the team's efforts and try to have everyone working towards the same goal. The officer really wouldn't have much of an effect on the initial briefing and moveset, we'd still agree on our plan by way of discussion and trainers would equip according to that, but when there's suddenly unforseen consequences, someone needs to make the call on how to react to that without the team having a discussion mid-battle. Hence my idea that we have an officer.
And yes, I'm obviously seeing Impact in the role of said officer, but if he were to get picked to take this noble office, his interference in standard battle would be minimal unless something goes wrong.

Edit:
Aaaand rereading this post, I do sound a little competitive about the entire thing, don't I? I assure you, that's not the case. If we do get an officer, Rayleen (and, through her, AB) can determine the amount of authority and discretion an officer has, when one's elected said individual can choose how much of this authority to actively use. If someone other than Impact gets the officer's spot, he'll be pissed as hell, particularly if it's anyone other than Rayleen (due to, you know, the humiliation of taking orders from a trainer, or worse, a pokebrid). I, however, will not.
That will be all.

Last edited by Geminex; 03-03-2010 at 04:10 AM.
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Unread 03-03-2010, 09:55 AM   #55
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Quote:
Originally Posted by Armored Bishoujo View Post
Pierce and Isaac also have a good chance, Isaac for being a kickass Rhyperior Pokébrid and Pierce because I banged his mom...

...Laugh, somebody.
Pierce's mom is dead, so it's really just deeply disturbing.

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Originally Posted by Menarker View Post
Additional drama to be had for anyone who passes the simulated test, but struggles to actually be a good officer in the "real world" due to lack of charisma or social know-how or whatnot. Doubly true if such a person would actually be a good leader or commander if his/her team-mates actually followed him/her faithfully.
Aw c'mon, this just screams "Pierce".

Also, Pierce isn't nearly cautious enough. He severely underestimated just how powerful these things are. Now that they're in the vault, he's gonna do his best to overestimate them.

As for my post, I'm going to wait a little bit for some feedback on this. How about Tyranitar uses Blizzard, Rachel and Charlotte's Manetric use Discharge, and Matthias poisons and confuses the Omnisroth. That way we can freeze and paralyze most of them, and the Slayers have the option of hacking away at any Narchams left with Dragon Slaves or using their LH Launchers to help with freezing.

If we want Tyranitar's Sand Stream to whittle away at them too, then great, but it'd seriously screw over Matt, whom we're relying on to poison and confuse the largest threat. That's really the only problem with my strategy. The only way to clear Sandstorm is Sunny Day, and that also screws Matt. The problem could be partially solved by having Rachel fetch a Charti Berry for Matt. But only partially.

Or if this is too much trouble, I simply call Starmie and start Thunder Wavin' left and right.

How many rounds of Paradigm Shift does Matt have left anyway?
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Last edited by Dracorion; 03-03-2010 at 11:34 AM.
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Unread 03-03-2010, 10:52 AM   #56
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Well I agree with Impact's "wipe out the little guys real quick first" plan, especially considering the Gendom generates a new Narcham every round. Plus we don't know how quickly they can fuse together and evolve, so the more Narcham there are, the greater the risk that we'll have to fight a fifth Pulverot.

As for Mike, I could have him either use Dragonite or Charizard to help clean up the Narchams and Pulverots, or I can toss out Heatran and have her help distract the Omnisroth by throwing a Magma Storm on it. It wouldn't really be effective attack-wise, but raging fire/magma pillars right in your face sounds like a pretty good distraction.
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Unread 03-03-2010, 11:40 AM   #57
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@Pierce: Only problem with the freezing idea is that it's such a low chance and Ruin type resists Ice so you're hoping for a low chance of something to happen when the damage that comes with it is piddling (And isn't Ruin type effective on rock types?). Also, Discharge would shock all the team-mates too and risk paralyzing them too while also being resisted. I would suggest the Starmie idea (which I also advocated as well).

EDIT: Anyhow, I'm thinking of going along with the Endevor idea, since its a faster way to get rid of that juggernaut and thus get rid of the Genom and clean up from there.

Last edited by Menarker; 03-03-2010 at 11:44 AM.
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Unread 03-03-2010, 11:47 AM   #58
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Quote:
Originally Posted by Menarker View Post
@Pierce: Only problem with the freezing idea is that it's such a low chance and Ruin type resists Ice so you're hoping for a low chance of something to happen when the damage that comes with it is piddling (And isn't Ruin type effective on rock types?). Also, Discharge would shock all the team-mates too and risk paralyzing them too while also being resisted. I would suggest the Starmie idea (which I also advocated as well).

EDIT: Anyhow, I'm thinking of going along with the Endevor idea, since its a faster way to get rid of that juggernaut and thus get rid of the Genom and clean up from there.
Well, I did make a few assumptions. First, Dormond froze a Narcham with Ice Beam before, so we know it's possible to freeze them. And Blizzard and Ice Beam both have the same freezing chance. Yeah, Tyranitar would be taking super effective damage, but we have the initiative so it could get off one Blizzard, two if we're lucky next round.

As for Discharge, I didn't actually check to see if it hits everyone, since I remember Charlotte's Manetric using it before and hitting only enemy pokemon. But yeah, nevermind. It should hit everything.

The problem with the Endeavor idea is that it means two people have to step away from the fight and leave everyone to get fucked while they take God knows how many rounds trying to not kill Togekiss. And we don't have HP bars to help us figure out when to stop.
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Last edited by Dracorion; 03-03-2010 at 11:50 AM.
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Unread 03-03-2010, 12:22 PM   #59
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Hence why I posted, withdrawing Renny and his pokemon from combat. It's too risky to hope that Togekiss can not be targetted by the enemy or with Syncstrike. It'll just take one turn to get set up, since Renny isn't using the same space as the rest of the group, he can summon two pokemon. One can hit Togekiss and Togekiss got his own self-damaging technique with a benefit. (While not being affected by any combat damage)

EDIT: I only just noticed Dante's list of ideal officers up above. Since AB hinted that I would be a good candidate (even if only for the frequency I post), I'll do my own pro and con.

Renny
Pro:
Totally friendly. (Anti-Impact in a way)
Has good ideas. (Pierce resigned himself to following Renny's ideas since he admitted incharacter it was better).
Capable of staying in front due to pokemons having considerable resistances while not lacking in the offensive. (Rayleen complimented Swampert's slaughter. Pokemon team having tons of resists and immunities to swap in as the situation calls for.)
Experienced trainer (Knows about pokemon tactics and moves, thus making him a good choice to command those who actually wield pokemon or have pokemon abilities. His movesets were powerful and yet varied enough to not be near useless when Ruin type was unveiled.)
Con:
Many of the disadvantages of being "young and cute" such as not having overall respect of those older than him.
Probably a bit timid (or rather he is easily shocked and dismayed when a situation escalates above expected danger.)

Last edited by Menarker; 03-03-2010 at 12:44 PM.
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Unread 03-03-2010, 02:13 PM   #60
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I think I overdid it with all those Pokémon at once, so here's an interesting tactic you may want to consider:

If a Pokémon intends to do a Syncstrike the next round, I'll indicate it on the current round. If you can deal enough Psychic-type damage (other damage types will help, but Psychic especially) to the target Pokémon, then you'll cause what I'll call a Synchronization Crush, causing the Pokémon to forfeit both Syncstrike and its own attack for that turn. Against the Omnisroth, this could very well be crucial.
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