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Unread 05-12-2010, 09:05 AM   #91
Arhra
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Quote:
Originally Posted by Toastburner B View Post
No, I got the basic idea that you couldn't punch people with it...but 10x still seems like a lot just for carrying guns around, especially since you already have a hyperspace armory to do that with. I'm being paranoid and foreseeing stuff like "Look! A car! I'm gonna lift that!" or "Look! A giant boulder! I'm going to lift that!", and being able to lift large heavy objects leads to being able to throw large, heavy objects etc etc etc.

It just seems like it's overdoing it a bit. But if you can lay down a good arguement as to why it won't lead to you throwing cars and stuff, I can be convinced to let you keep it.

On a side note: The HAL 5 exoskeleton made by CYBERDYNE? Do these guys realize that no sci-fi nerd in the western world is going to trust them?

I'll get an update up tomorrow afternoon.
Oh, uh, I never did give an argument, did I?

Well, one big thing for not throwing cars around is even a light one is about half a ton, very bulky and something weighing 'fifty' kilos isn't all that easy to throw. Especially when it realistically deforms when you try to pick it up by the bumper bar. Things like the HAL suit don't seem to give a power assist to the grip either, just a wrist brace.

Plus, you know, could just pull an RPG out of hammerspace and use that instead (assuming said mission lets her take one). High explosives > car.

If it's really a pain, I could always just make laughing off recoil a secondary ability instead?
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Unread 05-12-2010, 09:14 PM   #92
Toastburner B
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Originally Posted by Arhra View Post
Oh, uh, I never did give an argument, did I?

Well, one big thing for not throwing cars around is even a light one is about half a ton, very bulky and something weighing 'fifty' kilos isn't all that easy to throw. Especially when it realistically deforms when you try to pick it up by the bumper bar. Things like the HAL suit don't seem to give a power assist to the grip either, just a wrist brace.

Plus, you know, could just pull an RPG out of hammerspace and use that instead (assuming said mission lets her take one). High explosives > car.

If it's really a pain, I could always just make laughing off recoil a secondary ability instead?
Nah, I was just looking for something like it doesn't help grip or something like that, so you can keep the frame if you want.
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Unread 05-12-2010, 11:22 PM   #93
Loki, The Fallen
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Figured it's time to catch Bobby-Ray up. Don't want the party to leave without him!
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Unread 05-13-2010, 12:17 AM   #94
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I'm not particularly interested in posting in this round, so don't wait for Kit to act.

If you need to script her doing something, she turned into a fox and ran off somewhere. It isn't as though I can't think of anything better - I've actually got a scene in mind for another post, but, the way SECA's getting taken down, its unnecessary. I'll show up again when the battle* finishes. Or have we already hit the 40/40 kill count?

Anyway, I'll show up again when there's a good opening in a player or GM post.

*I'm more willing to call that a slaughter than a battle.
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Unread 05-13-2010, 11:13 PM   #95
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Update coming tomorrow, afternoon-evening-ish.
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Unread 05-15-2010, 10:51 AM   #96
Arhra
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Hmm, I had a lot of trouble determining what was going on, but hopefully this doesn't conflict with anything else, seeing there was that unaccounted for team.

Made the age old mistake of posting a character up before I really had a firm grip on ther personality. Should be smooth sailing from here, I hope.
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Unread 05-17-2010, 09:19 PM   #97
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I wonder how much longer this is going to last before the new Soldiers of Light RP just swallows it up.
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Unread 05-17-2010, 09:27 PM   #98
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...you know, since there's really nothing going on, you should probably timeskip us to the Safe House. Be nice to get some character dynamic into this and it isn't as though any one's leaping to get into the freakin' car. There just isn't much left to do.

'cause, despite being part of an apparently close-knit team, I don't really know anything about how most of them act out of battle. Its a bit difficult to work out character relations without that! So more reason to get some downtime in.

So, yeah, anyway. Less OoC posting, more In-Game posting if you want the game to stay afloat.

As a side note, please put some description (either in-game or OoC) to the safe house beyond mansion. I'd really appreciate some more information than we had last time about the setting.
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Unread 05-17-2010, 09:33 PM   #99
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Secoding what Teal said. Kinda stumped for inspiration when it comes to fancy ways to say "Airan followed Sherry and got in the car, occasionally bitching about 'the right and wrong times to get midnight snacks'".

And Toasty, I do hope you're not thinking of giving up on this RP ^^ The GM having that atitude is a recipie for an abandoned RP even if it's going well.
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Unread 05-17-2010, 09:39 PM   #100
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I could moon everyone if ya want. But a time skip would be great so we have an idea of whats going on. Otherwise we'll be smattened with a half dozen posts of "enters APC"
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