05-29-2007, 04:46 AM | #111 |
Argus Agony
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A new challenger has appeared!
NAME: grRAHHAWRrOHAOWArrrr COMPETING?: Yes CLASS: Bear APPEARANCE: Big, furry, and with giant teeth and claws. WEAPON-BASED POWER?: No ABILITIES: Being a goddamn Bear! NUMBER ONE ON THE THREATDOWN! ITEM SUBMISSION: Heavy Camping Flashlight - Taken from some campers that were eaten by the bear, this flashlight is large, heavy, and uses C batteries.
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Either you're dead or my watch has stopped. Last edited by POS Industries; 05-29-2007 at 04:51 AM. |
05-29-2007, 04:51 AM | #112 |
There is no Toph, only Melon Lord!
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Bear should win.
POS Industries (4:27:37 AM): done! Mesden (4:27:03 AM): ? POS Industries (4:27:48 AM): bear profile Mesden (4:27:11 AM): Heh Mesden (4:27:31 AM): =D Mesden (4:28:00 AM): I want the bear to win Mesden (4:28:00 AM): So bad POS Industries (4:28:46 AM): He might just do it Mesden (4:28:14 AM): Final battle Mesden (4:28:18 AM): Bear vs P-Bot Mesden (4:28:20 AM): "Growr?" Mesden (4:28:33 AM): "Target not a threat. Abort destruction sequence." Mesden (4:28:38 AM): Bear wins! POS Industries (4:29:18 AM): hehehehe Mesden (4:28:43 AM): "Graooowwrr?" Mesden (4:28:50 AM): "Yes, you can have some steak now" Mesden (4:28:54 AM): "Growr! ^^ " POS Industries (4:29:39 AM): Best ending ever! Mesden (4:29:05 AM): Keke POS Industries (4:31:03 AM): if that bear doesn't make this the best Avvy RP ever, I quit
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I can tell you're lying. Last edited by Mesden; 05-29-2007 at 04:56 AM. |
05-29-2007, 05:01 AM | #113 | |
Swallow and Roll Out!
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AWESOME.
*Pats the bear* *Gets horribly mauled* AAAUGH THE PAIN!
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05-29-2007, 05:07 AM | #114 |
Argus Agony
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I don't know what he means by that, honestly. Being smarter than the average bear isn't really that smart, of course.
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Either you're dead or my watch has stopped. |
05-29-2007, 05:16 AM | #115 |
hacks apart pandas.
Join Date: Sep 2004
Location: In Vitro
Posts: 273
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NAME: “The” Lumaes
COMPETING?: No, Lumaes’ temp agency has abandoned trying to place him in offices and has resorted to placing him in the most demeaning position possible. Hawking overpriced eatables and popcorn to slack-jawed yokels. CLASS: Impoverished Intellectual (Temp) APPEARANCE: Lumaes is a strange concoction of a creature. Obviously taking many style tips from the Grim Reaper himself, Lumaes is a cowled creature wrapped in inky shadows, which, like real shadows disappear almost completely in direct light. The ‘barely there’ composition of his body is contrasted severely by the very real and vaguely frightening hands and face. Lumaes’s head (for want of a better word) seems to be a faintly curved ivory disc on which is always emblazoned with some extreme expression reflecting his disastrously tenacious Perk. His skeletal hands almost seem carved with each bony joint marked with its own sigil. Hanging halfway between the face and the floor there is always a large, nutritious looking, acorn which can be seen clearly even when his body is at its darkest. Do not question the Acorn. This acorn however is currently absent, having been ‘submitted’ to the arena. Also, his ghostly mystique is somewhat compromised by the candy-stripe overalls and suspender supported food-tray he is forced to wear. WEAPON-BASED POWER?: Is wit a weapon? No! ABILITIES: Lumaes relies largely on his Witty Vernacular to bring down his opponents in a blinding display of scalding commentary. The Future is Now: In times of indecision Lumaes is capable of causing one, or both, of his hands to fall apart for him to read the knuckle bones in a display of primitive superstition. Eats, Shoots and Leaves: By stubbornly refusing to see the distinction between fiction and reality Lumaes is fully capable of exploiting word-plays, puns and pseudo-logic to influence the progression of events. Placed In A Box With Mystery Printed On The Lid: Lumaes is a riddle and, like all riddles, won’t go away until you can figure out just how he manages to bully his way into existence. (Full details of death trigger with GM) ITEM SUBMISSION: The ACOOOOOORRRRRNNNN (whooOOOOOoooOOOoo!): Having in one’s possession the ACORN (krak-krak BOOM!) robs the possessor of the ability to die. This grants no immunity to pain or suffering and in no way allows the user to heal in any way other than the natural. A man bit in half by a bear is still tragically hilarious. He didn’t choose to submit the acorn, it was taken from him by the stadium management until he earns enough to pay off his work uniform.
