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Unread 02-05-2011, 08:33 PM   #141
Overcast
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Overcast bakes the most delicious cookies you've ever tasted. Overcast bakes the most delicious cookies you've ever tasted. Overcast bakes the most delicious cookies you've ever tasted. Overcast bakes the most delicious cookies you've ever tasted. Overcast bakes the most delicious cookies you've ever tasted. Overcast bakes the most delicious cookies you've ever tasted.
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Docus needs to burn that tree. The fate of the world depends on it.
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Unread 02-05-2011, 08:34 PM   #142
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You just want a pre-cooked meal for convenience.
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Unread 02-05-2011, 08:35 PM   #143
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Overcast bakes the most delicious cookies you've ever tasted. Overcast bakes the most delicious cookies you've ever tasted. Overcast bakes the most delicious cookies you've ever tasted. Overcast bakes the most delicious cookies you've ever tasted. Overcast bakes the most delicious cookies you've ever tasted. Overcast bakes the most delicious cookies you've ever tasted.
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Hey they have honey in there, it would be delicious for everyone.
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Unread 02-05-2011, 08:39 PM   #144
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Quote:
Why would you? Are you surrounded? Are you trying to leave battle entirely and lose pursuit?
We want to move a medium distance, away from the hive. If possible, we'd like to do so without getting attacked. I wasn't sure if we needed rolls for that, but I thought I'd make sure, cause if we did, and we tried to move anyway and we failed those rolls, we'd be in paaaaain.
And you'd enjoy that, wouldn't you?

As for the rest, fair enough. I'm only asking about the size of the hive because killer bees are pretty large, so there'd be a fairly limited number of them in a hive. But that's overthinking things, isn't it?

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Would setting your house on fire while you are in it kill you?
If my house was made of wood and paper, and crowded with people, with only a few exits and I was weak to fire... I think quite a few people would die. But I get your point.
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Unread 02-05-2011, 08:45 PM   #145
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Krylo: I was unaware that Spell Effect was a freebie on staves when I went into character creation. Given the nature of it, I would have chosen Aero simply for less confusing crits and free nookin', but is it something I should wait until after combat is over to decide purely for fairness?
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Unread 02-05-2011, 11:51 PM   #146
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I have decided that Arden hates Zombies more than walls and have/am editting my post to that effect.

Basically, Arden is kicking the Zombie instead of the wall!

Nothing else changes.
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Unread 02-05-2011, 11:58 PM   #147
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Okay, what will happen is this:
Either, the bees respawn automatically, from the hive, or the hive just justifies bees' inherent 'call for help' ability. In either case, however tempting it is for the mages to run for their very puny lives, running away now would result in us doing next to no damage this turn. That's reeeeeally not good. Because either the hive just spawns some extras, and we're facing 6 (presumably) next round, or they all use call for help, and we're facing 8. Either situation would actually probably suffice to overwhelm us in the long run.

Basically, if Krylo says yes to McTahr, then the mages attack and kill a bee each. Jade gets over here to help us, Vera goes over th the Fresk and keeps the dingo busy and stops it from mauling our prize. Argath spends the round looking after his shaft. Maybe he can also grab his spear. Prasad fires on one of the bees, Caspin gets over here as fast as he can.

Afterwards, we'll see what we do. Depending on how fast the bees spawn, we either keep killing bees or set the hive on fire. Maybe we stand and fight, maybe we retreat. For now, we're just getting into positon and reducing their forces by as much as we can.

I'm not actually gonna write this out because it's so late that it's early. Goodnight.

Edit:
Also, fun limit break combo:
Group 5 (all allies)
Attack (physical) 3
Element 1
Revenge 6
Elemental mastery 2
Pretty good healing, any you've got 3 points left over.

Last edited by Geminex; 02-06-2011 at 12:04 AM.
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Unread 02-06-2011, 01:30 AM   #148
Krylo
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Default It's like his master said: Sometimes white mages gotta run.

Quote:
Originally Posted by Geminex View Post
Okay, what will happen is this:
Either, the bees respawn automatically, from the hive, or the hive just justifies bees' inherent 'call for help' ability. In either case, however tempting it is for the mages to run for their very puny lives, running away now would result in us doing next to no damage this turn. That's reeeeeally not good. Because either the hive just spawns some extras, and we're facing 6 (presumably) next round, or they all use call for help, and we're facing 8. Either situation would actually probably suffice to overwhelm us in the long run.

Basically, if Krylo says yes to McTahr, then the mages attack and kill a bee each. Jade gets over here to help us, Vera goes over th the Fresk and keeps the dingo busy and stops it from mauling our prize. Argath spends the round looking after his shaft. Maybe he can also grab his spear. Prasad fires on one of the bees, Caspin gets over here as fast as he can.

Afterwards, we'll see what we do. Depending on how fast the bees spawn, we either keep killing bees or set the hive on fire. Maybe we stand and fight, maybe we retreat. For now, we're just getting into positon and reducing their forces by as much as we can.

I'm not actually gonna write this out because it's so late that it's early. Goodnight.

Edit:
Also, fun limit break combo:
Group 5 (all allies)
Attack (physical) 3
Element 1
Revenge 6
Elemental mastery 2
Pretty good healing, any you've got 3 points left over.
Now that I've taken a nap and am less grumpy: You realize that your white mage has 8 hit points?

And that he's the only character in your group with the healing skill?

And that if he gets attacked once he has a chance of going down... twice is almost definite?

And that if he goes down your entire group is fucked?

That said: Yeah, you can have aero in your staff, Tahr.
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Unread 02-06-2011, 01:50 AM   #149
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Okay, since Gem is gone...

Have Docus and Fie run to short range of Jade. Jade and Prasad should target Dingo 5 to make sure the bastard doesn't kill the Udrafresk, and Vera can do whatever.

Is that okay?
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Unread 02-06-2011, 02:29 AM   #150
Krylo
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Default Fie is the only one who maybe has an excuse.

I'm just going to give you guys an extra day because otherwise I will be controlling half/over half of your team. And I don't want to.

But I'm going to go ahead and implement this rule on this

Quote:
Originally Posted by Descriptive Attacks
Combat in the FFRPG is fast-paced and furious, often pitting the heroes against near-impossible odds. The players will need to think quick and stay on their toes.

A player who, on their turn, simply says “I attack” and rolls the dice is a character without strategy, and an attack without an attempt at description will impose a -2 penalty on the roll.

Sometimes, a player may wish to make highly cinematic attacks, and such actions are to be rewarded for their creativity and resourcefulness as opposed to reducing the overall effectiveness of the attack. A character who spends a round climbing up the metal arrows imbedded in a massive dragon to reach a vital point (then attacking on the following round), should receive a bonus to their attack rolls at the very least. A character who runs plunges their Indestructible blade into molten lava before striking should receive a significant additional Fire damage bonus, and so on. Similarly inspired GMs should be able to come up with other appropriate rewards.
Not posting anything up at all is a lot like not posting any description. Everyone who hasn't gotten to me with their combat orders is getting -2 on attack/damage rolls this round. (So... Argath, Caspin, and POS/Vera [IM] are ok, everyone else isn't).

-2 isn't much of a penalty, and I know some of you have a hard time posting... but I don't want to end up playing entire combat rounds for you guys.

Edit: The alternative to this was letting Drac decide your entire round, and no one wants that. It's Drac, for god sake.

Edit 2: Seeming as there seems to be some confusion as to where people are:



That is as of the end of the last round. Not taking into account Argath/Caspin's movement that they got in on time for this round.
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Last edited by Krylo; 02-06-2011 at 02:36 AM.
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