09-12-2007, 06:18 PM | #1 |
Toasty has left the building
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Big Bad Wolf Limited: Sign-up
Big Bad Wolf, Ltd
Wall of Text Warning:: The upcoming portion of this post really has nothing to do with the overall sign-up…it just sets the stage for the first job the characters will undertake in game, and introduces three characters I will be using. If you just want to cut to the chase, skip past the italicized part. ”So, Mr. Jones, what makes you think you need the services of my company?” Mr. Dennis Jones, owner and operator of the 23rd National Bank, took a second to collect his thoughts. He found himself looking into the faces of three people, including the CEO of Big Bad Wolf Limited, Lou P. Grey, who was looking at Jones with a look and smile that could only be called predatory. The CEO was smartly dressed in a white suit with a black colored shirt, his longish graying hair combed backwards. To his left sat a man who was not so sharp looking. A somewhat ill-fitting business suit of faded back hung loosely from his body, and his short dirty blonde hair looked like it hadn’t been combed all day, and he wore a pair of sunglasses even in the darkened office. The blonde man, whom Mr. Grey had referred to as Whistler, had been smiling since Mr. Jones had entered to room. To Grey’s left sat a young brunette, whom Mr. Grey had introduced as Natalie Sommers, who was awfully easy on the eyes, , so much so that Mr. Jones found his gaze drifting her way every now and then during the meeting up to this point. She was dressed in a black jacket over a white blouse and a white skirt, with her hair tied in a ponytail behind her head. Grey cleared his throat, and Jones snapped out of his reverie, and got to the business at hand. “My apologizes, Mr. Grey. Truthfully, many in my company see my coming here as a waste of time, however, a number of events have occurred that lead me to believe that someone may be planning on stealing the money in my bank’s vault.” Grey nodded, the picture of a predator in wait. “Such as?” Dennis Jones swallowed, unnerved by Grey’s stare. The fact that Whistler was still smiling openly didn’t really help. “Undoubtedly, you heard of the subway bombing that happened a few days ago?” Grey nodded. “Aye. Some dolt blew up an empty subway car at midnight…the morons meant to blow it up at noon during the lunch rush to pile up a body count, but set the timer wrong.” Jones blinked a few times. “I wasn’t aware of that. How do you know?” “We have our ways,” Grey said. Whistler’s grin grew wider. “Anyways, you were saying?” Jones coughed. “Yes, well…at it turns out, the explosion took place in close proximity to my building…very close. In fact, the subway exploded at the point where there is the least amount of distance between the subway tunnel and our underground vault. Of course, since it happened at night, all our alarms and such were on, and the force was enough to shake loose or simply destroy many of our sensors. In fact, the damage was so extensive that, truthfully, the vault’s alarm system hasn’t been in working order since the blast. During this time, the clean-up project has continued in the tunnel. The city told us at first that it would only be three day operation to clean and repair the tunnel. However, the repair teams are still working down there a week later, and all I can get from their foreman is that they have run into ‘unexpected difficulties.’” “And you fear that the crews working on the tunnel are actually after your vault?” Grey asked. Jones nodded. “Yes. At the moment, we have more money in the vault than we usually do, because two of our other branches are under reconstruction, so we have three banks worth of money in our vault, and nowhere to move it to while our system is repaired.” “And you believe they will strike soon because…” “Our alarm system is slated to be fully repaired in two days. Given the irregularity of the situation, and the timing of events, as the one in charge of the vault, I can’t help but be suspicious and worried.” Grey nodded, and smiled. “Of course. Truth be told, we had already decided on his case before our meeting, but I like to hear it from the source before I commit my people. However, I must agree with your assessment of the situation, and we accept the job off. Whistler will be my man on the scene, and Ms. Sommers will be your direct contact with us. Now, allow me to bring in my lawyers and write up a proper contract…” As you may of guessed from the title of this thread, is this the sign-up for my next attempt at an RP, Big Bad Wolf Limited. Characters will be limited to human or near-human species. By near-human, I mean a species that can easily pass for a human under most conditions. For example, Lou P. Grey, CEO and one of the co-founders of Big Bad Wolf Limited, is a were-wolf (which works out alright…he just has take a little vacation very month). Don’t try anything to superpowerful, or I will veto you. Magic doesn’t exist, per se. Instead, the world of BBWL uses psychic powers…which is basically like magic…but different. I only have a few stipulations in regards to psychic powers: 1) You are limited to one category of power. For example, if you are telekinetic, you can’t be a fire-starter too, or visa versa. 2) No mind reading (with the exception of Natalie Sommers...which is my character) because that would be a pain to deal with for me as the GM and too easy for a PC to abuse in a fight or whatnot. 