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Your beards forbid me to interpret that you are so. |
05-29-2007, 05:35 AM | #116 |
Everfree
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A Ridiculously Long Post that No One Needs to Read
And now, it's time for another session of The Kneumatic Pnight Makes a Ridiculously Long Post that No One Really Needs to Read (TKPMRLPNORNR)
(Now with helpful separated boxes so you can refer to things quickly!) (Separated Boxes: Now with more sodium!) (SWEET JESUS!) Seriously, though, you'll probably be better off if you just refer to the specific minions below, which will be helpfully labeled. [Edit]: Oh, POS, sorry for practically punishing you for okaying this idea. >> << [Edit II]: Re-edited for legibility reasons. KP Morgan (Prime) This will probably be entirely unnecessary since he won't be competing, and almost certainly won't be directly involved in anything else, either. Code:
Competing?: Why the hell do I bother having minions if I never get to use them? Class: Businessman, Wordsmith, Metascientist Appearance: Human male. 5'10", 145 lbs, long black hair, dark skin, grey eyes, and typically dressed in black and grey business attire and a long grey overcoat. Weapon-Based Powers?: Not Competing Abilities: The Proteus Device v. 3.0: It’s been, like, years now and I still won’t give this friggin’ thing up. It uses a specialized computer and a self-altering nanotech aether “lense” to alter a pre-defined input into an extrapolated output based on recorded formulae. It basically provides a materia-like object that can alter its abilities to any determinable output. Version 3.0 is powered by a tenerite-based aether induction unit. Its major downfall is any processing time necessary to analyze new phenomena, especially complex ones, and the charge-time necessary to accommodate particularly powerful outputs, due to a general lack of stored energy, since metaphysical power is provided by generator. EdenTech Industries: It’s big, it’s ancient, it comes with minions. And money. Logistics Are My Bitch: Logistics are my bitch. Recursive Pants: The pants what will not go away. M-Tech Knowledge: Short for Metaphysical Technology, which is a colorful name for advanced physics that also cannibalize sci-fi pseudoscience, videogame physics, and arcane mysticism for additional principles and methods of solving problems (four great tastes that taste great together). It’s something like magitech, except the reliance on the word ‘magic’ is abdicated in favor of giant words, impenetrably convoluted sentences, and gratuitous use of the word ‘quantum’. Also: tachyons. KP is a master of this crap. Of the Firstmen: KP Prime was made to fit in among the first men. As such he is remarkably hardy and strong by current standards, and has a deal of combat experience. He can also change his appearance slightly, though he’s confined to the same basic shape and size unless a great deal of time is involved. Nowadays, it’s mostly an interesting party trick. Minions: Through a prodigious bribe, KP earned the ability to enter his minions into the competition instead of himself. He can swap between using the SepT (The TTTTTTT is Totally not a Total Theft of [ubiquitous] Teleportation Technology) System, but this ability will not be used during the tournament. Pfft, Gone: KP occasionally gets bored, and leaves. There’s no logic behind it, he simply isn’t there anymore, and probably won’t be coming back any time soon. This device asserts the existence of whichever object to which it is ‘attuned’. Essentially, it makes the subject recursive, but not immortal. It grants an effective immunity to sudden nonexistence, because the universe reasserts the original existence. It can also be used to make already ‘recursive’ people unable to protect themselves, by reasserting a