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Unread 05-13-2010, 09:58 PM   #111
Julford Hajime
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Quote:
Originally Posted by NonCon View Post
Darren and I just finished recording the next ep and fuck you fuck you fuck you fuck you fuck you fuck you fuck you FUCK YOU.

That GODDAMN FUCKING PUZZLE. FFFFFFFFFFFFFFFUCK.
Man, I knew I forgot to warn you about something!

But yeah, that seems to be the typical reaction to that puzzle. It was my reaction back in... '97? '98? I'unno, whenever I bought the game, and it was my brothers reaction two years later when he tried the game out.
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Unread 05-14-2010, 03:11 AM   #112
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NonCon and Darren Play Professor Layton or Some Shit

Wherein I'm a jerk to my little brother hahaha~
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Unread 05-14-2010, 04:32 AM   #113
Julford Hajime
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Quote:
Originally Posted by Noncon in the video
Of course, the people watching this are kind of jerks, so maybe they're getting a laugh at our suffering.
Yeah. I totally am :P

Also, SISSY. You looked up the solution instead of spending two hours toiling constantly at the puzzle as it slowly destroyed your mind. You didn't let the puzzle toy with you, move after agonizing move, as you regretted ever daring the world's toughest puzzle.Not that I'm bitter.

EDIT: And for the record, Lizard Blow is incredibly useful. Why? "Endgame is 90% dragon"

ONE MORE THING EDIT: You're going to need these directions in the next video. You will know when the time is right:
-Walk up until you hit a wall (the screen doesn't move)
-Take 3 steps left or right
-Go up until you hit another wall
-Take again three steps to the right or left (other side as before)
-Up

Last edited by Julford Hajime; 05-14-2010 at 04:53 AM.
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Unread 05-14-2010, 07:49 AM   #114
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I don't know how you could confuse the mountain full of dragons for anything but the dragon dungeon.

I remember solving that puzzle way before my family even had a computer. Let alone internet access.
It's not like I didn't look it up somewhere, though. Because that's pretty much the correct solution.
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Unread 05-17-2010, 10:22 PM   #115
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WHAT

Unfortunately Darren wasn't there for the whole thing, but... something went horribly horribly wrong and you all owe me some sort of explanation.
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Unread 05-18-2010, 06:44 AM   #116
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I'm not sure what I'm explaining for, but here's a shot.

You're using a US ROM, and all copies of the US game have glitches that screw up the game graphically but don't technically affect gameplay (Hey, you don't NEED to see the screen to play!). Anywho, it's why parts of equipment names stay if you equip something with a shorter name (For example, changing from Steel Sword to Aqua Whip would display Aqua Whiprd) and why certain rooms are all glitchy. Also, why the Gratze Kingdom got renamed the '3y kingdom. And a few other things like the level 0 glitch (DON'T DO IT), and broken items, and other things I forgot.

Why does it do this? I dunno. My understanding is that the original Jap game AND the European releases all work fine, and there are no graphical glitches like that. They just REALLY screwed something up when they ported the game to the US.

If it makes you feel any better, the physical cartridges are all like that, too. That's why I knew you'd need the help getting through the one room :P

ONE MORE THING! (Dammit I'm gonna have to change my avatar if I keep saying that): You haven't reached the ultra-super-special-awesome part yet. You haven't actually gotten Dual Blade :P

Last edited by Julford Hajime; 05-18-2010 at 02:22 PM. Reason: Wow, typoes. That's what I get for being up before 9AM
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Unread 05-18-2010, 01:11 PM   #117
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Maybe you should've started the game with a European rom.
Mostly to pretend everyone speaks with a British accent. But also to WHAT THE FUCK!? THEY SOLD THIS GAME LIKE THAT IN THE US?

On the upside: The game's already heading towards the better. It'll probably be over soon. They can't throw in another filler dungeon, right? I played the game at least four or five times and I keep forgetting all the filler dungeons.

The ending is nothing I would've expected in an SNES game when I was a kid.
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Unread 05-20-2010, 06:47 PM   #118
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Okay, a bit longer episode. It's uploading now, and should be watchable in a few hours, but I thought I would post now because it's starting to look like either the next episode or the one after will be the final episode. As such, I have some questions.

Question One: How long is Doom Island?

Question Two: Is Doom Island the final dungeon?

Question Three: If the answer to question two is yes, do you guys want the next episode to be a marathon of Doom Island, finishing the rest of the game in a single sitting?

Also, any other ideas on stuff I should do for the final episode would be welcomed.
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Unread 05-20-2010, 06:54 PM   #119
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I'll have to see the episode first to know exactly how close you are (Or you can just say what the last couple things you did/saw were), but I can still answer your questions.

1. Doom Island is really short. There are no puzzles, no monsters roaming about, and the only off-beat paths lead to treasure chests with items like Miracles in them (Actually, I think they're the ONLY thing in the chests)

2. Yes.

3. This one depends on how close you actually are. There is a "Point of no return" before you even enter the island, and as I said it's rather short. If you're really REALLY close, then yeah, go for it. If you still haven't finished the three short (I said five minutes before, but hey hyperbole) dungeons between the tank and Doom Island, though... Aw fuck it go for it. There's really VERY little left.
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Unread 05-20-2010, 06:55 PM   #120
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I'm just beyond the point of no return, I think. I'm actually on the island, and just saw THE BEST THING EVER. We stopped recording the moment we were on the island.

EDIT: Actually, since this will be my first actually completed LP, and I seem to have gotten into a groove where I update regularly instead of once every two months, is there any game you guys would want me to do next? Anyone who suggests Pokemon dies horribly.
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