06-29-2010, 01:54 AM | #1 |
Don't Hate Me 'Cause I'm Moe
Join Date: Oct 2004
Location: Harmonial Sanctum
Posts: 6,798
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Pokemon Umbral Discussion 32: Ultimate Showdown of Ascended Classes
First, before we start this back and forth about balance and whatnot, let's begin with a visually pleasing picture...
Now that our minds are calm and our noses are bled dry, here comes the avalanche... ... Wow, that's actually not a ridiculous number of questions in all the time I was away. Oh, well. When I present the documents at the end of this post, I'll probably kick off a storm of questions from that alone. Giving a Pokemon the Almighty type is something quite strange. I really want to say no outright because Almighty is the rightful owner of demonic and angelic beings and Boss Monsters, not humans and Pokemon. On the other hand, if you can provide a good enough theory on how a Pokemon can be the Almighty type, I'm willing to accept it when you complete it. When you get a Pokemon of your own, including Legendaries, you can do whatever the fuck you want with it. Even put a laser beam on its head. 'Cause, y'know, nobody's ever thought of that before. Matthias's Paradigm Shift not wanting to be renewed is taken into account. Thank you. I think that's all that was asked. Okay, here're the droids you've been looking for. Battle System Tutorial 1 hasn't been updated any since the last time it was posted. Most likely updates to occur should be about the new status effects and about fighting in different types of hazardous environments. Battle System Tutorial 2 is updated with Muon Harper and Lexhur's information. That's it. It'll be updated by quite a large amount after Mission 3. Powers lists all upgrades of all classes...almost. Here's what you need to help me with. There're many different types of Magatamas out there, and the results of ingesting one or the other should result in different and unique upgrades, shouldn't you say? So, instead of creating a large series of different upgrades depending on a variety of Magatamas I could think up, I've decided to let you use your creativity to think of the kind of Magatama you would ingest should you go for the Demon Half and Demon upgrades. Do you want ice powers? More Almighty powers? Maybe some psionics? Throw me a suggestion of what you want and I'll cook up your very own demon upgrades. Demon Half level 1 is already decided, but the other nine levels are left to your imagination. You'll find levels for accessing new Signature Techniques and Love Techniques at the very bottom after the empty Demon upgrades. If you look closely, you'll also notice a handful of new status effects, like Exhaustion, Apathy, and Berserk. Don't worry about what those do now. Pretty soon I'll have those added to both the Battle System Tutorial 1 and the Characters and Terminology document which still needs some work done on it. When the Characters and Terminology is done, which should be sometime this week I'm hoping, it'll be posted here. You can find paragraphs of information on the characters (alphabetized by their first name) and on various terms used in this RP. Like all other documents, I think it's good as reading material, but you should mostly use it as a reference if there's something you just don't understand. Right, now onto the real discussion. Obviously, looking at all the upgrades and comparing, I tried to do my best to keep balance in mind while also trying to establish a clear difference between each and every level. Well, I tried my best despite the distraction of finally seeing Lucky Star for the first time. It's a strangely appealing anime and I'm very glad I picked it up. Hammering out the clusterfuck of upgrades into something balanced will be all of our jobs. After all, they're all our upgrades, right? Last edited by Astral Harmony; 06-29-2010 at 04:57 AM. |
06-29-2010, 02:17 AM | #2 | |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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Interesting stuff. Although I admit the set of extra abilities for Pokemon Breeder "Cure, Preserverance and Motivate" do not seem appealing in the slightest, especially since that's what we use Medics for already. Personally would opt for switching abilities or something like that, to boost the effectiveness of individual pokemons in slightly different ways, but that's just me
Also, Pokemon Co-op techniques seem oddly missing? Or is that included as "Signature Techniques" below? Also, a question regarding the "Love Techniques"... Quote:
Last edited by Menarker; 06-29-2010 at 03:05 AM. |
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06-29-2010, 02:32 AM | #3 |
Don't Hate Me 'Cause I'm Moe
Join Date: Oct 2004
Location: Harmonial Sanctum
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True. I must've forgotten about Ability switching. I'll be sure to correct that probably tomorrow night, or maybe even after I'm done with the RP post.
