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Unread 08-14-2008, 02:54 PM   #141
The SSB Intern
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I've been trying to get through the first one here for two days. One time I actually jumped into the hole without stepping on the switch, but then I jumped a bit too early to get out and stabbed myself with the ceiling.
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Unread 08-14-2008, 02:57 PM   #142
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Quote:
Originally Posted by BitVyper View Post
Fuck, I hated that room. It took me days to get through it.

Edit: Not the one you ended on; that one was easy. The one before that, with the rising platforms.
The one he ended on is a bitch and took me forever to get through.

The Spiky Climb however took less time.

=p

Edit:


That's how I did it, but mine consisted of more waiting around and jumping as soon as fucking possible to get to the next part.

Because I'm impatient.
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Last edited by Mondt; 08-14-2008 at 03:04 PM.
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Unread 08-17-2008, 07:58 AM   #143
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I WANNA BE THE GUY: THE MOVIE: THE GAME: THE PICTURE BOOK: THE REALISATION

Quote:
Originally Posted by Mondt
That's how I did it, but mine consisted of more waiting around and jumping as soon as fucking possible to get to the next part.

Because I'm impatient.
No guarantee is given for the accuracy of any diagrams provided. Use at own risk. Side effects may include death, death and death.

Picking up from where we left off, we were just outside an entrance for the tower.


They make it so convenient to get into.


Wait, you mean the spikes kill you?


Tight fit, no?


See, that wasn't so bad.


Hmmm. Another spike chimney? The first half doesn't look too bad though, right?


Why yes, that spikes does shoot across to kill you.

So all you have to do is time your jump so that the turret will miss you but fall low enough to shoot it, trigger the spike and use your second jump to get out of the way before the spike gets you.


Handy notes for the rest. More falling through a spiked chimney and jumping at the last possible second.

As for the spike with the note about it, you have a nasty tendency of bouncing off the low ceiling and falling onto the spike if you don't jump right.


Falling is hard.


Or is it?


This way does lead to Dracula. CRAP!

I'd wanted to save him for last.

Next update the mysteries of the fan, spin kicking death and Dracula's castle will be revealed.

That thing in the middle is a fan by the way.
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Last edited by Arhra; 08-17-2008 at 08:01 AM.
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Unread 08-17-2008, 08:44 AM   #144
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You can still save dracula for last. Just drop back into the fan screen once you've gotten past it and you can make it to the other side and take the teleport back

I mean, once you do that you'll end up right back here eventually anyway, so...
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Unread 08-17-2008, 12:38 PM   #145
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Oh jeez. I hope that something unexpected doesn't happen... light... idk...
Having... idk... maki from Soul Calibur come flying up through the fan doing some kind of insane nunchuck spinning move.

Thank god these kind of things don't happen in video games.
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Unread 08-17-2008, 01:09 PM   #146
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I really envy you on those last two rooms with the Wuss box.

Ugh.

Very ugh.
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Kuja vs Sephiroth, Kuja flies up in Trance and uses Ultima, Sephiroth is crispy bacon, the end.
I found a book that said that fear was the most prominent of all emotions, or some such. Obviously the writer was a pussy.
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Unread 08-18-2008, 06:27 AM   #147
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I WANNA BE THE GUY: THE MOVIE: THE GAME: THE PICTURE BOOK: THE CHOICE

Last update we had some panicking about the the fact this route leads to Dracula's Castle. That place is here:


A switch? WE MUST PRESS IT!

Obviously, you just get blown up into the spikes otherwise.

It's quite a pain getting up there. Jump just a little off and you get spiked. Especially those double spikes on the left. Fortunately. if you get really close to those spikes, you can just jump vertically up and not have to move left while jumping.


With the switch switched off through application of BULLETS, we head back down.

Don't run off the ledges too fast by the the way. It'll make you hit the ceiling spikes. At the bottom, we just cross safely to the other side, right?


IT'S THAT GUY!

He can spin kick so hard it lets him fly (Not to mention reducing The Kid to chunky salsa). How to get him out of the way?


I wonder...


Blown up by the fan, he smashes the roof with hs invulnerable skull!

Then we jump into the fan, taking us to...


Dracula's Castle!

Fortunately, it turns out you can get to the other side of the fan without killing Dracula - you just walk off the right side of the screen here. Let's come back to him later.


Here we are, on the other side of the fan. Also there is a flying medusa head for some reason. I'll say more about them when we do Dracula's Castle.


Two bosses down!

Hmm, that gives me a scary thought.


DISCLAIMER: THIS DOES NOT HAPPEN.

Anyway, let's get back to the start. A very important path choice is next.


CHOOSE WISELY.
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Last edited by Arhra; 08-18-2008 at 06:30 AM.
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Unread 08-18-2008, 06:33 AM   #148
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Go up.

Mostly because when I downloaded the game, I went up and hit a room I didn't know what to do. I promptly forgot about the game until just now. So now I want to see you do it in still images.
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Unread 08-18-2008, 06:47 AM   #149
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I'm stuck on the upper level. Forget the secret until later...
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Unread 08-18-2008, 06:51 AM   #150
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Go left, for the Tetris-isity of it all! Going up just makes the moon angry and wanting to kill you, and nobody likes a pissed off moon.
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