previously injured (and suddenly gone) existence in place of the newer, fresher one. To “attune” the SEAL System to a person, it must be touched to them and activated, after which it can be left anywhere within range to do its job. Minion Profiles ___________________________________________ Global Note: I can't switch between minions during any specific round of the tournament In an attempt to cover all the bases necessary, the minions range within the various levels of power, and go from downright silly, to cool, to vague attempts at badassery, for more serious situations. Also, I know it's a lot, but I would also like to make more for a few reasons. 1. I feel like I forgot someone. 2. Minions made intelligently could spice up a situation (particularly with DM input). 3. I get bored easily. Lastly: I'm mostly attached to Renée Revenu and Sparky, but I'm pretty flexible on most of the others if something comes up. Also: I have no idea which one to use in the first round. So, I'll pick that later. Any hints? No? Sadnow... Jane Doe Clone Code:
Class: Nutbag Appearance: See: avatar. That’s about the gist of it. Weapon-Based Power?: Well, nothing too necessary, I guess. But Wally Rogers: Rescue Dog is just too awesome to pass up, am I right? Abilities: Eat Anything: Jane Doe can (and will) eat anything without suffering severe problems. She can also eat more beforehand (to an absurd degree) and save it all up for later. No Continuity: Jane Doe can die just like any other person, but as soon as the subject segues or a new “scene” of any kind can be considered to have come about, Jane will have returned as if nothing had happened. She just doesn’t have the attention span to stay gone. Master Practitioner of the Ancient School of Just Hauling Off on a Motherfucker: Jane has mastered the School of Just Hauling Off on a Motherfucker, the most powerful martial combat style known to any sentient being. Airplane Sounds: Jane can make anyone eat anything by waving it around and making childish airplane and train noises. Mind reading: Jane can, occasionally, read minds, when she remembers. Though, doing so will usually result in her standing there, giggling about it like a madwoman. Hidden Talent: Gymnastics: So, she’s really good at gymnastics, right? I Love Animals!: Jane loves animals and animals love her. She may also occasionally turn them into monstrous sins against nature by touching them, but only by accident. Wally Rogers: The Rescue Dog: Wally Rogers is a super-intelligent rescue dog that Jane bought at one point. He’s cute, smart, and can sense impending danger. He also has the ability to manipulate simple machines and have people committed. No really. Code:
Class: Commander Appearance: Laura stands five and a half feet tall and has shortish brown hair. She wears standard EdenTech Industries trooper armor, consisting of a warm, knee length black coat, a reinforced black, metal breastplate with the EdenTech Industries logo, and full arm and leg shiny, black ceramic guards. Also: a black helmet with a clear bulletproof visor. Weapon-Based Power?: They’re pretty much the only capabilities of any true worth she has. Abilities: Grim Kitty Scythe: Pretty much her only legitimate means of attack. It’s really just a well-made scythe. Laura is quite effective with it. EdenTech Armor: The armor given to Laura by EdenTech Industries has integrated servos to increase her strength and agility and are resilient to incoming attacks, though obviously not impenetrable. An integrated device in the right fist allows Laura to punch someone so hard that they die and raise as a skeleton, under her control. Everybody Loves the Kit Kat: Seriously, how can you not love her? She's awesome! Whore Ray: Laura’s only personal weapon, it’s a magical ray that damages people, somewhat like the Banana Beam. It can also impregnate the target under obtuse circumstances. Not Whoring it Up: She’s totally not. Totally. Code:
