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Unread 02-01-2012, 12:46 AM   #1
DanteFalcon
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Default Mechanized Age (Sign-Up/Discussion Thread 1)

First and foremost: I don't think it'll be an issue but if sign-ups get to an overwhelming number I will limit the number of people who can join because this will -not- be a PvP RP.

Secondly: Title isn't that great I know but I wanted to get started on this and its short and to the point so I'm going with it for now.

Posts for creating the mechanics of your character are and the original intro post:
Intro
Character and Mech Stats
Specialties
A Useful Weapon Breakdown List created by Geminex

Setting: The year is 1999. Our great and noble country is the Democracy of Marieca. Technology has reached previously unheard of levels, especially for war. There is growing concern over the coming year, kept to rumors of course, about the end of the world. A completely baseless belief that technology would entirely fail during the following year. Well at least it started as a rumor.

A new group of fanatics has emerged in the past few months, inciting the discontents and believers that they knew what the coming year held and how to prepare. They are united under someone who's only been known as The Oracle of Machines. We've never seen this oracle, only heard of their charisma, conviction and supposed precognitive powers. The Oracle is being hailed as a savior and is gathering a following faster than anyone predicted. And now the fanatics have taken to the streets, arming themselves from god knows where and even gathering men and women from our own ranks. Everything we've come to build is collapsing into chaos. And that's where you all come in.

Whether bought, voluntary or otherwise recruited, your here to join the 25th Mechanized Brigade. You've no doubt heard of the brigade. It has a reputation for killing off its recruits faster than we can bring them in. We only accept those with potential, those who begin gifted and who end as either corpses or the absolute best. You all know how to pilot your mechs. Now you get a trial by fire. Everyone here is your ally. Someone you must come to trust implicitly with your life. For they will have to save it. Just as you will have to save theirs. We'll supply you with weapons and standard ammo as well as repair facilities and upgrades whenever we can. You supply us with victory. Now get some rest all of you. Your first mission begins tomorrow at 0800.

Name:
Age:
Description: (Height, rough weight, skin color, eye color, hair length and color. A rough idea of how your character holds themselves. Do they sulk and shuffle or keep an arrogant strut, looking all in the eye and waiting for a challenger?)
Backstory: (Post here what you want. If there's something you feel I should know but the others shouldn't PM it to me -at any time- even if its multiple missions in. If your like me you need to see how your character reacts to situations to decide what exactly made them do that.)
Mech Design: Detailed description. I want height, color, design. I'd also accept pictures but they are not necessary, especially if you can't draw.

Statistics and Specialties all down here.


If you have any questions or clarifications ask away. I'll be approving each applicant who meets the requirements up until I feel the group has reached a maximum (not too concerned about that yet).
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Unread 02-01-2012, 11:33 AM   #2
Overcast
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Name: Lee "The Wizard" Atrejo
Age: 21
Description: 5'7" 120lbs, pale brown skin and dark brown eyes that stare through grey tinted glasses. Jet black hair trimmed short and cropped. Hie demeanor seems mildly distracted nearly all the time, eyes staring off at all the minor details in his surroundings trying to attach a note to them to keep them in his memory, he is ultimately distant but kind. When he opens up his focus behind his console he revels in it like a god, and brims with an infallible confidence..
Backstory: A born and bred child of Marieca, he was early on sent by his family into a military school where he excelled in his classes but was known to have a lackluster military bearing. He advanced into the academy and was well on his way to being a comms officer but felt himself terribly bored and forced his way into the mech pilots course and became a registered pilot with a specialty in electronic warfare. He recently found his way into the 25th, showing himself to the frontlines against the so called Oracle of Machines. He deems to show these foolish rebels how little their savior can protect them
Mech Design: Called lovingly by Lee as the codename Merlin, it is a bipedal humanoid mech built for speed and maneuverability. It has a streamlined appearance, attempting to have no right angles both for a lack of air resistance and reduced radar footprint, the feet with extendable blade style wheels for properly paved roads and wields a rather large weighted rod. He typically has it repainted to suit his combat environment for a mission, co opting it with its obvious speed and energy output to make him an incredibly difficult individual to track on the field. It isn't made for direct combat, more for hit and run tactics and to serve as a battle platform for Lee's electronic warfare programs.
Statistics and Specialties all down here.


