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Unread 09-08-2010, 11:30 PM   #101
bluestarultor
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Originally Posted by POS Industries View Post
The only thing that really stands a chance of putting Vincent in the game is Nomura's hard on for belts and zippers, since that's what got him his own game in the first place. Unfortunately, it was a terrible game that everyone hated. Tifa brings more to the table insofar as unique playstyle and fanbase, seeing as she's the franchise's most popular monk and most popular pair of tits, and between Squall, Lightning, the high probability of a FFX-2 styled Yuna, potentially Seifer, and maybe (hopefully) Sazh, we're pretty good for gun users.
Only half of those actually use guns. Squall and Seifer's gunblades don't actually fire bullets. Unless they changed it when I wasn't looking. I'll be honest and admit my brother is the one with the PSP and the first game and a deathgrip on both, so I've never had the chance to play, but the info on FFWiki indicates that all his ranged skills are magic.

Although I have to admit I didn't consider Yuna being pulled from X-2. That would make a lot more sense, but I guess I was stuck on Seymore not being in there and just assumed they'd find a way for her to be a practical choice as a summoner.


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Originally Posted by NonCon View Post
I always figured that Vincent was just one of those Squeenix characters who is inexplicably vastly more popular than he deserves. Sorta like... well... Everyone in Kingdom Hearts... It's like, Vincent isn't a very good character, and he's a pedophile, but high schoolers can't get enough of mopey vampires with guns so he's in.
Vincent is one of those cases of "popularity by mystery." He's totally optional, so he doesn't have much focus in FF7, but he's got a mysterious past that had people asking questions and was given a game so they could be answered. It also helps that he's a vampire and transforms and such and he's bishie enough to catch some of that demographic and cool-looking enough to appeal elsewhere, but looking at his popularity, it's basically because he's Sephy Lite.


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Oh, totally. Though I'm guessing that 13 will have the same amount of characters as the other games, which means at least three. One of them will be a villain, and the third could be just about anyone, but it'll probably be Snow. I want Sazh because just look at this magnificent son of a bitch.
I think FF13's members are more up in the air than we're giving them credit for. Snow seems like an obvious choice at first because of his relationship with Lightning and Serah, but he and Light would be constantly at odds, which FF13 takes a chunk of the game to skillfully avoid by taking him out of the equation until both of them can come to terms with things a bit more. Without Serah as a common goal, there's a snowball's chance they'll stick together and aside from that, without Serah two feet away from him at all times, Snow has no motivation and would probably just shut down. Sazh might actually be more likely because they have him playing off Light early on, but he'd still able to manage on his own and is actively questing, i.e. not paralyzed in his search for, Dajh. He'd have the drive to fight to get back home. Fang is another one that might work well. Even though she comes in late, she's already moving around to look for Vanille and gets along with Light as well as anyone could hope.

Basically, half the party is out because they'd just break down and mope (Snow, Hope, Vanille), while the others (Sazh, Light, Fang) are strong enough to handle themselves, and Light is already in.


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Originally Posted by POS
I've been at work all day, so I haven't gotten a chance to run through the likely FF6 candidates. Edgar would be my first choice for playstyle, but the reality is that Nomura's likely to choose one of the two characters from it he originally designed: Shadow and Setzer, and we already know he loves him some Setzer.
I honestly would have no problem with Setzer. I have a soft spot for cards as a weapon and it would be an interesting way of giving him range while allowing a limit to be imposed before they just fluttered to the ground or returned. Cards DO return if you throw them right, so you'd essentially have a boomerang and could even play with the circuit of fire to increase the effective breadth they could hit within.

Granted, this all hinges on him being played like in FF6 instead of KH, but I still hold onto the hope that the sim-Setzer was non-canon.