Class: Soldier Appearance: Renée stands nearly six feet tall, with short blond hair and a strong build. She wears the same basic EdenTech Industries armor as Laura. Weapon-Based Power?: The Autocannon is her means of attacking and explodin’ shit. The armor because otherwise she’s just a girl with a gun. Abilities: Heavy Autocannon: Because the only thing better than a grenade launcher, is an oversized version with automatic fire. Comes with the following grenade types:
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Class: Engineer Appearance: Sparky is a blueish-purple Anthrosaur. He stands only five feet tall, and is very slender. He has three toes to a foot and three fingers to a hand, and wears simple grey pants, a white t-shirt, a lab coat, and a pair of auto-tinting goggles over his amber, cat-slit eyes. His head is covered in downy, blue feathers, and his digits end in talons. Weapon-Based Power?: His Crimson Spear is a defining characteristic, and his only real way to harm shit that isn’t some kind of machine, Abilities: World’s Best Engineer: Maybe not technically, but he’s also learned the joys of being an egomaniac. Crimson Spear: Formerly an ordinary spear with a chronoractive head, Sparky has since modified to use the chronoreactive head as a focus for emitting a cone of temporal flux, that significantly reduces temporal progression in a twenty foot long cone with a ten foot diameter. It is also made of reinforced metal and acts as a very good spear. Sparky is not unskilled in its use. Temporal Mechanic: Sparky is one of the highest experts in the field of temporal mechanics. Tools Are For Weak Monkey-Men: Tools are for weak monkey-men. Sparky will use his claws, dextrous fingers, and lord knows what else to repair, disable, or otherwise screw with machines instead. He can go all the way up to removing rivets with his teeth if necessary. Stop Poking the Electrical Socket!: Sparky has been shocked one or two thousand too many times. He barely notices it anymore, which is not to say that it won’t damage him. It also tends to affect him in the head, particularly the short term memory. It also tends to affect him in the head, particularly the short term memory. Tougher than he Looks: Sparky may look like a skinny little nerd, and he, in fact, is. However, he takes punishment surprisingly well for his frame. This is partly due to being an Anthrosaur, partly for genetic and mechanical modifications made to him, and partly because he just keeps getting smacked around and getting back up. Code:
Class: Avatar of the Sun Appearance: Dymanthus is a revenant, complete with gaunt figure, long, stringy, white hair, and pale, papery skin. He wears a tattered breastplate and plain brown pants. He stands about five feet, eleven inches. His eyes are pure white. Weapon-Based Power?: His sword, mainly Abilities: Sword of Undying Light: Dymanthus fights with a sword of solid sunlight that he can conjure at will as long as he is in sunlight. It persists after the sunlight is gone, but he can’t create it, then. This sword is shaped as a somewhat large saber. It is especially effective against creatures of darkness. Vile Vitality: Dymanthus is undead. He has no vital organs nor is he subject to most attacks that target living physiology. He is tougher than normal, generally harder to take down, and his necromantically charged body increases his strength. Unleash the Power of the Sun: Dymanthus can, for short periods, bust out a clichéd aura of holy fire. While in this form, Dymanthus becomes resistant to evil powers, and is more tough, strong, and fast. He can also fly, solely because what’s a fire-like aura if you can’t? The aura also damages undead (but not him, by virtue of... shit, I don’t know... superhero physics?). It is also not actually fire. Paladin’s Grace: Dymanthus is healed by holy magic due to his connection with holy power. Also, he may use the paladin standby of “Lay on Hands” to help others convalesce. Code:
Class: Avatar of Willpower, Godslayer Appearance: Xaichel is on the thin side, but muscled and over six feet tall. He has dark, scarred skin, brown hair, and bright green eyes. He wears jeans and a t-shirt as a sort of nod to his old life, but is also swathed in stark black chains. His left hand is utterly destroyed, leaving only a twisted, two-fingered claw of fused flesh and metal. All along Xaichel’s body are arcane symbols stitched in metal thread. An unarticulated cold iron gauntlet is locked around his right hand. Weapon-Based Power?: Yes, his chains and gauntlet. Abilities: Demonic Possession: Xaichel’s body was possessed by a powerful demon long in his past. He has since managed to overcome its influence (mostly) and keeps it under strict control. It is the source of most of Xaichel’s supernatural abilities and thus makes Xaichel less than happy with holy power. Adamant Chains: Broken chains of adamant, once used to bind Xaichel, are still wrapped around him. His combat style revolves almost entirely around using the demon’s magic to control them. They also provide a limited protection from physical attacks as they are astoundingly tough, but not bound tightly around him, so things can slip through. Cold Iron Gauntlet: Xaichel’s right hand is bound in a gauntlet that repels magical power. He can, if he is fast enough, use it to shield himself from magical attacks to some extent, but mostly it’s just used to hit shit. Symbols of Sealing: The arcane symbols sown into Xaichel’s flesh serve as a mono-directional restriction on the flow of metaphysical energy: specifically, they slow down its outward flow. Practically, it doesn’t provide him with any significant protection from magic, but it does keep his soul(s) where they’re supposed to be. Iron Ego: Xaichel’s only truly personal power is that his mind is inviolable and his willpower absolute. Darkbolt: Xaichel can loose blasts of what is, effectively unholy energy, from his left hand. It can have a corrupting influence on those who are struck repeatedly. Egomancy: Xaichel can turn the demon’s dark energy inwardly, to fortify and power his body, more easily than he can project it outwardly, so it has become his specialty. As such, he can effectively fortify himself with spells similar to the classic standbys of shield, shell, haste, and bravery. More specifically, he is incredibly strong and fast.
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FAILURE IS
LEARNING TO ACCEPT THOSE THINGS I CANNOT CHANGE Last edited by The Kneumatic Pnight; 05-29-2007 at 09:27 AM. |
05-29-2007, 05:55 AM | #117 | |
Zettai Hero
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Oh, so you're sending out minions for this one, considering the "win by default" smack'n I gave you last time! Though I must admit, "Airplane shake" will be the most deadly and lethal attack I have ever faced. Seriously. It's hard enough for me to NOT eat things people tell me not to eat, but with someone enticing me along with both Airplane AND Train noises?
For a recap: Quote:
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Pyrosnine.blogspot.com: An experimental blog of writing. Updated possibly daily. Possibly. A fair chance. Current Works for reading: War Between them, Karma Police. PyrosNine: Weirdo Magnet Extraordinaire! Last edited by PyrosNine; 05-29-2007 at 06:08 AM. |
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05-29-2007, 07:39 AM | #118 |
Everfree
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I ran out of words on the previous one for an edit, but I got confirmation from someone and so...
