05-23-2010, 04:51 AM | #151 | |
The Straightest Shota
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Isn't my idea. It's on page 336 in the sidebar, "Similarly, many of the weapons listed here are available as combined arms weapons systems. A police-issue assault rifle may also feature a stunner— all built into the same weapon. For combined arms, simply add together the individual weapon component costs."
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Those are just assumptions though and PF would be final arbiter.
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05-23-2010, 05:04 AM | #152 | |
SOM3WH3R3
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Edit: Two things: Is anyone focusing on Demolitions? Cause I think I could. Also, how much Will should I be getting. I don't need it for any skills, but there's a lot of will tests that we'll be making, and I don't wanna get mentally screwed. I'm thinking of 20 points, and I'll get some extra when I go Ghost. Last edited by Geminex; 05-23-2010 at 06:48 AM. |
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05-23-2010, 06:40 AM | #153 |
☢!CAUTION!☢
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Which is a shame, because properly tooled they leave reapers in the dust.
Geminix said!: Can ranged weapons have an unlimited amount of mods (I'm thinking of a sniper rifle with smartlink, suppressor and silencer, does that work?) Yes. ... Within reason. While you technically can have conflicting weapon mods that do the same thing (Scope, Laser Sight, Smartlink), they won't stack in most cases. Also, I assume your supressor is integrated into your silencer so you don't end up with the "LONGGUN IS LONGGGGGGGG" effect. Aiming affects the weapon you aimed. Dual weilding is pretty awesome in this game, and some people go so far as to make an octa-weilding octomorph with eight heavy pistols and that just makes logic cry blood. No need to make it disproportionately more awesome. Edit: Why I was so concerned about sniper rifles is mainly because, go take a look at their AP. Then consider that 'really tough' things tend to have an armor between 16 and 25, like Daniel. ARs have an AP of a modest -6, while SRs jump the shark and go straight to -12, double or more what every other kinetic weapon has. Make one a railgun and give it AP and you're looking at something that does 2d10+10 at -20, and effectively ignores all forms of armor. (HEAP Missiles are a mere -8. A MONOFILAMENT SWORD is -4.) On autofire that becomes 3d10+20 at -20, allowing me to hit "The toughest man in the universe" for an average of 34 damage or so past his armor before we factor in just how well I shot him. Meanwhile, if I shot him with a plasma rifle (-8, 3d10+12), I'd do on average 13 or so damage, not even a wound. Except the RSR can do it from 3 miles away, and the plasma rifle about 20 feet. This is the same gun that can only fire three times before overheating because guns that fire more than three times are for wusses. It's not even semi-auto, which makes me think that it's STILL grossly underpowered. They weren't just good, they outclassed everything else by whole orders of magnitude in their previous state, and are still probably the best weapon in the game under this one.
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"Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic." -from The Sayings of Muad'Dib by the Princess Irulan Last edited by PhoenixFlame; 05-23-2010 at 06:58 AM. |
05-23-2010, 06:46 AM | #154 | ||
SOM3WH3R3
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And oh god, Octomorph, 4 rail sniper rifles (with underslung seeker missile launchers), maxed kinetic weapons skill, AP ammo, heaviest possible armor, high Fray. Good for nothing but combat, but it could take on a heavy tank. Hell, it could probably take on a battleship, even without automatic fire. |
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05-23-2010, 07:02 AM | #155 | |
☢!CAUTION!☢
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Like real dual weilding, you aim and fire one weapon at a time. Unless you're a crazy person who uses smartlinked weapons and fires them both from his hud mounted reticules (So that's a bad example I guess), but you still have to aim them individually. Your brain doesn't get faster because you're carrying more guns. It'd be awesome if it did, though, or Octomorph dude'd be the smartest man in the universe. From personal experience though I can tell you that dual weilding heavy pistols is extremely effective to the point where it's not uncommon to kill people in one round with them.
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"Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic." -from The Sayings of Muad'Dib by the Princess Irulan Last edited by PhoenixFlame; 05-23-2010 at 07:04 AM. |
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05-23-2010, 07:17 AM | #156 | ||
SOM3WH3R3
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05-23-2010, 07:20 AM | #157 |
☢!CAUTION!☢
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Yes.
On that note, while I'm busy fixing things, I'm tempted to swap the SR and SMG's clip size, which would make the SMG actually useful as a niche weapon and not be grossly overshadowed by pistols of all colors, but I want opinions on this before I do it as there are undoubtedly those who want to keep their 40-round belt-fed tack drivers for fear of missing their intended target the first 39 times and being afraid to spend one round reloading. Thoughts?
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"Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic." -from The Sayings of Muad'Dib by the Princess Irulan |
05-23-2010, 07:26 AM | #158 |
Ara ara!
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Veeeery preliminary character sheet. Not much more than a skill list right now. I'm still finalising my aptitudes so I've only got the points cost I'm thinking of spending in most skills.
Specialisation is for insects.
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This post is a good source of Ara ara, ufufu.* *These statements have not been evaluated by the Food and Drug Administration. This post is not intended to diagnose, treat, cure or prevent any disease. |
05-23-2010, 07:38 AM | #159 |
SOM3WH3R3
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I'd be cool with the ammo-switch. Now that you've removes burst and auto, we probably won't be needing 40 rounds anyway. I mean, if you're firing at 2 bullets per action phase, with a speed of 2, you're still only using 4 ammo per turn. Meaning that you could pretty much keep up 5 rounds' worth of constant fire. And I have a feeling that after 20 sniper rounds, enemies are gonna want to lie low for a while, with sufficient time to reload.
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05-23-2010, 10:24 AM | #160 | |
Moves Like Jagger, Kupo!
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Though it is still very tempting.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
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