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Originally Posted by Snake
Still, I won't be shocked if Dissidia 2, at the very least, keeps at least one hero and one villain for every FF installment but gives you a bonus of an additional FFVII hero and an additional FFVII villain. They'd be failing to capitalize on some intense FFVII fanboyism if they didn't.
To a lesser extent, I'd also anticipate a probability of increased FFVI and FFX representation, but I'm basing that largely on the popularity of respective FFs in America and I'm now actually legitimately curious to learn which FFs are more or less popular in Japan.

EDIT: Furthermore, in order to really expand upon the size of the original Dissidia's cast in a substantive way, unless new FFXIII characters are tossed in and that's all, you're probably going to have to add new characters to a few FFs. And since it's unlikely that the roster would be increased to two heroes and two villains for all thirteen Final Fantasies, the more likely outcome is that some FFs will get the ol' favorite treatment.
I don't think they'll do bonus characters like that. For one, I agree with POS on equal representation. Favoring one game or a couple games will incite the fanbase. Keep in mind that the fanbase is still arguing with the fire of a thousand suns over whether Cloud should be with Aerith or Tifa. Seriously, when FF13 was getting info released, they were arguing over Light vs. Fang and even Light vs. her own original design.

It's not like you could even reasonably get much out of things that way because of how few classes there are that are applied to practically everyone in the series, even if not in name. Once you start counting all of, say, the Monks (Yang, Sabin, Tifa, Zell, Amarant, Snow at a stretch), you start realizing how much overlap there is. Choosing a roster is going to be a balance between who's popular and who has something to offer to gameplay. Tifa and Zell are not liable to end up in the same game, and even less so for Zell and Sabin.



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Unread 09-08-2010, 11:34 PM   #102
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That's why I'm guessing 3 for each. One hero, one villain, and then one wild card. Maybe a couple bonus characters from games other than the first 13 like they had with Shantotto and Gabranth in the first, though that might not even be necessary this time around. If they're using roughly the same combat mechanics and stages, and hopefully streamlining the story mode to something far less unwieldy than the original, most of the work they're going to put into it is in implementing the new characters, and with 3 per game it's not even going to be the same number of new characters they had to make the first time around.
If you're right, I'd wager on:

FFVI: Terra, Kefka, Locke (or Edgar, or reflecting on Nomura's involvement, probably Shadow)
FFVII: Cloud, Sephiroth, Vincent (would be 100% confident with those three, despite the fact that Vincent doesn't deserve it)
FFVIII: Squall, Seifer, and someone random (I'd wager either Rinoa or Laguna, assuming Rinoa might actually be substantially more popular in Japan than she is here.)
FFIX: Zidane, Vivi, Kuja
FFX: Tidus, Jecht, Rikku (I'd prefer Auron, but I think Rikku's the more likely choice for a Japanese audience.)
FFXII: Balthier, Gabranth, Fran (not because Fran is legitimately worthwhile, moreso because Fran's half-bunny and unique compared to Ashe or Penelo.)

Only problem is all my choices add up to two heroes and one villain, but it's not my fault Square Enix has created more memorable protagonists than antagonists.
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Unread 09-08-2010, 11:37 PM   #103
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I'd say Auron is more likely than Rikku, as Auron was in KH2. Don't think Fran would make it in, though she would be an interesting playstyle.
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Unread 09-08-2010, 11:41 PM   #104
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Only half of those actually use guns. Squall and Seifer's gunblades don't actually fire bullets. Unless they changed it when I wasn't looking. I'll be honest and admit my brother is the one with the PSP and the first game and a deathgrip on both, so I've never had the chance to play, but the info on FFWiki indicates that all his ranged skills are magic.
He had Fire/Lightning/Ice bullets in Dissidia, at least. They weren't particularly useful for anything more than a ranged poke but they were there.

Quote:
Although I have to admit I didn't consider Yuna being pulled from X-2. That would make a lot more sense, but I guess I was stuck on Seymore not being in there and just assumed they'd find a way for her to be a practical choice as a summoner.
I figured it was obvious. Fanservice from a fanservice game winding up in another fanservice game the second the developers got the opportunity.