3) If you are a psychic, that is going to be main thing. Of course, you’ll still have basic training and what not (be able to fire a gun and has some hand-to-hand skills), but since you’ve been training your mind, a guy who has been training with a gun and his body all this time will kick your butt in a hand-to-hand battle or a gunfight. 4) Try not to go overboard. If you say you can throw garbage trucks with your mind, or cause city-destroying firestorms, I’m going to veto you. While psychic powers are extraordinary, their not terrible uncommon in your line of work, so it doesn’t make you god-like. Setting will be modern day…but I’ll allow some near-future technology for a character. Sorry, no power armor or over the top stuff like that, but if you want a laser rifle and can come up with a good reason to have one, I’ll let you have it. The key words in that last sentence were “good” and “reason”. If you have any questions about a character, either go ahead and submit it and see if I pass it, or drop me a PM and I’ll answer you back quick as I can. Now, for everyone’s favorite part…the character sheet: Name: Given name, nickname, callsign…whatever the character goes by. Age: How old you character is in Earth years. Sex: ::inserts witty comment about male, female, and ‘yes please’ Class:: Are you a gunslinger, tech guy with a pet killer robot, psychic with power over water? Equipment/Abilites: What you have that probably isn’t standard issue. Big guns are regulated to those who are specialists in that (so no psychics with RPGs…sorry). If you have special skills, what are they? Description/Personality: What does your character look like, how do they act…rather simple, yes? Bio/Background: The history of you character. I’ll ask for a least a little effort in this department, if you please. Example characters: Name: Whistler Age: Technically unknown. Claims to have eternal life, and looks to be about 30. Sex Male Class: Jack-of-all-Trades Soldier…or Soldier-of-all-Trades. Whistler is skilled in both ranged and close combat, with both archaic and modern weapons. Again, he claims this is because of his long life. Equipment: Gladius-style short sword, .45 Colt SAA, and two “Tommy-gun” style Thompson sub-machine guns. Description/Personality: Whistler is almost always dressed in an ill-fitting black suit (it’s a little too big for him), and his short, dirty-blonde hair looks like it was never combed properly after he dried it with a towel. He also usually wears a pair of sunglasses, even inside or at night when he can, but he will take them off if they are slowing him down. Whistler is a very good natured person (sometimes annoyingly so), and is almost always smiling (again, sometimes annoying so). He doesn’t get mad often, though when he does, it’s usually a hum-dinger of a reaction, he honestly can’t say there are too many people he flat out hates. Bio/Background Whistler claims that, long ago, he somehow gained eternal life, and as such, hasn’t aged a day since. Not immortality, he says…he’s pretty sure he can be killed, and has been at death’s door a number of times throughout his life. While the notion is generally absurd, there is a few interesting bits of information that make is seem a little more likely (like the authentic gladius he uses, the fact that he speaks fluent latin and a number of other languages…and if you get him drunk enough, he’ll claim that no one partied like the Romans did). Whether or not his claims are true are generally beside the point when it comes to the daily working of Big Bad Wolf Limited. Whistler has been with the company for a long time, and as such, despite his little…’personality traits’, is often chosen to tackle the more dangerous, and as such, high-paying jobs for the company. He does, however, seem to have some minor problems. He tends to whistle the “The Ode to Joy” some habitually, and is also sometimes an annoying eternal optimist. Name: Natalie Sommers Age: 26 Sex: Female Class: Psychic Mind Reader Equipment/Abilities: Natalie is usually not a field agent, so she doesn’t carry much in the way of weapons, just a small-caliber handgun. Her main skill is that she is a mind reader. This means she can easily access the surface thoughts of a person, and given time, can dig deeper into the memory to find what she is looking for. Mind readers can also tell when someone is trying to read their minds of the minds of the people around them, and can act as a shield against that (comes down to a battle of wills…which Natalie is very good at). Description/Personality: Natalie is a very pretty brunette who dresses very business like when on the job, favoring jackets with blouses and skirts. She is often seeing carrying a case of some kind, which is not to strange since she is Mr. Grey’s assistant, and is usually carrying paperwork for any given case. She is friendly, but very professional on the job. And she can…you know…read minds (even though she usually tries not to), so keep an eye on your thoughts. Bio/Background: Even among psychics, mind readers are very rare. As you can imaging, being able to read minds made for a very “different” childhood for Natalie. Sometimes good, sometimes bad…sometimes really bad. Despite this, however, she managed to keep her powers a secret for most of her life. It was until a few years ago that a Mr. Jeffrey Portrait, one of the now retired co-founders of Big Bad Wolf Limited, and a psychic, stumbled upon her quite on accident on a job. A short time later, Natalie was at BBWL both as the CEOs assistant and mind reading shield. Mr. Grey isn’t going to do field work, and as such, I don’t really need to write up a bio for him. Any questions, feel free to post them or to spend me a PM.