Reflex: 2
Accuracy: 1
Economy: 1
Engineering: 2
Focus: 6
Computers: 6

Combat:
Melee Weapon Specialty(Rod)

Engineering:
Mobility

Logistics:
Scanning Strength
Jamming
Communications

Payload: 2
Armor: 1
Speed: 5
Generator Output: 3
Backup Systems: 3
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Last edited by Overcast; 02-01-2012 at 05:11 PM.
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Unread 02-01-2012, 11:46 AM   #3
Geminex
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Overcast, quick question in regards to your specialties, uhm.
Quote:
Remember those groups? Combat, Industry and Logistics? Well now they're important. If you add the two stats in each group you'll end up with total scores so from Example A: Combat: 4, Industry: 7, Logistics: 7. You get to choose a specialty related to each group when your totals are 3,7,12,18. . . etc. So for Example A here I'd get 1 combat, 2 industry and 2 logistics specialties. Below will be a list of specialties that I've compiled that by no means is exhaustive of all the possibilities (and I welcome any suggestions to help flesh out your character in the direction you want to go.)
If I've interpreted this correctly, wouldn't your totals be 4 combat, 4 industry and 10 logistics? Giving you 1, 1 and 2 specialties respectively? Or did I misread something?
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Unread 02-01-2012, 11:55 AM   #4
Overcast
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Nah I misread it as for every two points, fixing.
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Unread 02-01-2012, 12:30 PM   #5
Geminex
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Okay, I've got some mech stats. Lemme know what you think.

Reflex: 2
Accuracy: 1
Economy: 2
Engineering: 6
Focus: 5
Computers: 2

Combat:
Specialization: Shotgun

Engineering:
Repair
Turrets

Logistics:
Turret Manipulation,
Signal reading

Payload: 4 (2)
Armor: 3 (2)
Speed: 3 (2)
Generator Output: 3 (2)
Backup Systems: 2 (2)


Support mech, repairs allies, uses turrets to cover his squad's flanks. Signal reading gives him battlefield awareness and some forewarning of enemy sneak attacks, allowing him to warn allies and respond with prejudice to anyone trying to hurt them.

---
Character is next.
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Unread 02-01-2012, 12:57 PM   #6
obscurejones
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Gah. Character up after class. Reserving this post for that purpose.

I will however post a character portrait.



Name:Josiah "Fatman" Alexanders
Age: 42
Description: Josiah is past the prime of his life although there are still inklings of his past. He moves slowly enough, walking with a slight limp that he tries to offset with a metal cane made out of an old rusted hydraulic cylinder. His hair was brown in his youth but is starting to achieve more of a salt and pepper look, although his goatee has resisted the recoloration of age. His nickname comes from the considerable paunch he's allowed himself to grow. It should not be confused however with weakness, something he is always happy to point out by walloping someone with his cane.
Backstory: Josiah has been working with Mechs since he was a child, first as an apprentice to an engineer, then as an engineer himself, and then finally as a private consultant. His consulting firm has hit a stretch of bad luck lately which he attributes to the decreased interest in mechs of the sort he can provide as a private citizen. And the fact that it got firebombed by those damn Oracle hippies. He aims to climb into his own mech and show those hippies what for.
Mech Design: Vera, as Josiah calls his old warhorse, is a tauric mech built for stability and capacity over speed and agility. It has heavy armor plating and is built heavily out of salvage, lending it a piecemeal appearance at times. It tends to sit low to the ground, resting between it's four legs to give the cockpit a little more cushion against oncoming attacks. For those of you familiar with DND imagine a drider in blue platemail that likes to shoot at you from beneath a cage of his own legs. Vera is painted Blue

Crunchy Delicious Goodness
Combat
Reflex 2
Accuracy 4
Industry
Economy 3
Engineering 5
Logistics
Focus 2
Computers 2

Specialties
Combat
Primary Weapon Specialty (Heavy Machine Gun)
Industry
Outfitting
Scavenging
Logistics
Signal Reading
Vera
Payload 8
Armor 4
Speed 1
Generator Output 2
Back-up systems 2

Last edited by obscurejones; 02-02-2012 at 12:11 AM.
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Unread 02-01-2012, 01:51 PM   #7
DanteFalcon
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Stats don't check out, bio covers what I need. Overcast is almost approved.