Quote:
I think FF13's members are more up in the air than we're giving them credit for. Snow seems like an obvious choice at first because of his relationship with Lightning and Serah, but he and Light would be constantly at odds, which FF13 takes a chunk of the game to skillfully avoid by taking him out of the equation until both of them can come to terms with things a bit more. Without Serah as a common goal, there's a snowball's chance they'll stick together and aside from that, without Serah two feet away from him at all times, Snow has no motivation and would probably just shut down. Sazh might actually be more likely because they have him playing off Light early on, but he'd still able to manage on his own and is actively questing, i.e. not paralyzed in his search for, Dajh. He'd have the drive to fight to get back home. Fang is another one that might work well. Even though she comes in late, she's already moving around to look for Vanille and gets along with Light as well as anyone could hope.

Basically, half the party is out because they'd just break down and mope (Snow, Hope, Vanille), while the others (Sazh, Light, Fang) are strong enough to handle themselves, and Light is already in.
I wouldn't at all be opposed to Fang, myself, but she's got a lot of overlap with Kain in more than a couple ways, I'd imagine. Also, apparently Nomura was on record as considering Sazh a strong candidate for a FF13 representative even all the way back during Dissidia 1's production, so he's got that going for him.

Though apparently Locke was, as well, but they'd really have to design him from the ground up since his abilities in FF6 didn't really leave a lot to work with, and anything he could conceivably do, Zidane can probably do better.

Quote:
I honestly would have no problem with Setzer. I have a soft spot for cards as a weapon and it would be an interesting way of giving him range while allowing a limit to be imposed before they just fluttered to the ground or returned. Cards DO return if you throw them right, so you'd essentially have a boomerang and could even play with the circuit of fire to increase the effective breadth they could hit within.

Granted, this all hinges on him being played like in FF6 instead of KH, but I still hold onto the hope that the sim-Setzer was non-canon.
Well, Dissidia was pretty good about keeping any of the KH nonsense out, so I think he could be done pretty well, and gambler mechanics would be a really swanky addition to the game.

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FFVIII: Squall, Seifer, and someone random (I'd wager either Rinoa or Laguna, assuming Rinoa might actually be substantially more popular in Japan than she is here.)
Ultimecia's already grandfathered in from the first game, bro.
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Unread 09-08-2010, 11:51 PM   #105
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If you're right, I'd wager on:

FFVI: Terra, Kefka, Locke (or Edgar)
FFVII: Cloud, Sephiroth, Vincent (would be 100% confident with those three, despite the fact that Vincent doesn't deserve it)
FFVIII: Squall, Seifer, and someone random (I'd wager either Rinoa or Laguna, assuming Rinoa might actually be substantially more popular in Japan than she is here.)
FFIX: Zidane, Vivi, Kuja
FFX: Tidus, Jecht, Rikku (I'd prefer Auron, but I think Rikku's the more likely choice for a Japanese audience.)
FFXII: Balthier, Gabranth, Fran (not because Fran is legitimately worthwhile, moreso because Fran's half-bunny and unique compared to Ashe or Penelo.)

Only problem is all my choices add up to two heroes and one villain, but it's not my fault Square Enix has created more memorable protagonists than antagonists.
See, I think it would be more interesting to try to include swing characters. To demonstrate:

FFVI: Terra, Kefka, Celes - Celes is on both sides during the game and might switch over in Dissidia.

FFVII: Cloud, Sephiroth, Vincent - no argument here, as there is no swing character (minus Cait Sith, but AHAHAHAHA!).

FFVIII: Squall, Ultimecia, Rinoa/Seifer - Ultimecia was in last time, Rinoa was possessed by her and may be a source of conflict for Squall if she is in here. Seifer has no loyalty to Ultimecia and is Squall's rival, but not above joining him.