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I came, I saw, I got team-killed. A lot. |
09-12-2007, 07:30 PM | #2 |
YYYEEEEEAAAAAAHHH
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Name: Robert "Doc" Brown
Age: 42 Sex: Male. Class:: Doctor/Biokinetic Equipment/Abilites: Biokinetics: He can, at the base of things, muck around with living matter. Generally, this ability has no practical combat applications, as he needs a good full ten seconds of physical contact with a person to use his ability. He can't "magically" make wounds better, but he could speed up the clotting process immensly (for blood), or force a bone back into it's natural state (to ensure that there's a clean break), and then accelerate the healing process somewhat. He can do this to himself, too, but it's a lot more dangerous, as it's much more potent when used directly on himself. He can literally heal bones in a matter of days, but if something distracts him, there's a really good chance he'll muck something up beyond repairs. Doctor Stuff: He's not only able to heal people with his magic mind powers, but he served as a combat medic in the Army for seven years. So he has a full range of experiance when it comes to doctorly things. Fighting Skillz: He's decent in hand-to-hand combat, and is passing with most forms of firearms. The only weapon he's really good with is a shotgun. Weapons: A six inch bayonet, a single M1911, and a Mossberg 590 military shotgun. Equipment: A doctors kit. This includes bandages, morphine, etc., etc. A notepad and two pens. Description/Personality: He's tall, at 6'4, and has no tongue. And that's about the end of his distinguishing characteristics. Most people just remember him as the tall, quiet guy. He has brown hair, and green eyes. He's always quiet, partly by choice, and partly because he's missing his tongue. He's generally calm, even when under fire, and almost never gets angry. He likes helping people, and is generally kind. Bio/Background: He was an army brat, traveling around all of the time, until he was 18. He never got used to one place, as his dad constantly switched bases. When he was 18, naturally, he joined the army, and became a medic. He had a relativly undistinguished career, until he was on a routine patrol in some South American hellhole. His squad was ambushed. Everyone else died, and Robert was shot in the leg. His powers manifested at the time, sparked by the immense pain of being shot. He "pushed" the bullet out of his leg, more out of reflex than anything else. Unfortunatly, he warped his leg bones out of shape in the process. While this was going on, the rebels that had ambushed him found Robert. They cut off his tongue on the spot, tied him to a tree, and left him to die. An army search party found him three days later, near death from dehydration. He was given treatment and a couple of medals, and honourbly discharged. He wandered through life as a drifter for the next few years. He also explored his power, learning to control it. When he finally realized that he had no skills that he could possibly use outside of a military life, he joined a mercenary outfit as a medic. Or at least, tried to. They refused him because he was mute. He tried several others, but none would take him. Eventually, he came across Big Bad Wolf Ltd. They accepted him. He's currently been at BBWL for ten years, and has gotten a lot of experience. |
09-12-2007, 08:37 PM | #3 |
☢!CAUTION!☢
Join Date: Aug 2004
Location: Beneath Gensokyo
Posts: 3,668
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((Because Mercenary Catgirl Assassins are hilariously win.))
