The Warring States of NPF  

Go Back   The Warring States of NPF > Social > Media Consumption
User Name
Password
Mark Forums Read
FAQ Members List Calendar Search Today's Posts Join Chat

Reply
View First Unread View First Unread   Click to unhide all tags.Click to hide all tags.  
Thread Tools Display Modes
Unread 08-24-2015, 05:56 PM   #1
Kyanbu The Legend
Local Rookie Indie Dev
 
Kyanbu The Legend's Avatar
 
Join Date: Dec 2008
Location: New Jersey
Posts: 5,497
Kyanbu The Legend is a real American hero. Kyanbu The Legend is a real American hero. Kyanbu The Legend is a real American hero. Kyanbu The Legend is a real American hero. Kyanbu The Legend is a real American hero. Kyanbu The Legend is a real American hero.
Send a message via MSN to Kyanbu The Legend
Writing The "What Makes That Guy/Gal so interesting?" Thread

So while working on story element for my own projects. I was thinking a lot about some of the Shows and Movies I've seen. And the characters those stories focus on and around.

What makes a character interesting? What is it about them that helps draw you into the story? What makes you care about their triumphs and struggles?

For me it's more their interactions with the world around them and how the world reacts to them that makes a character interesting. I've never really found my self being drawn away from or bored of a character solely because of their personality alone. At least that doesn't happen often. There are some rare cases where I can't stand them. Usually only when the "Idiot Hero/Heroine" trope is taken a little too far. For example, Spongebob and Patrick during and after Season 3 of the show.

What about all of you? What do you feel makes a character interesting and why?
__________________

Last edited by Kyanbu The Legend; 08-24-2015 at 05:58 PM.
Kyanbu The Legend is offline Add to Kyanbu The Legend's Reputation   Reply With Quote
Unread 08-25-2015, 01:35 PM   #2
phil_
Just sleeping
 
phil_'s Avatar
 
Join Date: Mar 2004
Location: At home, probably in bed.
Posts: 6,482
phil_ sucks!  Wait, rules.  Oops. phil_ sucks!  Wait, rules.  Oops. phil_ sucks!  Wait, rules.  Oops. phil_ sucks!  Wait, rules.  Oops. phil_ sucks!  Wait, rules.  Oops. phil_ sucks!  Wait, rules.  Oops. phil_ sucks!  Wait, rules.  Oops. phil_ sucks!  Wait, rules.  Oops. phil_ sucks!  Wait, rules.  Oops. phil_ sucks!  Wait, rules.  Oops. phil_ sucks!  Wait, rules.  Oops.
Send a message via AIM to phil_ Send a message via Skype™ to phil_
Default

Unnatural hair colors and some kind of samurai or mendicant monk motif.

Self depreciation aside, my best answer is depth. That is to say, there should be something to know about a character. Trivia is easy (birthday, height, favorite food, most hated animal). Giving a character history is better and way more difficult, because you can't just write another story and call that their background. First, it's a waste of time you could be writing the story you want to tell, and second, if it doesn't tie into the story you want to tell then it is, essentially, just more trivia. So a character becomes interesting and engaging if they have stuff to know about them and that stuff is relevant to the story they exist in, such that it decides or at least flavors their actions and emotions. But then you have to get that depth across somehow, either through flashbacks or dialogue or hints or promotional websites or other, better means, and the audience has to pick up on it.

But yeah, give me stuff to know about a character and the time I spend learning that stuff gets me pretty attached. That and ( O ѡ O) mouth.
__________________
Be T-Rexcellent to each other, tako.
phil_ is offline Add to phil_'s Reputation   Reply With Quote
Unread 08-26-2015, 10:08 AM   #3
Arhra
Ara ara!
 
Arhra's Avatar
 
Join Date: Jul 2004
Location: Neo Venezia
Posts: 5,013
Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier. Arhra is like Reed Richards, but prettier.
Send a message via AIM to Arhra
Default

Failure.

A good character has an interior. They hold beliefs and have opinions and all that sort of thing. Some strong character establishing moments are those where you see that their idea of how the world works doesn't match up with reality. This usually means failure. This can be as simple as 'I'm a princes so you need to do as I say!' or 'I'm a hero so I'll stand up to that terrifying killbeast!'

Also, an expressive design can work wonders. One of the most popular characters I've created was a mute eyeball on a stick. You need to think about what about a character might convey information about them, and how to use these elements to communicate details.
__________________
This post is a good source of Ara ara, ufufu.*
*These statements have not been evaluated by the Food and Drug Administration. This post is not intended to diagnose, treat, cure or prevent any disease.
Arhra is offline Add to Arhra's Reputation   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:23 AM.
The server time is now 05:23:39 AM.


Powered by: vBulletin Version 3.8.5
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.