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Unread 08-02-2010, 10:19 PM   #61
Torque
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Quote:
Originally Posted by krogothwolf View Post
Ah, I remember those joys, moving a force in to "assist" in the protection of your teammates then destroy their base after the battle.
For me there were two methods.
Method 1: 5v3c battle with a friend planted as a random person in the game. I would immediately open with a lurker rush into a teammates base, chosen based on their defenses at the time, effectively eliminating him from the game in the first 5 or so minutes.
The other three would obviously unally me, except for my" plant" which would inform me secretly about what the other two are doing. I would mass hydras and defilers for assault, and defilers and lurkers as defense. 12 hydras with defilers as support would guard against any air assault.
Once the three massed for the assault against me, my "planted teammate" would switch alliances at the last second during the assault, and we would effectively trap the other two in the crossfire, eliminating their assault forces, allowing me to drop my main attack forces into one base, and allowing my teammate to take out the other player, OR if one of the "enemy" was zerg, I would nydus underneath their OL's, since everyone ALWAYS groups them together above their creep like morons. lol

Method 2: was a 3v5c game in which I alone would take out my 2 teammates, usually in the end game, while mopping up the last computers. I would take out whichever teammate was closest with a lurker/hydra drop, OR I would always go for the nydus drop onto a zerg player to eliminate them easily.
Again, always with a massed hydra/defiler assault force, with hydras, lurkers, and defilers for defense. Worked probably 95% of the time.
The most fun was always had when the teammate who was not taken by surprise actually puts up a really good fight.

edit: I have no F-ing idea how battle.net works now these days, but Jaxm, character code 551 is the character name I currently use on SC2, and me real id name is Lawrence Rosdobutko, so whoever wants to add me up, be my guest.
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Quote:
Originally Posted by bluestarultor View Post
The only foil I've ever seen to this is in the first Power Rangers movie, where after all of the posing and flipping, they realized, "Oh, snap! They actually ran away on us!" like it wasn't the reasonable thing to do and because it'd never happened before.

Last edited by Torque; 08-02-2010 at 11:37 PM.
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Unread 08-02-2010, 11:59 PM   #62
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Well the way it works now, if you manually enter a friend you either put in the email they use to sign in to battle.net to add them as a real ID friend (where you can see them across all real ID supported games, which I think is only SC2 and WoW so far) or you can add them as a character name by putting in their character name and their character number. Or you can just right-click somebody's name wherever you see it and select "add as friend" to add them as a character friend.
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Unread 08-03-2010, 12:17 AM   #63
Torque
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whatever happened to the old battle.net where you could enter like.... starcraft usa-X and chat, and whatnot... back in the day if you lost a game with people who weren't "friends" you all just meet up in a chat room, and retry.. that was great.. sorry i didn't msg you, man. I wasn't ignoring you, just couldn't figure out how to msg you back. I'll try later, now it is time for the old bed.
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Quote:
Originally Posted by bluestarultor View Post
The only foil I've ever seen to this is in the first Power Rangers movie, where after all of the posing and flipping, they realized, "Oh, snap! They actually ran away on us!" like it wasn't the reasonable thing to do and because it'd never happened before.
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Unread 08-03-2010, 01:36 AM   #64
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Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was.
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Haha no problem. And yeah I miss the chatrooms too, although I heard somewhere that they plan on patching them in, but I don't remember where (I might have imagined it). But there's also the thing where if you finish a game, and click on Multiplayer then Join Custom Game right away, instead of a Join Game button there's a Text button in the same place, but clicking it makes you unable to join any games until you log out then log back in, and that's all it does. So yeah, the button is there, just not the feature.

Oh and just so ya know, if you're in a game and someone sends you a private chat message, you can hit enter then tab to reply (this also works to switch to party chat, or to send to everyone in the game, instead of pressing Shift+enter).
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Unread 08-03-2010, 06:03 AM   #65
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Unread 08-03-2010, 07:18 AM   #66
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Revising Ocelot would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Revising Ocelot would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Revising Ocelot would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Revising Ocelot would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Revising Ocelot would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Revising Ocelot would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Revising Ocelot would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Revising Ocelot would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Revising Ocelot would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was.
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So yeah, bday was yesterday, got the game. Funny how that works?

Anyone else that plays in the EU region? I'd like to commit Starcraft Suicide via lack of skill against someone, also known as "practise".
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Unread 08-03-2010, 01:02 PM   #67
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This has made me scared to play any non-custom matches.
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Unread 08-03-2010, 05:56 PM   #68
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I thought battlenet was region coded for SC2, can North America or Europe even connect to Korea?

Edit: And if that's not the case, then I have no idea where I heard it was.
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Unread 08-03-2010, 06:38 PM   #69
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Everything's linked to the cd key you put on your b.net account. If you have a Korean one, you can play there, no matter where you're located.
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Unread 08-03-2010, 07:04 PM   #70
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Quote:
Originally Posted by Torque View Post
For me there were two methods.
Method 1: 5v3c battle with a friend planted as a random person in the game. I would immediately open with a lurker rush into a teammates base, chosen based on their defenses at the time, effectively eliminating him from the game in the first 5 or so minutes.
The other three would obviously unally me, except for my" plant" which would inform me secretly about what the other two are doing. I would mass hydras and defilers for assault, and defilers and lurkers as defense. 12 hydras with defilers as support would guard against any air assault.
Once the three massed for the assault against me, my "planted teammate" would switch alliances at the last second during the assault, and we would effectively trap the other two in the crossfire, eliminating their assault forces, allowing me to drop my main attack forces into one base, and allowing my teammate to take out the other player, OR if one of the "enemy" was zerg, I would nydus underneath their OL's, since everyone ALWAYS groups them together above their creep like morons. lol

Method 2: was a 3v5c game in which I alone would take out my 2 teammates, usually in the end game, while mopping up the last computers. I would take out whichever teammate was closest with a lurker/hydra drop, OR I would always go for the nydus drop onto a zerg player to eliminate them easily.
Again, always with a massed hydra/defiler assault force, with hydras, lurkers, and defilers for defense. Worked probably 95% of the time.
The most fun was always had when the teammate who was not taken by surprise actually puts up a really good fight.

edit: I have no F-ing idea how battle.net works now these days, but Jaxm, character code 551 is the character name I currently use on SC2, and me real id name is Lawrence Rosdobutko, so whoever wants to add me up, be my guest.
I don't know how you can be unprepared for betrayal. If you've played on Bnet for longer than a week you should know better than to not have a small force in reserve for the inevitable attempt at backstabbery.

I fondly remember a protoss player trying it on me with a fleet of carriers. Scourge are so underrated.
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