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Unread 03-23-2011, 02:02 PM   #1
Aerozord
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Default Vs The Elements: Discussion

ok gonna be moving things along in a second, but a few points. First

AB, just to clarify, does your E Tech merely ignite things or generate explosions? Cause I approved it under the assumption it only ignited. On that ability, I know it doesn't really matter but you dont have to actually make like a spark or heat. you can "bring out the element of fire", basically just make it combust. I cant think of any mechanical difference but if you wanted to go that route to make it more magical, you can.

Also you are right on immunity to heat but for future reference it has limits, though your character might not know it. There are things alot hotter then fire. Will come up rarely, only things like plasma or burning thermite are a threat. You are also effectively immune to cold as your power makes heat, though you'd be more prone to fatigue.

Menarker, on your poisons you make, I just ask you show some restraint, I think its abit much to have one technique granting you access to all poisons known to man. Also that you select air-borne or liquid. Beyond that just limit it to a handful of go to toxins like half a dozen, you can decide them as you go if you'd like.

On that note, I dont think he can make a flammable airborne poison. Simply because I dont know of any that exist. If you know of one just let me know.

This last thing is a general question for everyone, I want some opinions.

How do you feel about fighting enemies that are same element as you? What about ones that are different variations of your element (ex ice or steam to a water element)?

edit: I wasn't certain if you were going sneaky sneaky so didn't specify time of day, thats your call
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Unread 03-24-2011, 10:57 PM   #2
Aerozord
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Default

so with no one posting, has everyone just spontaneously decided to quit at the same time? Crap this was a short one
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Unread 03-24-2011, 10:59 PM   #3
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Nah, we have school. Or at least I do. It has only been one day I think since the last post. ^^; Plus, I was more waiting for the others to post since Ox was going to be the one to break in. Grevan is chilling on the sideline. :3
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Unread 03-24-2011, 11:37 PM   #4
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Default

Yeah it's only been a day, no need to worry :P. I should have a post up tomorrow though.

Plan proposal: Since there are sniper towers and open ground I think we should split into two groups. Ox and Grevan will change into dust/gas clouds, stay low to the ground, and sneak up to the wall where they will then sneak inside and try to stop Shwarger from escaping. Meanwhile Alice and Alex will cause a diversion, since their elemental forms would be easily spotted from the towers. Once they have some fun with the guards they can move in and rendezvous with Ox and Grevan.

If everyone is ok with it then I'll incorporate Ox proposing the new plan and everyone's acknowledgments into my next post so we can get to the action quickly.
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Unread 03-25-2011, 12:10 AM   #5
Aerozord
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Default

well concern was also from lack of answering the questions I proposed in that post
...
......
.........

hintity hint
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Unread 03-25-2011, 01:21 AM   #6
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Ignite only ignites. The properties of what's being ignited determines the effects.

Alice already used Ignite once to light the cigarette she gave to Grevan. That's pretty much the gist of how Ignite works and what it can do.

If we're talking about using Ignite in a combat form, it's properties are extremely limited. Trying to kill someone with Ignite would be wildly ineffective, and the best tactic for using Ignite to kill someone that I can think of right now would be lighting the fuse of an old bomb or perhaps a molotov cocktail.

I don't really have any opinions myself on fighting opponents of my element or derived elements from my own. Just gotta figure it out when I encounter enemies like that.

...Just no joke elements, like the element of marshmallows.

Marshmallows are surprisingly effective, though. I died, like, twice in the Ghostbusters game for XBox 360 thanks to Stay Puff's minions.

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Unread 03-25-2011, 11:10 AM   #7
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Heh heh, I might find some amusement in fighting my own element. Though I don't know how much you would find Aero. I'd be digging into my knowledge of electricity to figure out how to trap it.

Also Alex agrees with any plan that involves him beating the hell out of people with electric punches.
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Unread 03-25-2011, 01:06 PM   #8
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A thousand points if you can get the enemy to say "Don't taze me, bro!"

Actually, could you stealth-KO someone like that? Just stroll up to 'em and poke 'em and 'cause them to just...drop? Like you overloaded their brain or something?
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Unread 03-25-2011, 01:11 PM   #9
Aerozord
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depends, if you want true stealth (you dont transform at all) and to simply knock them out rather then kill, then I'd say thats an E. Tech.
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Unread 03-25-2011, 03:00 PM   #10
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I figure I could do that with potential then. Honestly it is all about placement, hit them with a shock in the right place and the overwhelming response of the body could result in a knockout. For example, if Alex ran up on you and grabbed your junk and gave them a heavy shock the immediate pain might send you under.
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