01-26-2010, 03:44 PM | #1 |
So we are clear
|
Left 4 Dead 2 crashes, hard
Normally I'd attribute this to my system specs, but it runs fine for the short time it runs. The promlem comes, rather consistantly a few seconds into the actual match. It starts up, everything is cool, then suddenly, CRASH, complete lock up to the point I have to hard shut-down my entire computer.
There was also one time I got an infinite loop of animation, though when that happens I could still ctrl-alt-del out of it.
__________________
"don't hate me for being a heterosexual white guy disparaging slacktivism, hate me for all those murders I've done." |
01-26-2010, 06:21 PM | #2 |
FRONT KICK OF DOOM!
|
I'm guessing the video card just can't run it?
|
01-26-2010, 06:35 PM | #3 |
oh, what fun we will have!
Join Date: Apr 2005
Location: Lafayette, LA
Posts: 1,773
|
I'm going to suggest playing with the DirectX level. Mostly because it's my go-to answer for all things Valve.
|
01-26-2010, 07:59 PM | #4 |
So we are clear
|
cant be the graphics card cant be the issue, its well beyond whats recomended.
To be more exact it suddenly freezes, goes black, monitor says no signal, back to black, and the whole time repearing the last second of sound I got. Suppose I could try fiddling with directX levels, if someone would kindly tell me how and preferably any specifics about how exactly to play with it
__________________
"don't hate me for being a heterosexual white guy disparaging slacktivism, hate me for all those murders I've done." |
01-26-2010, 08:06 PM | #5 |
oh, what fun we will have!
Join Date: Apr 2005
Location: Lafayette, LA
Posts: 1,773
|
I think it can be done from the console or Video properties, but the method I use for TF2 is to right-click the game's desktop icon, hit Properties, then add a space and -dxlevel 81 to the Target field after the -applaunch ### part.
Last edited by Viridis; 01-26-2010 at 08:09 PM. |
Thread Tools | |
Display Modes | |
|
|