Signature Techniques is pretty much the catch-all term which includes Pokemon Co-Ops. The Signature Techniques and Love Techniques won't be any stronger or weaker regardless of how powerful you've grown or how much in love you and your love interest are. Those are just dumbass little descriptions I made at the last minute because I'm retarded. |
06-29-2010, 02:41 AM | #4 | ||
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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I was just reading up more and comparing... and sorry to say... but...
It seems unfair that the Tuners are practically equal superior to Breeders in every way! (Although this is likely to change since you said you still might add some more things and there might have been some things you missed in your proofreading such as custom move at level 3 or 5 or so...) Both have: - 3rd Xth Stage/Veteran upgrade is now available. -"Cure, Preserverance and Motivate" - Rage Boost. Same amount for both. - 2 custom items - 1 custom move (at Snagger/Trainer 5) Tuners get: -Instant Death Ball - 8 pokemons total! Breeders get: - Use item as free action instead of forfeiting a pokemon's action. - Another rage ability (Partial resist to a type of attack which requires guessing which ally will be attacked and with which type.) Now, I'm quite... unimpressed. Totally. I was believing or lead to understood that several of the things like Veterans and maybe the custom moves was supposed to belong to Breeder alone since they are supposed to be the ones improving their pokemons to new heights. Snaggers getting more pokemons sounds great and is in character, but they also get every good advantage of the breeder while the current Breeders get 1 thing that is decent (but not great) and another thing that don't really improve them? I don't like that. Not one bit. Tuners at the moment get more pokemons and equal number of pokemons as strong as the breeder class who has less actual pokemons to begin with. But, like I said, there were probably details you missed and things are still in the proofreading stage. Overblades look like they got a great deal though. ^^ Also... Quote:
Also! Quote:
Last edited by Menarker; 06-29-2010 at 03:05 AM. |
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06-29-2010, 03:06 AM | #5 |
Don't Hate Me 'Cause I'm Moe
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This is true. I think I'll lower Tuners to one Xth Stage/Veteran Pokemon at Tuner level 3. That should make up for the fact that they'll end up with more Pokemon than Breeders have.
As for Devas, all that stuff is already implied by what I put there. At least, I think it is. That last part was just overlooked. Ignore it until I find it and remove it. |
06-29-2010, 03:11 AM | #6 | |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
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For example: Dante > Matthias's most common form is Venomoth, a poison/bug type. Poison armor normally grants immunity to poison. However, Poison pokemons are already naturally immune to poison. So Dante doesn't get a bonus for his poison type because the Devas ability is trying to give him something (Poison immunity) he already has (Poison Pokemon already immune to poison). He'd only get a bonus for his bug typing. Anyhow, I gotta head for bed. See you later. ^^ |
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06-29-2010, 03:37 AM | #7 |
Don't Hate Me 'Cause I'm Moe
Join Date: Oct 2004
Location: Harmonial Sanctum
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So, then he gains the advantage to his Bug type. Is this really a problem?
Powers has been streamlined and updated. The Xth Stage/Veteran upgrades for Tuners are all removed and new tactics and status effects caused by Snagballs are available in their stead. EDIT: Post is more than halfway done. Should have the rest done and posted tomorrow night. Get ready. I'm going to bring it all crashing down on you. EDIT 2: More fixes made to Battle Tutorial 1 and Powers. Deleted some information that both documents shared and simplied Slayer Level 1. Last edited by Astral Harmony; 06-29-2010 at 04:58 AM. |
06-29-2010, 07:42 AM | #8 | ||||
Moves Like Jagger, Kupo!
Join Date: Jul 2007
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I meant for the UBER pokemon themselves, not the evolutionary stage. As in, what is Xth-level Tyranitar going to be called?
