10-05-2010, 06:17 PM | #61 |
Fetched the Candy Cane!
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"Lets sit around in a place surrounded by zombies and limited food and study something even though the chances of us figure anything out of it is slim to none."
Is a really stupid idea.
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Knowledge is Power, Power is Knowledge ╔╦╦══╦══╦═╦══╦══╦╗╔╦╦╦╦══╦╗╔═╗ ║═╣╠═║╔╗║╔╣╔╗╠╗╔╣╚╝║║║║╔╗║║║═╣ ║║║╔╗╣╚╝║║║╚╝║║║║╔╗║║║║╚╝║╚╣╔╝ ╚╩╩╝╚╩══╩═╩══╝╚╝╚╝╚╩══╩══╩═╩╝ |
10-05-2010, 06:27 PM | #62 |
Sent to the cornfield
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I like how we're all turning on each other. Because its totally realistic. =P
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10-05-2010, 06:29 PM | #63 |
Fetched the Candy Cane!
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Damn straight it is!
Not only, add to the fact we aren't in a defensible position nor have quality weapons...for someone who claims his skills is tactics, that's a major oversight!
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Knowledge is Power, Power is Knowledge ╔╦╦══╦══╦═╦══╦══╦╗╔╦╦╦╦══╦╗╔═╗ ║═╣╠═║╔╗║╔╣╔╗╠╗╔╣╚╝║║║║╔╗║║║═╣ ║║║╔╗╣╚╝║║║╚╝║║║║╔╗║║║║╚╝║╚╣╔╝ ╚╩╩╝╚╩══╩═╩══╝╚╝╚╝╚╩══╩══╩═╩╝ |
10-05-2010, 06:55 PM | #64 |
So Dreamy
Join Date: Apr 2005
Location: Someplace magical
Posts: 6,863
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Holy wow you guys are fast.
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Yoo Hoo! |
10-06-2010, 12:04 AM | #65 |
Cinderella
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Sorry meant to put Phil, though I guess putting Phil feels like a betrayal to phil_ in some way. There can be only one, so I null your name choice Impact, you are stuck with your lame pseudonym!
P.S. : If you become too suspicious you're dead.
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Time to bust out the glow sticks! |
10-06-2010, 02:53 PM | #66 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Huh. This confuses me. Since when is Menarker dead? Choco didn't post, did he? And no matter how much you guys attack the zombie, none of us seem very good at weapons. You don't have much of a guarantee that you actually, y'know, hit him, or that your attacks have the effect you want them to. Usually the way it goes is that characters describe their actions, and then the DM describes the effects of those actions. I'm sure you know that.
So sure, you can talk about your characters vigorously attacking that zombie, but assuming that you've killed it does seem to border on god-moding a little. Unless Players get to control weaker enemies? In which case, fair enough, if Choco's fine with it. But I didn't really have any way of knowing that. And while I'm fine with my character looking stupid for quite a number of reasons, my making a false but entirely justified assumption about the ruleset isn't one of them. I won't go on about this, but go easy on the 'calling Impact an idiot', m'kay? Like I said, if I had known how we were playing this, I would have had him act intelligently according to that paradigm. So you guys might as well assume that he did. Cause, when Impact told Pete and Bard to cripple Menarker, he was assuming that he was alive. Dissecting him would be stupid, obviously. This is neural, not physical. What Impact wanted to do was cripple him, then study his behavior, his reaction to stimuli. Since they don't actually know anything about that. They could have taken 5, 10, 15 minutes to do that, quite easily. Particularly since this would probably be a very bad time to wander out of their room anyway. If the gas only just came up, then the entire con's gonna be full of zombies, fighting amongst each other, killing the ones who survived, full of bloodlust. Why not salvage what they can, barricade the room, let them disperse a little, then sneak out when it's night-time? That would've been Impact's suggestion. In fact, it will be. And overcast, you're getting annoying. Could just drop the name thing? It's a freaking name. And I actually have in-character reasons for choosing it and using it. So yeah, stop it. Unless you're like, trying to flirt with me kismetically or something. In which case, yeah. Pretty much still gonna go with 'stop'. Drac's my one true hate, and no insult of yours is gonna change that. Stop trying to seduce me. But hey, head up! I hear that Krylo's free to hate again! You might have a chance with him. Good luck, man. |
10-06-2010, 03:11 PM | #67 |
Fetched the Candy Cane!