FFIX: Zidane, Vivi, Kuja - this one makes sense, but I have concerns over Vivi's abilities. FF9's swing would be Amarant, but I doubt they'd choose him over Vivi. Vivi and Zidane have a strong dynamic anyway.

FFX: Tidus, Jecht, ??? - this assumes Jecht isn't replaced, but if they add Yuna, they might switch him for Seymore. Jecht would be the obvious swing, but he's got nobody to oppose and I don't know if just fighting alongside his son for the sake of it would work well. Yuna has a beef with Seymore, though, and Tidus would join her against him in a heartbeat.

FFXII: Vaan, Gabranth, Vayne - we all know their hands are going to be tied to use Vaan. They were tied in the game itself. Gabranth would act as a swing and switch sides given the right reasons/motivation/push and Vayne is the main antagonist, so he'd be in. If we're being optimistic, replace Vaan with Ashe or Basch, since they have actual reasons to fight Vayne and Basch has the bonus of maybe turning his brother.
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Unread 09-08-2010, 11:57 PM   #106
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See, I think it would be more interesting to try to include swing characters. To demonstrate:

FFVII: Cloud, Sephiroth, Vincent - no argument here, as there is no swing character (minus Cait Sith, but AHAHAHAHA!).
Actually, by your logic there Cloud, Sephiroth and Tifa might make more sense with Cloud as the "swing character." (Possessed and/or manipulated by Sephiroth.)
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Unread 09-08-2010, 11:58 PM   #107
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He's got you there, Bluesy!

EDIT: Oh man, I just remembered bonus days! Yeah, turn that shit off in PvP battles, plox.
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Unread 09-09-2010, 12:25 AM   #108
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First off...I never played Dissidia BUT I am a long time FF fan since FF6 (played it as 3 on the SNES) and I own Revenant Wings.

If I was going to do the list, this is how I would do it...I am only listing the games I'VE personally played...matched as well as possible by hero-villian counterparts.

FFIV> Cecil, Kain, Golbez, Zeromus
FFVI> Terra (SHE'S HOT!!!), Celes, Kefka, Geshtal, Edgar, Cyan
FFX> Tidus, Jecht, Yuna (FFX-2 Gunmage-See Below), Seymour, Auron, Lady Yunalesca
FFX2> Paine, Barralai, Rikku, Gippal, Yuna(again), Leblanc
FF12> Basch, Gabranth, Balthier, Cid, Ba'Gamnan, Fran

Reason for FF6 getting only two villians to four heroes is that I happen to like Edgar and Cyan. *** That and that one was a tad short on villians.

Reason for Yuna getting two is that she is covered in two games with a villian counterpart in each one so I went with a Main Plot villian and than one that wasn't so important to the plot (in this case...Leblanc. Hated her to hell!)

Oh and yes...I do think Terra Branford is the sexiest Final Fantasy Dame ever created!



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Unread 09-09-2010, 12:33 AM   #109
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From the comments section of one of John D. Cullum's (Kuja's English VA) youtube videos:

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Originally Posted by John D. Cullum
I recorded the sequel about three weeks ago and it went much more smoothly than the original sessions. I hope that I was able to bring a bit more depth to the character. There may still be room for improvement but it felt as if I'd done a better job. The feedback I've gotten from fans (both supportive and critical) encouraged me to pay closer attention to my portrayal...
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I would imagine they'd be finished with recording by now.
Well, Kuja confirmed for Brawl Dissidia at least.
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Unread 09-09-2010, 12:33 AM   #110
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I would love to see the Blackbelt and one of the Fiends (FIRE) from one, Leon or Minwu and the other Emperor you fight in the side story for Dawn of Souls from two, have Luneth not just be a costume from three, Kain is fine from four although I would rather see Yang or Cid, Faris definitely from five, Celes or Locke from six, Tifa, Red XII, and Rufus from seven, Quitsis from eight, Steiner from nine, Auron and Seymour from ten, and Balthier from 12.

I would love to see Ramza from FFT thrown in there somewhere as well.
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