Minion Profiles (Continued) Raven Rhiyawing Code:
Class: !!!!! I don’t know, some type of magic-user. Appearance: GUESS WHAT?! Picture of Normal Raven Raven’s draconic form is totally white, with glowy blue stuff emanating from deep within. She has pupiless eyes, of which also glows with glowy blue stuff. Joy Manifest – Current picture unable to be scanned onto the computer (Damn you scanner!) loses the head wings, white wings become large, white flowing waves of light, clothing changes to a long, flowing white dress. Joy Incarnate - ???? (super secret powah!) Weapon-Based Power?: No Abilities: Normal Form Confused Angel: Raven requires no sustenance – provided she feeds off the ambient emotion of others. Kinda likes the taste of Joy a lot though. Divine Magic: Raven Rhiyawing is capable of casting an array of divine magic to heal and empower herself and others. She is also particularly adept at wielding divine reverse chaos magic, which twists and breaks the fabric of reality in particularly favorable (if still damaging to evildoers) ways. Heightened Abilities: Raven is stronger and more durable than any mere mortal. She’s not the most agile person, but her white magic can make up for that. Dear God, My Eyes!: Looking rather like a color inverted version of Rhiya, Raven is incredibly difficult to look directly at without eye strain. This acts as a sort of shielding against people aiming attacks at her. Dragon Form: An aspect granted to her by the Mighty Shin Fenceryuu (all hail the reverse-dragon god), Raven can take the form of a winged dragonblood-person composed entirely out of Reverse chaos Diamond – elemental reverse chaos compacted so much it has crystallized. Oddly, taking on this form tends to endow Raven with a great deal of energy, which tends to make her wild and hyperactive. In this form, she is nearly impossible to catch. Reverse Chaos Breath: A relatively useful ability that Raven often uses, the reverse chaos breath is a line of divinely endowed reverse chaos. It tends to warp people in helpful, but bizarre ways. It can also prove fairly damaging against creatures of darkness. Joy Manifest: A form never seen before. Joy only manifests when Raven gets so giddy that she transforms into a hyperactive hugging machine. Raven does not have control over Joy Manifest. She is at the mercy of her emotions, and acts on instinct alone. Aura of Joy: The very air around Raven sparkles with concentrated Joy. Colors seem brighter, emotions stronger, and fires hotter. The field empowers those within it whom Raven favors, and even rejects most harmful spells and incoming missile attacks. Voice of Joy: Joy speaks in a Bold Blue Color that tends to destroy ones will to cause harm and stun evil beings. Sometimes, when normal Raven is giddy enough, the Voice of Joy can spill out (albeit, mostly in squeals). Joy Incarnate: ???? This form has yet to come out, and nobody should really know about it… even me… General Abilities Regeneration: Raven is filled with such holy magic that she regenerates from wounds at a great pace. She’s not immortal, but she heals quickly enough that it takes a great deal to bring her down. This ability becomes more powerful the happier she is. RJS: a little thermometer can be seen whizzing around Raven’s head in all her forms. Abbreviated from the name “Raven’s Jubilaceousnessecity Scale” it measures her Joy scale very accurately. However, it only seems to go to 100. Raven is oblivious to the existence of the RFS, and it doesn’t impede any of her actions. RJS: 0 – Normal 1-10 – Content 11-20 – Pleased 21-30 – Amused 31-40 – Happy 41-50 – Very Pleased 51-60 – Very Amused 61-70 – Jubilant 71-80 – Extatic 81-90 – Giddy 91-100 – Super Happy 100+ - SQUEE!!
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FAILURE IS
LEARNING TO ACCEPT THOSE THINGS I CANNOT CHANGE Last edited by The Kneumatic Pnight; 05-29-2007 at 07:44 AM. |
05-29-2007, 08:13 AM | #119 |
Don't Hate Me 'Cause I'm Moe
Join Date: Oct 2004
Location: Harmonial Sanctum
Posts: 6,798
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That's not your average bear, though. I remember this one time when the bastard stole my mech. I tried to stop him, but he has this really foul breath. Smelled like he'd been eatin' Seakings or something.
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05-29-2007, 08:50 AM | #120 |
Ara ara!
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Well, I have finally put together a character profile. Slight complications from the fact we've got another Avvy RP still running, but it should all work out hopefully.