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When Impact makes idiotic suggestions, like study a zombie when we are surrounded by zombies in a poorly fortified area while surrounded by zombies, then people are going to call him an idiot. The only thing we need to know is how to kill em, if brain smashing is what kills em, brain smashing is what we do. We don't really have 5-15 minutes to waste trying to figure out what he can react to, if he'll react to anything at all for that matter. Nor is it smart to waste effort in holding it down and exposing yourself to it's attacks and leaving yourself utterly defenseless if other zombies come through.
So yeah, again, you claim to love tactics yet you aren't actually thinking tactically right now. First step is arm ourselves Second step is get a map of the location, not just the building but the surrounding area too.(oh look my sony Xperia X10 has google maps yay, so we are covered there.) Third step, get to a defensible location then plan things out. Other options are to hijack a tour/coach/school bus or a giant motor home and use that to run over zombies while getting the fuck out of town. Seriously, examine a creature right now is pretty dumb. Krogoth will call someone an idiot who is acting like an idiot.
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Knowledge is Power, Power is Knowledge ╔╦╦══╦══╦═╦══╦══╦╗╔╦╦╦╦══╦╗╔═╗ ║═╣╠═║╔╗║╔╣╔╗╠╗╔╣╚╝║║║║╔╗║║║═╣ ║║║╔╗╣╚╝║║║╚╝║║║║╔╗║║║║╚╝║╚╣╔╝ ╚╩╩╝╚╩══╩═╩══╝╚╝╚╝╚╩══╩══╩═╩╝ |
10-06-2010, 03:35 PM | #68 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Okay. We know nothing about these things. Or very little. We know that they're ultra-violent... and that's pretty much it. I'm thinking that, now that we actually have one of them at our mercy (I mean come on, how many prisoners are we gonna be taking?) it's totally worth spending 5 or 10 minutes to find out exactly how the gas influenced them.
Particularly since, like I said: Right now, the zombies are packing the cons. There are zombies everywhere around us. If we leave our nice little room, we'll quite probably be out in the open, or at the very least traveling through an unsecure location. Whereas if we stay in the room a while longer, barricade it, we can probably wait for the zombies to disperse. What you're saying is obvious, and I agree with a lot of it. We need a car, need to get away from civilization (though I don't think weapons would help us too much). But I am thinking tactically. And my tactical side is telling me the following. We're in a fairly defensible location. We're not well armed, admittedly, but we can stop the zombies from getting in, if they attack. We also have (or would have if you guys weren't so damn overenthusiastic about murdering Menarker) an opponent, whom we could quite easily experiment on, to gain some basic information about our opponents' intelligence, their reaction to stimuli and so on. Our defensible location is also surrounded by an enormous mass of zombies, because of the densely-packed, recently-zombified crowd. If we leave now, we gain the advantage of getting out of the possible dead end that makes up our current position. We can also arm ourselves more quickly. But we risk encountering zombies out in the open, where we can't deal with them and before we find weapons. We also forego the ability to gather valuable information. I don't know about you, but I'd much prefer to realize that the zombies are intelligent while we have one at our mercy, rather than when they start operating heavy machinery to crush us. If we stay we hold our defensible (and, as of yet, hidden) position, and we gain the very valuable info we could. We're less likely to run into zombies when we do leave (because they're gonna disperse or kill each other), particularly if we leave at night. We take longer to arm outserves, and I guess we're running a risk of encountering zombies while we're waiting. But I think that last one's a relatively minor risk, though that depends on the intelligence and the senses of the Turned. I think we have better short-term chances, and way better long-term chances of surviving if we stay. |
10-06-2010, 03:42 PM | #69 |
So Dreamy
Join Date: Apr 2005
Location: Someplace magical
Posts: 6,863
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Can't we all just get along?
Do I have to separate you boys?
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Yoo Hoo! |
10-06-2010, 03:46 PM | #70 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Hey, this is totally good-natured!
... Kinda. Look, let us get it out of our system. It'll pass. Edit: Though fair enough, this isn't Umbral. I will attempt to take this slightly less seriously. Though I maintain that staying for now is smarter than running. Last edited by Geminex; 10-06-2010 at 03:52 PM. |
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