12-09-2010, 08:08 PM | #131 |
Cinderella
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Elves are pricks and Galka are mysterious. Let em be other people. We be betta.
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Time to bust out the glow sticks! |
12-09-2010, 08:49 PM | #132 |
For the right price...
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And then there were heals.
Name: Fie Alaect (Fye All-ay-Ect) Age: 8 Race: Tarut Gender: Male Class: White Mage Background: Fie originally wanted to be a black mage, and ultimately hoped to rise into prowess as a famed battlemage in defense of his home country. But alas, it was not meant to be, for during the academy initiation trials it was discovered that Fie has the peculiar luck associated with the kind of people who destroy ancient academy heirlooms just by brushing up against them. Needless to say, he quickly received the boot and was shipped over to the white mages academy, presumably to keep him out of trouble. Appearance: Fie still wears the large, pointed, broad-brimmed hat associated with black mages, but due to his actual profession, his is a plain white affair with red notches in the brim, to match his robes. Short for a male tarut, he often finds it hard to find proper clothing, and therefore hems off most of his own garments himself, adding small embellishments to them as he goes. His current robe has crescent moons sewn into each of the red spikes of the pattern so common to white mages. His red hair and blue eyes only serve to further destroy any sort of color coordination his outfit might have once had. He doesn't particularly mind, but I wouldn't point it out if I were you. Quote: "Wait wait wait, just a white mage?" Traits: Artisan Walking Disaster Stats HP: 20 MP: 32 Accuracy: 5 Evasion: 7 ARM: 1 M.ARM: 5 Strength: 1 (+0 Rating) Vitality: 3 (+1 Rating) Dexterity: 3 (+1 Rating) Intelligence: 12 (+4 Rating) Charisma: 11 (+3 Rating) Job Abilities: Ability 1: Divine Seal (Am I right in assuming that by "passive", you mean this now basically works like Devotion, but for heals?) Ability 2: Devotion Equipment: Right Hand: Tier 1 Staff Left Hand: Armor: Cotton Robe Accessory: Items Craftsman's Tools (Tailoring) Old Burned Magical Text (Costless sentimental/heirloom type item. Grants no bonus, etc., purely flavor. Unreadable, mostly charred.) Gil: 100 Skills: Healing: 3 Language: Ancient, Galkan, Tarutaru, Common Lore (History): 2 Lore (Monsters): 2 Synthesis (Tailoring): 4 Freebies: Stealth: 1 Weapon: Staves 5 Armor: Light 5 Spells: Cure I (5 MP) Target: Single Type: Recovery Reflectable: Yes Small, glittering particles of light twinkle down upon the target, filling their lungs and bathing their wounds in white. Cure I restores (INT x 2) + 1d6 points of HP to any conscious target. Aero (3 MP) Target: Single Type: Elemental (Wind) Reflectable: Yes Gale-force winds slam into the target, the first of a very unique set of offensive White Magic spells. Aero inflicts (INT x 2) + 1d6 points of Wind damage to the target.
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Gone. |
12-09-2010, 09:13 PM | #133 |
Just sleeping
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You forgot your free sneaking, but otherwise it's all right. +1 Stealth is all you need under Freebies. Also, I'm the oldest. Bow to my age and wisdom.
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Be T-Rexcellent to each other, tako.
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12-09-2010, 11:05 PM | #134 |
Shyguy
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High five for the red-haired, blue-eyed Tarut club.
E: Also, the only days I can't post would be Christmas Eve and New Year's. Everything else is shiny.
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It's such a funny story, really... Last edited by Riin Whitewind; 12-09-2010 at 11:08 PM. |
12-10-2010, 01:17 AM | #135 |
DA-DA-DA-DAA DAA DAA DA DA-DAAAAAA!
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I should be relatively good to go whenever. I might be slow from time to time because of finals and Chrismas, but I'm not going away on vacation or anything.
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12-10-2010, 01:26 AM | #136 |
For the right price...
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High five indeed. I'm also in the still-have-walking-disaster club, because that just looks way too fun to pass up, even if I will probably get switched out of IHMN's group by default.
Thanks, phil_, got the change made. Also, I'm pretty much game to go whenever. I've got a major final or two on Monday, but aside from that I've got a little leeway to goof around.
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Gone. |
12-10-2010, 03:40 AM | #137 |
So Dreamy
Join Date: Apr 2005
Location: Someplace magical
Posts: 6,863
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I'm on vacation from tomorrow (Dec 10) to Dec 12 or 13, but I'll have limited internet access so I'll at least be able to view the forums and post text (but no images) during that time.
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Yoo Hoo! |
12-10-2010, 08:43 AM | #138 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Okay, weekend! I've still got stuff to do, but I'm hoping I can role-play a little, at least.
I was gonna ask how much min-maxing is permissible and/or wise, but the stats I was planning on look exactly like McTahr's, so if those're allright, I'm assuming mine are as well. Hey, Krylo... What would be required for my character to gain access to summoning magic? Edit: And the book is ambigous: When putting points into language, does each point give me access to a new language? Or does each language count as a separate language skill? I think it's the former, but I'm not sure. Last edited by Geminex; 12-10-2010 at 09:04 AM. |
12-10-2010, 09:05 AM | #139 | |
Shyguy
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From the opening post:
Quote:
For languages, each point gets you a new language.
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It's such a funny story, really... Last edited by Riin Whitewind; 12-10-2010 at 09:06 AM. Reason: Response to above edits |
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12-10-2010, 09:12 AM | #140 | |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Yeah, I read that, otherwise I wouldn't be asking. I'm playing a red mage, standard rules are white mages only. Thanks, though!
What he wrote is kinda vague, though. Particularly the bit about 'not promising anything'. I'd certainly be willing to work for it, but before I start putting points into esper lore, I wanna know if he's willing to let a red mage achieve gain access to summoning magic at all. Plus, 'meeting and impressing an esper' would probably only be enough to let me summon that esper. I'm curious what it would take to gain access to summoning magic at all, what kinds of quests, of trials, what I'd have to sacrifice. Cause I'm sure that there'd be some sort of sacrifice. Edit: As for the languages, yeah, that's what I thought. But what about this bit: Quote:
It seems kinda weird that, as I learn more languages, I also get better at the ones I know. Particularly if I have 4 or 5 points in the skill, it'd get quite powerful, since by investing another point I'll not only become pretty proficient in a new language, but also more proficient in the ones I already know. I mean, if that's the way it is, I'm happy. It just seemed strange. Last edited by Geminex; 12-10-2010 at 09:24 AM. |
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