Name: Tanya Greene Age: 19 Sex: Female Class: Infiltration/Assassination Equiptment/Abilities: 2x Accurized .40cal H&K USPs, incorporating parallax eliminators and recoil compensators. K-Bar, mission-specific infiltration equiptment, eliminator visor "Sunglasses", and a hat. Parallax Eliminator: A device that fits to the light-rail of a pistol sized weapon meant to be used in tandem with another weapon, a Parallax Eliminator is a complicated range-finding and targeting device that relays a real-time crosshair for the weapon to a head-mounted visor. This allows the user to weild two pistols in tandem, and even track two targets at once without incurring the generally heavy penalties of aiming two ranged hand weapons simultaneous. Close Combat Probability and Result Prediction 1001: A rigorous mathematical and physics-style assessment of close-range pistol and unarmed weapon use, CCPaRP, affectionally known as "CQC 2.0" is a course focusing on targeting precision, battlefield awareness, and biology with intent to kill and incapacitate targets. Sneaky!: She's not exactly human, but in addition to this, Tanya is quite adept at the art of being quiet and not being seen. Description/Personality: Humans are remarkable things, and sometimes biological aberrations love to crop up in even the most unpredictable (and ironic) ways. Tanya could only best be described as a... Japanese Animenomaly. Despite certain feline features, she passes off well enough for a human, her mid-length firey red hair falling over where her ears should be, while a cap, hat, or other headgear conceals her catlike ones. She typically wears shades over her atypical yellow eyes, yet most people glaze over such things, what with the proliferation of whimsy contact lenses. She often wears long pants to conceal her tail, but generally dresses in what passes as either uniform or casual, for whatever fits the current mission situation. The first rule of stealth, after all, is to not give yourself any reason to be found in the first place. Bio/Background: Tanya is young, but she's been with the corporation for quite some time. After all, it's not every day that freaks like her crop up, and the government/medical society doesn't often deal with such occurances in very... Humane or even scientific ways. Hilariously however, Tanya's very specific brand of inhumanity afforded her certain admirerers, and eventually, a chance to escape. Regardless, her freedom was short-lived and quite empty, for while blending in amongst people is easy, doing meaningful things in a "normal" society where you are outcast is quite a different matter. After being found by the BBw.ltd, she made a point to join, and has pretty much grown up there. As a result, Tanya is quite skilled in the arts of guns, infiltration, and social stealth.
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"Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic." -from The Sayings of Muad'Dib by the Princess Irulan Last edited by PhoenixFlame; 09-12-2007 at 08:40 PM. |
09-12-2007, 09:05 PM | #4 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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Because... well... FUCK originality.
Name: Nicholas Martins Age: 285 Sex: Male Class: Violence. Equiptment/Abilities: Leather. Lots of leather. Leather Jacket, leather straps for wrapping over his head, leather gloves, leather hat, leather vest, leather pants, leather boots. He wears lots of and lots of leather because it's the only fabric sunlight doesn't penetrate. Also: the strongest SPF he can get his hands on and a pair of very nice sunglasses. He generally carries a side arm of some type as well, but he doesn't particularly enjoy using it and which type of pistol he has depends on which type he happens to pick up from the armory on any given mission. Vampirism: He's a vampire with a few centuries under his belt. He's faster and stronger than your normal person by a good amount and he's very hard to kill. He also rather enjoys the taste of blood in the evening. Or morning. Or, really, just about whenever. Street Fighting: A combination of pure violence and a mixture of various western and eastern hand to hand martial arts styles along with his vampiric celerity, fortitude, and potence makes him rather dangerous. Minor body shifting: Comes with the vampirism. He can make his fingers more clawlike and his body more animalistic in a vague and threatening way. Description/Personality: Nicholas is not your average vampire working for human type. You know the normal type: Angsty, regretting their sins, wishing only to find redemption... blah de blah. Fuck that. Nicholas enjoys his curse. He enjoys his power. He enjoys the taste of blood and the feeling of his enemy's entrails in his hands as he pulls them out of the poor bastards' innards. Physically--he appears to be roughly twenty-three with long black hair, and can often be seen with a smile that borders on madness--much like Nicholas himself. Bio/Background: Nicholas was a monster. The kind you tell your children about to scare them into submission. He killed and enjoyed it. He took women where he pleased, using his vampiric charms to win them over and destroy their homes... before murdering their families. He toyed with life and death, emotions, and purity. He did not care. That was until he Big Bad Wolf came onto the scene and started hunting those like him. He saw man vampires his age and older, with his same monstrous bent being destroyed, and though Nicholas is mad... he is not stupid. He knew that he too would be destroyed if he kept along his current route, and for one who enjoys his damnation as much as Nicholas does, that was not an option. It was for this reason that he 'applied' to Big Bad Wolf, agreeing to become their willing soldier--to take on the tasks that no sane mortal would take on, and to leave innocent humans alone... in exchange for allowing him to destroy their enemies, those they were hired against, in whatever manner he deemed best, and to be allowed to feast on their blood as he wished.
