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Unread 05-31-2010, 06:46 PM   #91
Menarker
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I suggested using rage because

A: We lose any rage above 50 at the end of battle. (Although if one of your accessories is a rage tank, you have an excuse to store it. But most of us can't do that. If you don't have a rage tank on you though, then you might as well use up your rage.
B: We start with 50 rage at the start of every battle, regardless of how high or low our rage was at the end of the previous battle.

Last edited by Menarker; 05-31-2010 at 06:57 PM.
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Unread 05-31-2010, 06:54 PM   #92
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I don't think we end the battle, though. We're constantly fighting, I don't see how we can lose rage. Sure, once we're done fighting, we'll drop back down. But assuming that as soon as the soldiers run away, Cerulean Wildfire arrives. Why would we lose rage there? And once Wildfire is down, we go straight on to Faynoc's forces. We're not taking a break or anything, we're not relaxing.
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Unread 05-31-2010, 06:56 PM   #93
Menarker
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AB: Once this portion of the fight is over, is the fight considered "over" and we start with 50 rage and all that on the next fight, or is Gem right when he thinks all of this is considered one battle?

Anyhow, we should have our group meet up with Muon after the foes are dealt with. It's one of our tertiary objectives, she's close by, and can probably give us some support.

Also, no items will be needed to heal up Shaymin. Thank goodness for Synthesis. ^^

Anyhow, you decided to sweep, so I think things are good. I'm probably going to have Mollesk do the Testament Drive on the first soldier. Just to make things scary for the foes. Unless they are machoists...

EDIT: Can you switch Mollesk's Rock Slide to Testament drive on soldier C? You can move Lanturn's Discharge to Soldier A. Besides, I'm not certain if Mollesk can choose two non-adjacent targets for Rock Slide anymore.

Last edited by Menarker; 05-31-2010 at 07:01 PM.
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Unread 05-31-2010, 06:59 PM   #94
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Eeeeh. I think if we're not going to lose rage, we also won't have time for recovery moves. We'll see.

I agree regarding Muon, though I'd like to see what else is going on, when the time comes to save her.
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Unread 05-31-2010, 07:06 PM   #95
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Edited a slight to reflect the Testament Drive changes.

Solider A has 4 attackers, one of them with fire.
Solider B: Has 4 attackers, two with fire. One of them is Wilhelmina's snipe.
Solider C: 3 attackers. One is Impact's fire and one is a Legendary pokemon Testament Drive.
Soldier D: 3 attackers, 2 with fire and one with poison (They also weak against that).
Charizard gets trainer attacked.

Soldier A: Charlotte Fire Fang, Lanturn's Discharge, Moon's Kingdra's Dragon Pulse, Swampert's Ice Beam
Soldier B: Impact's fire attack, Lanturn's discharge, Pierce's Kingdra, Wilhelmina's snipe
Soldier C: Impact's second attack (yeah, he'll use sweep), Mollesk's Testament Drive, Empoleon's Ice Beam
Solider D: Matthias Fire Blast, Nidoqueen's Sludge Bomb, Pierce's Blaziken,
Charizard: Trainer attacks
Blaziken: Ignore
Typhsosion: Sleeping. Can ignore.
Infernape: Blissey sing

If the battle DOES end and we DO revert to 50 rage, it can be presumed there was time for Shaymin to use one round worth of healing. Anyhow, we'll see what AB got to say, although we can post the combat orders if you feel the setup is acceptable.

Last edited by Menarker; 05-31-2010 at 11:18 PM.
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Unread 05-31-2010, 11:02 PM   #96
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Soldier A: Charlotte Fire Fang, Mollesk Rock Slide, Moon's Kingdra's Dragon Pulse, Wilhelmina's snipe, trainer attacks
Soldier B: Impact's fire attack, Lanturn's discharge, Pierce's Kingdra
Soldier C: Impact's second attack (yeah, he'll use sweep), Lanturn's Discharge, Swampert's Ice Beam,
Solider D: Empoleon's Ice Beam, Matthias Fire Blast, Nidoqueen's Sludge Bomb Pierce's Blaziken,
Charizard: Mollesk Rock Slide
Blaziken: Ignore
Typhsosion: Sleeping. Can ignore.
Infernape: Blissey sing

Ok, here we go. This should work. I've discussed it with Menarker. Drac has an hour to protest if he doesn't like it, else I'm posting it IC.
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Unread 06-01-2010, 01:12 AM   #97
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Ok, I edited the orders somewhat in my last post because Gem has yet to do so and AB is here now.
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Unread 06-01-2010, 01:18 AM   #98
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Yeah, y'know what? That's good. I won't even give orders anymore. That's sufficient.
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Unread 06-01-2010, 01:23 AM   #99
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Well, I don't mind your characters giving orders... Wasn't trying to take your character role away.
Heck, I did the short-cut lazy way about summing things up because I wasn't that inspired about it.

It's just that when you say you're going to make a post about that so AB would have something to work with, and about 2 hours later, I see AB on and the user's current action menu say you're posting for a different RP, something snaps inside me. ^^;

Then again, that's somewhat understandable. We probably aren't that inspired for THIS battle. We wanna fight something that isn't cannon-fodder. ^,^ Although it's a good way to start learning about the new system.

Last edited by Menarker; 06-01-2010 at 01:29 AM.
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Unread 06-01-2010, 01:30 AM   #100
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I'm currently bogged down by homework, right now. Hopefully, it won't take long and I can get the RP underway again tonight. I should be able to post.
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