Editted here and I'll repost it below: Overcast you have 1 additional stat point in your mech unless I'm horrible at math. Breakdown below.

1 point in payload (gives you a payload of 2)
0 points in armor (first 1 is free)
4 points in speed (plus the free 1)
2 points in generator output (plus the free 1)
2 points in Back-up systems

1+0+4+2+2=9
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Last edited by DanteFalcon; 02-01-2012 at 03:05 PM.
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Unread 02-01-2012, 02:28 PM   #8
Aldurin
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Default Shame on Ovie for using the most generic military alias you can have.

Name: Gerald "ArchChaos" Baridon
Age: 15
Description: Standing at roughly 5' 6'', and weighing 150 pounds, he doesn't draw much attention to himself and is almost constantly preoccupied with a hand held civilian computing device, leaving him constantly hunched over and rarely making eye contact during conversation.
Backstory: Not much is known about his early past, but the government has been able to form a general theory based on fragmented information. Mother was Marian Baridon, always single. When Gerald was 2 years old it is recorded that Marian was murdered, though those records were recently tampered with and some police from the area say it was a suicide. Gerald began bouncing around foster homes until age 7, when he ran away and almost completely disappeared off the radar. For the next couple years, a child of matching age and description using the alias "ArchChaos" surfaced at various video gaming tournaments, often taking the grand prize and then disappearing completely. At age 11, the local mafia of a major metropolitan area recruited him for his skill with remotely controlled programs, piloting certain "mini-mechs" stolen from the black market for certain jobs. During this time numerous civilian databases in the area were regularly breached and searched by an unknown hacker, believed to be Gerald as the search keywords indicated that he was looking for a "killer" to blame for his mother's death. When he was 14, the military made an official assault against mafia group after a high-profile politician was assassinated by them. At the far end of their hideout, Gerald was found at a single computer terminal, clearly attempting to override the command computer that was providing intel to the squad, but becoming frustrated with the structure of military programming. The squad leader recommended giving him the military mech pilot test after seeing the backlog from the computer that Gerald was using to control the mini-mechs, and he ended up scoring in the top 5% of passing individuals. He has recently finished training with his customized mech, and is very capable with a few strategies around mech functions, though he is still mostly confused by military-grade computers.
Mech description: While built with a standard mech chassis, various pieces of of armor and hydraulics that weren't even supposed to be available to black op mechanics are included, granting it a higher level of resistance and load-bearing capability. The mech is also designed toward balance and stability, in order to make sniping easier for Gerald. The decal uses a special experimental paint that can change between several different colors after long enough exposure to that kind of environment (light brown in the desert, gray/black in urban environments and a dark green in jungles), one of many items believed to have been obtained through black market contacts and reserved tournament winnings. The cockpit is made smaller to fit him better, and some agents believe he uses the extra space as a contraband compartment.

Reflex:1
Accuracy:6
Economy:5
Engineering:0
Focus:5
Computers:1

Weapons
Knife (0)
Pistol (1)
Sniper rifle (5)

Specialization
Combat:
Sniper Rifle Specialization
Target Analysis

Industry:
Turrets

Logistics:
Turret Manipulation

Mech
Payload: 6
Armor: 5
Speed: 2
Generator Output: 2
Backup Systems: 1

The dual pistols are there to make use of the extra payload, unless turrets will require payload to transport in which I may drop one or both of them.

Last edited by Aldurin; 02-10-2012 at 08:29 PM.
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Unread 02-01-2012, 03:08 PM   #9
DanteFalcon
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Turrets don't currently require payload at this time just due to their high stat requirement to effectively utilize. Looks good though so your almost approved.

Edit: Aldurin Sniper Rifles ended up bumped up to 5 payload.

Overcast check my previous post. You have an additional point to place in mech stats unless I misread something or am terrible at the numbers. Or possibly you just meant 2 points in payload.
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Last edited by DanteFalcon; 02-01-2012 at 03:45 PM.
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Unread 02-01-2012, 03:12 PM   #10
Geminex
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Didn't we agree on sniper rifle weight being 6, though? It's a heavy support weapon, it shouldn't be lighter than an assault rifle.
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