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09-12-2007, 09:16 PM | #5 |
Join Date: Dec 2003
Posts: 12,119
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You need one of these
Name: Jeeves ServingMcButlerton Age: "No need to concern yourself with such frivolous details about myself ." He looks 12 Sex: Male Class: Butler Equipment/Abilites: Jeeves carries various butlering items with him. He carries whatever standard issue weapons/items BBWL gives to their members, but keeps them hidden unless he's been ordered by his master to use them. Butlering - Jeeves can butler like you've never seen butlering before. Psychic Precognition/Awareness - Jeeves can predict things moments before they happen. He can't read the future, but he'll know that some one is about to knock over his Master's prize vase several seconds before they do, thus able to prevent it from shattering. Along with this, he has an overall awareness of his surroundings (Say 30 meters in each direction, rough/random distance). Jeeves can realize his master is heading towards the restroom even while preparing dinner, thus able to present him with his favored reading material as he approaches the restroom door. The difference is at times, he'll know what is about to happen, while normally he only knows what is currently happening and can only deduce what will happen. Oh, he can also use this stuff for combat. Description/Personality: Jeeves is a young lad, barely four and a half feet tall. Despite these he has a very dignified appearance with his upright posture, always properly washed self, and short, well kept black hair At all times Jeeves wears a full black suit, black bow tie, spotless white gloves, and monocole. Items he often has, but not always with him, are: a tophat (When not in the presense of ladies, guests, or masters), a cane (When not serving others), a silver tray (When serving), a clean white napkin (When serving, though he always has a spare stashed away), a pipe (See top hat), and many more stuff of similar traits. Jeeves acts formal. He is a true gentlemen's gentlemen, ready to serve at any time. Rarely is he not assisting others in whatever way they may need. No one has yet to see him act rude in any fashion. Bio/Background: "Greetings sir. My name is Jeeves ServingMcButerton. My father was a gentlemen's gentlemen, and I am a gentlemen's gentlemen. Other matters of my life are unimportant. I am here only to make your life as comfortable as possible." That is all Jeeves said when he introduced himself to a member of the BBWL. Said member was hiring a butler for his manor, when this young man showed up. Confused and intrigued, he hired Jeeves simply to observe him. He quickly learned that Jeeves was simply to great of a butler, and realized he was using psychic powers to aid his butlering. So Jeeves now works for BBWL. Though he is not under their payroll as a butler, Jeeves takes it upon himself to serve his masters as much as possible. No one is quite certain what criteria Jeeves uses to pick who he butlers, and it seems random since it often changes. I'm not sure if "butler" can be used as a verb, but I am going to use it as one anyway. And a lot.
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"If I'm reincarnated, I want to be Musashi again!" - Musashi, Brave Fencer Musashi Last edited by IHateMakingNames; 09-13-2007 at 02:47 PM. |
09-12-2007, 10:21 PM | #6 | |
Saving the Universe!
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Name: Jonathan Van Haugen
Age: 25 Sex: yes please Class: Psychic Telepath Equipment/Abilities: Psychic whisper: Jon can be the eyes and ears of a group, giving information in the form of thoughts or any of the five senses to either one person within a mile or select people within an earshot. Plant thought: Jon can place thoughts into a persons head, nearly indistinguishable from their own. People with adequate training against this can tell it's not theirs, and thoughts that are "out there" might make people realize a psychic is messing with them. Other than that, this ability is very effective for persuading people to do things, lying to a mind reader, or simply making a patrol about to see an ally snooping around the roof think, "Did I check the entrance?" Flood thoughts: Sometimes the shit hits the fan. When necessary, Jon can flood his enemies with so many thoughts that they have difficulty concentrating themselves. Maneuvers which require focus simply cannot be done, psychic abilities that are not themselves chaotic can easily go haywire, and mind reading is simply impossible on those affected (or if the mind reader is affected). Jon can decide to do this to a single foe or an area of effect around him (roughly 5 yard radius). Infiltration: Jon doesn't have any superpowers that make him super acrobatic or social, but he does have training. And by planting thoughts into those who guard his target, be it a secret or a doorway, he is very good at getting where he wants. Description/Personality: Jon is very sociable, despite the sneakiness of his profession. He is about 5'10", short straight brown hair, a lean build, and usually dressed up in a tuxedo on the job, because when he kills people, it makes him feel kinda like James Bond. He has a tendency to thought whisper as he speaks, giving not only a Deja-Vu effect, but also putting a bit of emotion in his words, so his power of persuasion is top-notch. Lastly, Jon likes to think he's got a bit of resolve. Unfortunately, he is very mistaken, and has a weakness for alcohol, mind-altering drugs, and women. Bio/Background: Jon had developed telepathy early on, and was quickly recruited by an unnamed "nonexistent" government agency to give them a hand in negotiations of all types. As such, he was trained to speak in most modern languages, pass lie detectors, defend himself, practice first aid, impress men, seduce women, and have a special affinity for silencers. Everything was going well for him until a woman he seduced for "negotiations" ended up drugging him and getting all the blackmail secrets out of him, completely turning the tables on a power struggle between the various mafia. The agency decided he was now a burden, and he woke up just in time to break free from the burlap sack before it sank deep in the ocean. After coming to, he found he was in the care of BBWL, a company that saw great potential for his abilities.