I settled on an item I was thinking of adding to Arhra's inventory when the current Avvy RP finishes. It was either that or forcing people to dress up as schoolgirls. On the 'other useless powers' under Ability Theft, I only mention them because it was a joke at the beginning of the fourth Avvy RP that all the monsters she'd tracked down in the time between RP's had useless powers. Arhra, after much effort, summoned a hard boiled egg as 'proof' the powers weren't useless. They are too inefficient to use in battle and generally don't have a useful effect. NAME: Arhra COMPETING?: Yes CLASS: Union Jack! APPEARANCE: Arhra's very happy with her current form - disgustingly healthy and damn good looking to boot. She has even managed to do away with some of the lack of stature that so frustrated her, as part of a pact with unspeakable forces that dwell beyond the ordered stars. Arhra has pale skin with a vibrant tone to it, practically glowing from within. Arhra's crimson eyes are bright, the dominant feature of her face, framed by black hair that she made grow dramatically long and billowy and has not yet gotten around to trimming. For attire, Arhra's opted for simplicity, dressed in deep blue. She wears a long tunic-like shirt with voluminous sleeves, partially marked with a pleasant diamond pattern in white and tied together with a white sash. In the lower half department, she has baggy pants that almost look like a dress when she's not moving too quickly. The getup looks more restrictive than it is. WEAPON-BASED POWER?: No. ABILITIES: Arhra's powers and strength vary from incarnation to incarnation. Her current form is probably as strong as she's ever been while not hanging out in Ominious Rings of Land. This has added to her paranoia that the universe is setting her up for a fall. Energy Drain: Arhra can siphon off energy through physical contact. This has the benefit of weakening her enemy and slightly strengthening her. It also makes her resilient to most energy attacks, possibly negating them entirely if she's aware of it and can position to absorb it. The sheer amount of power she's drained has made her physically very formidable. Ability Theft Arhra also found she can gain some attributes of enemies she uses her draining touch on. This generally applies only to abilities inherent to the creature and is most likely to be accquired if she actually kills via draining. Here's a list of powers she's accquired: Useful: rapid healing, fire breathing, an activatable fiery aura, extremely enhanced strength, ice based attack (a sort of wave of ice that tends to shatter a few seconds later), entrancing song Weird: can transfer petrification to others, can animate snow and ice in a sort of shell around her, ink cloud Useless: Easy hair care, summoning a hard boiled egg, other useless powers Chaos Magic: Chaos magic works by focusing power towards a desired goal. It is unpredictable in how exactly it will fulfill the demanded effect and can have dangerous side effects. If the spell slips out of the user's control or is beyond the user's power, it will tend to create a partial fulfillment or a warped interpretation. Arhra's general spell use is to have a single word trigger to focus the spell (Like 'Light!' might fill an area with fireflies, set a tree on fire or create a lamp). The guides to the stability of an effect are how much effort has been put behind it and the complexity of the effect. Explosive Reincarnation: Largely self explanatory, Arhra possesses the power of rejuvenation. With a large blast radius, no less. The new form varies although its generally a humanoid and is highly susceptable to outside interference. Reincarnating leaves Arhra weakened and it becomes unstable after it's been used once, having a host of nasty and potentially fatal side effects. She would be be eliminated from the contest if this ability triggers. Shapechange: A creature as fickle as Arhra tends to grow weary of maintaining the same form after a while. A sign of just how fickle is that the number of times Arhra has made any use of it can be counted upon the fingers of one tomato. It can only periodically be used and involves Arhra's emotional and physical state at the time. Comprehension: Subcontracted out to Arhra by Cheshire Thief, this is the ability to understand the meaning of what people are saying. Is amazing. However, to activate it's power Arhra must shout "COMPREHENDS!" ITEM SUBMISSION: The Sundered Heart of Chaos: This artifact fell into Arhra's hands during the events of the fourth Avatar RP. It is a dark gem, a deep crack running through it and opaline fires mouldering dimly in its depths. Though the Herald of the End Times is no more and their power has dissipated, the broken Heart of Chaos can still be coaxed into producing the occaisional miracle. Once per battle, the Sundered Heart of Chaos may be called upon to fulfill one demand of its wielder. The outcome of use of the Heart should be determined upon by the GM. Effects that are deemed too powerful should backfire or only be partially fulfilled.
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This post is a good source of Ara ara, ufufu.* *These statements have not been evaluated by the Food and Drug Administration. This post is not intended to diagnose, treat, cure or prevent any disease. Last edited by Arhra; 06-03-2007 at 09:31 PM. |
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