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Can I have your babies? Quote:
Well, let's see... I'm thinking lab experiment. My character is a Researcher, after all (well, technically she was just an inventor, but changing her into a researcher is no trouble at all). I'm thinking an employee of Ricewood's. Tentative name: Sophie. Details... details... Okay, I'm going to go out on a limb here, see what you think: perhaps Ricewood Masterworks is experimenting with Demonic DNA (retrieved from sites where one of the Kimonos have been wounded, or maybe they just asked nicely). The result is a Demonic Almighty-type pokemon. I'm thinking your answer's going to be no, but what the hell. I'll keep on trying to flesh this out before you respond to it. Oh! Oh! Better idea! It's a newly-discovered pokemon that can change types at a whim. So it's not an Almighty-type per se. Rather, it's any type it needs to be in order to recieve 1x damage from any given attack. Quote:
Also, how does this apply to Pierce? He already has two Love Techniques, after all. I guess when he reaches level 9 he won't get another one? Or does I have to pick one to stick with until he reaches level 9? Hm... going to have to figure out what to do with Aria if I can't give her a Love Technique or a Pokemon Co-Op... Which reminds me, Pokemon Co-Op (Dialga) Time Distortion: Dialga makes Time go all FUBAR for five turns. Effect: Enemy Paradigm Shifts last for 1 turn, ally Paradigm Shifts are unaffected. If an enemy uses a move that lasts a set number of turns (buff move, Signature Technique, Synchronization Technique), the duration is halved. Allies no longer have cooldown or charge-up periods for moves. Enemy cooldown and charge-up periods are doubled. Enemy status effects apply twice in one turn. Ally status effects apply every two turns. Time Distortion lasts for five turns. Consumes 70/100 Rage Points. Thought about making it double the duration of ally moves that last a set number of turns (Barrier, Maid to Mistress, Great Escape, or attack moves like Whitney's Black Hole) but decided against it since that would ramp up the RP cost far too much. As it is, the thing is probably too powerful for 70 RPs. Quote:
Question: can we get more Signature Sequences when we pick our Demonic upgrades? Pierce might wanna go for sheer power or some shit that warps space. Man, it's going to take a while to figure something out.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. Last edited by Dracorion; 06-29-2010 at 10:13 AM. |
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06-29-2010, 09:26 AM | #9 | ||||||||
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Wheee! Survived the flight, slightly jetlagged, but nothing too severe. Time to get back to exercising my reign of terror.
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You have chosen well, milord. I will go out. I will read, model, analyse... I will create... BALANCE! Quote:
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In fact, if you really need more sigtech slots, maybe AB'd agree to letting you purchase another sigtech at the cost of a level-up. Meaning that instead of getting a level in a class upon levelup, you'd design and get another sigtech. How did the custom-move discussion end, by the way? Do trainers still get the choice between a Co-Op technique, or a rage-free custom move, instead of a signature technique? In regards to my magatama... I'm thinking control (surprise surprise). Not a lot of "in your face" force, but the ability to a) find out stuff about the enemy, maybe enhanced aura scanning, analysis, and even mild precognition b) influence the enemy's morale, tactics and targetting c) strike very precisely at certain elements of the enemy force. Not to deal much damage overall, but to hinder specialists and supporters, to modify the flow of their reinforcements, to apply overwhelming force in a single place, should it become necessary d) support the rest of the party (not certain how) Yeah. Pretty much manipulate the flow of battle. It's a lot, but I've got a lot of levels to fit it in. Also, since the 5th Slayer level is just the RDPA, could I take that level, and then drop it as soon as we reach demon? (Possibly justified by some event or another that makes it impossible for Impact to use the power armor anymore, or maybe he just refuses to.) And finally, what the hell is "ability shift" gonna be? Because if it involves giving pokemon abilities that they don't have natually, fuck that. Abilities aren't balanced at all, they're usually either thematic, or they compensate for a pokemon's weaknesses, or they accacerbate a pokemon's intended role. Shifting them around would be a major, major thing. |
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06-29-2010, 09:55 AM | #10 | |||||||||
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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Other missions will presumably have a comparable amount of assholes. Quote:
I'm not referring to my attempt to screw you over with some obscure quote. That was admittedly bullshit. Something I did for giggles. Hell, I'm not even referring to Menarker's attempt. That was bullshit too. Quote:
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I mean, what has Impact done? Become leader by being a whiny little bitch? And the flipping the fuck out whenever someone dares to do something for themselves? Not to mention, being obviously evil. Anyway, maybe I could, I dunno, spend a level on just a Signature Technique? Not sell one, because then I'd just be left with fourteen. Rather, make it so that, say, Demon Half Level 4 gives an extra Signature Technique and nothing else. Alternatively, can I redesign Aura Blade and Focus Ray? Quote:
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Anyway, I realize I may have been particularly hurtful toward you in this post. But frankly, it does get rather annoying when you constantly go on and on about being an evil genius and how terrifying you are. That said, you're a silly doodle, and will you tone it the fuck down? I mean, at least I try to keep my annoyingness varied.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. Last edited by Dracorion; 06-29-2010 at 10:06 AM. |
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