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09-12-2007, 10:34 PM | #7 | |
I do the numbers.
Join Date: Dec 2003
Location: Saskatoon
Posts: 5,260
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Name: Connor MacLayney
Age: 29 Sex: Male Class: Destruction. Equipment/Abilites: Size and strength- Coming it at 6'5" and 215lbs of muscle, Connor is a stocky fellow. There's no denying it. He takes very good care of himself, and is even surprisingly agile and quick for his size, due in large part to the crazy number of sports he plays recreationally. Vast Firepower- Being sans any form of psychic ability, Connor gets by largely on one talent, and one talent only...being better armed than the entirety of his foes. He's execptionally talented with a multitude of weapons, but usually just brings along an M249, an MP7, and a big 'ol Desert Eagle. Crazy mad skills- He has awesome hand-eye coordination. Simple as that. He can pluck things out of the air that no one would think he could, he can catch almost anything thrown at him, etc. Description/Personality: He's massive. He has well kept long hair that he has slicked back, and your stereotypical chin-fuzz. His attire consists of combat boots, combat pants, and either an under-armour shirt or a plain white t-shirt. This is under a rather large set or full torso armour, complete with shoulder pads and forearm guards. And he wears tiny little glasses. And some little bead bracelets. While you wouldn't guess it from the above description, Connor is basically a pansy. He's supremely talented in the arts of death, yet he's mostly a pacifist, polite to a fault, has a very soft voice, and absolutely adores children. He is the only member of BBWL quoted as saying "There are no losers, only past, present and future winners." Among other things, he encourages group hugs, open discourse, team-building exercises, and the power of positive thinking. He's the nicest guy ever according to some sources, and he's helpful to boot, even going so far as to volunteer to ref and coach TimBits Hockey. I mean, come on. He carries stickers in his vest to give to people when they seem down about something. They include things like "You're a star." "Super effort," and "You're an A+" Bio/Background: Everyone always knew Connor was a little odd. He excelled at school, was good in sports, and then went into the army. In his wake, there was a trail of people with befuddled expressions. Even with the officers berating him endlessly and calling him fat, he was polite to a fault. Obviously, the army wasn't a good fit despite the fact that every single exercise he ever did seemed to indicate that he was a natural born killing machine. After his enlistment was up he decided not to re-enlist and was looking at becoming a teacher. That is when BBWL contacted him due to his unique skill set. Ever since then the office has been a little...odd.
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09-12-2007, 10:45 PM | #8 |
Harrumph!
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Well, I'm in, but it's late. Let's just say my idea is a guy who plays "the distraction".
Basically, he can make things he's touched explode, or something along that vein. Plus he could double for demolitions! (Although I doubt the explosions would be that powerful. We'll see what people post) |
09-13-2007, 02:01 AM | #9 |
Don't Hate Me 'Cause I'm Moe
Join Date: Oct 2004
Location: Harmonial Sanctum
Posts: 6,798
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Oddly, I didn't read enough of the story to know that Grey is a werewolf before writing Viktorya's ability into the profile. Honest!
