07-20-2011, 11:45 AM | #91 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
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Yeah, I'm pretty sure replacing limbs with robot limbs is generally a surgery (medicine) roll, and making them can be done as artifact creation. But there's lots of thaums that aren't useful to exalts. Like the art of demon summoning. I can just take sorcery and summon all dem demons so much easier. Or the art of enchantment, which mostly just lets you make items perfect quality.
Problem is... With craft charms? Not that hard to make them perfect in the first place. Etc. There's a few that do things you can't do though. Like distilling orichalum. Or making alchemical weapon fuel. Or anything from astrology.
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07-20-2011, 11:51 AM | #92 |
Who am I again?
Join Date: Jun 2008
Posts: 595
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I mean, I can think of a lot of stuff I'd like to try out with them, although I'm not sure if it'd work better as sorceries and such. But that'd all be custom designed and I have no idea where to begin on that and even if I did, I know sorceries, to make a single new spell takes months and months. And I don't know if there's a similar option for the lower mortal magics.
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07-20-2011, 01:09 PM | #93 |
☢!CAUTION!☢
Join Date: Aug 2004
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Bear in mind it does let you summon demons without using the essence or spells involved in sorcery. Can be useful if you want a lot of them on the cheap. You also get it as part of the general guards and wards degree, which sorcery can't really do well, if at all. Lunars and stuff can hide from essence sight pretty easily, but not from anti-exalt (Lunar Celestial) wards, although the more powerful will just break them, but what's more satisfying than making an opponent waste ten motes and 1 willpower breaking something you did with a mortal skill roll?
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"Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic." -from The Sayings of Muad'Dib by the Princess Irulan |
07-20-2011, 03:55 PM | #94 |
Sent to the cornfield
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I do suppose that maybe I'll make a Zenith with Weather Working or a heroic mortal with Warding and Exorcism. Most likely the former, when I think about it.
Last edited by Red Mage Black; 07-20-2011 at 03:59 PM. |
07-20-2011, 05:12 PM | #95 |
So we are clear
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Arbiter's Backstory
Flaws, Amnesia (its actually more like 1e 5 point version, but will accept 3 point one), Nightmare 2, Enemy 3 (representing those that dislike peaceful solutions and the unknown enemy that tried to kill him) Merits: Linguistic Genius 3, Silver Tongue 3 I chose my flaws for two reasons. First is I loved the justification for them. Second is it provides alot of plot fodder. Thanks to the amnesia not only does he have enemies and continual nightmares, but no clue of what actually happened. Merits, well he is a cunning linguist.
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"don't hate me for being a heterosexual white guy disparaging slacktivism, hate me for all those murders I've done." |
07-20-2011, 05:31 PM | #96 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
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Changed things around semi-significantly in terms of stats and such. Still have 4 bonus points to spend. I also assumed artifact armor would be at least one dot less expensive. I've got a back story brewing I just have to get it written down.
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07-21-2011, 03:32 AM | #97 | |
Sent to the cornfield
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You know, I did have a better idea. One I can actually flesh out if I wanted. The idea is more or less a blind Sidereal of Endings(or Secrets), with Vibration Sense and possibly Acute Sense:Hearing. Well, to further drive my idea home, I did come up with a small description for it, since 'Blind' isn't in Scroll of Heroes and if it does exist, no idea which book it might be in. Anyway....
Quote:
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07-21-2011, 06:40 AM | #98 | |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
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Blind exists. It's diminished sense at six points:
Quote:
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07-21-2011, 02:38 PM | #100 |
So we are clear
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Inspired by Manacles of Night (codex pg 41) I came up with this
Thousand-Link Prison Artifact 4 Commitment 8 Eclipse/moonshadow only While in the First Age exalts got away with much, they did not always escape justice. Tempered Sun was an eclipse caste charged with settling disputes and arresting the guilty party. She believed all deserved a fair trial but capturing such powerful beings alive was no small task and essence negating restraints still required the opponent being subdued first. For this she commissioned the Thousand-Link Prison, a manipulable fighting chain that binds and saps the strength of the victim (same as manacles). However Tempered Sun feared this tool of fair punishment being turned into a device of execution had a curse placed into it as well. Any time the one bound would receive damage it is delivered to the one attuned to the artifact instead. After all, it is a jailers job to deliver the prisoner unharmed, even at the cost of her life
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"don't hate me for being a heterosexual white guy disparaging slacktivism, hate me for all those murders I've done." |
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