Name: Viktorya Williams Age: 25 Sex: Female Class: Your standard gun-toting Soldier, skilled in and armed with a small variety of weapons. Equipment/Abilities: M4A1 carbine assault rifle with an M-203 grenade launcher attachment (back holster), a .357 Colt Python revolver (6" barrel and nickel finish / leg holster), and a KA-BAR USMC Fighting Knife (chest holster) Her ability is the Lupine Form, which takes "Big Bad Wolf" quite literally. It's not exactly like being a werewolf in that she doesn't require the presence of a full moon to transform and is not granted greater power if there is a full moon out. She is also in full control of herself in this form, so don't expect her to be howling during the night or consuming the raw flesh of her successful kills, although she will imitate being a voracious and out-of-control monster of rage for intimidation purposes. Her form can stand up like a humanoid, but only for about several seconds. Otherwise, she remains on four paws and moves and attacks as such. Viktorya must remove her clothing and discard her weapons before transforming. Not that she has to do this, but her transformed hands cannot wield her human weapons and she might want to keep her clothes from being torn to shreds during transformation so she has something to wear when she goes human again. In Lupine Form, Viktorya is capable of feats of greater strength (like tearing a human limb from limb or pushing a car over by herself), and is capable of greater land speed and more powerful leaps (up to about ten feet). Her claws are sharp enough to cut through bone, though bulletproof armor protects the enemy against this. She rarely, if ever, uses her sharp teeth. Finally, she doesn't bear the stereotypical weakness to damage suffered from silver weapons. Description/Personality: Viktorya has sand-colored shoulder length hair, usually styled in a ponytail. Her eyes are hazel. She stands at 5' 5" and weighs roughly 125 pounds. She has a nice feminine build accented by lean muscle. Her lupine form has dark blue fur and keeps the hazel eyes. Her claws are jet black and roughly six inches in length. Viktorya is kind and selfless, yet she loves fighting and seems to have a short fuse. Like most men, the way to Viktorya's heart is through her stomach, and she prefers fast food above all else. Bio/Background: The daughter of an American father and a Russian mother and was born in America. She discovered her strange ability to transform into a monster at the young age of fourteen when she was confronted as a high school freshman by several bullies she's had to put up with since elementary school. She put them all in the hospital, but was able to control her anger enough to make it an overnight stay for all of them. No one learned of her power (and no one believed the bullies whose asses she kicked) and she enrolled in the Army shortly after graduating from high school. There, she became the girlfriend of a marine who discovered her strange transformation, but lost him several months later. After her time in the Army ended, Viktorya has wanted to get a career where she could use her powers much more often, and that is how she came to join Big Bad Wolf Limited. It seemed fitting, since she was, in her own way, a big bad wolf. Last edited by Astral Harmony; 09-13-2007 at 02:29 AM. |
09-13-2007, 08:59 AM | #10 |
Harrumph!
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And just because explosions are always necessary in this sort of thing.
Name: Jack "Boomer" McGee Age: 19 Sex: Male Class: Explosions/Distractions Equipment/Abilites: Post-Contanct Explosions- In a basic description, Jack can make things he's touched a viable explosive if he wants to, hence his (not-often used) nickname. Well, he can to an extent, at least. He can't make something larger than, say, a backpack explode (although said backpack would probably provide quite the light show). It's been determined this is SOME sort of psychic power, but Jack hasn't cared to have his head studied too extensively to try and prove it. Blending In- Jack isn't supposed to be caught in the middle of gunfire in most cases, so almost all of the time he's just setting up explosions of some sort before the operation begins, which calls for either blending into society or the woods or some sort of industrial area. He's gotten quite good at it over the years, too, which makes his explosion placement almost dead on most of the time. Description/Personality: Looks altogether normal, really. About 5'10", shaggy brown hair, green eyes, average build... he blends in, basically. Especially if he's wearing a hoodie and jeans, which he normally does for any sort of urban situation. As for personality: Sort of lethargic and uncaring, he's not really suited for combat. Also very loyal to Grey after being basically saved from a lab for his life, so he's willing to get the job done to stay in Grey's good graces. Tends to have a twisted sense of humor, as well. If an operation is in the woods, don't be surprised if an explosive squirrel or bird is one of Jack's weapons of choice. Bio/Background: Jack always had a simple fascination with firecrackers and fireworks ever since he was a kid. However, even without firecrackers, Jack was always seen around some sort of explosive noise, and no one could understand how. It wasn't too long before someone found out he could somehow create explosions and made it sort of public. Thankfully, Grey managed to get a hold of Jack before he could be sold as some sort of science experiment. Ever since (I'll say five years prior), he's been taught how to hone and control his powers, as well as blend in for different scenarios so he could set up explosions for the date of the operation. Last edited by lazy man; 09-13-2007 at 09:09 AM. |
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