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02-13-2011, 03:32 PM | #171 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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Why would Argath give up that nifty vantage point that lets him get through her ARM for something as silly as teamwork?
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02-13-2011, 03:40 PM | #172 |
Cinderella
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Because he isn't good enough at ride to ride her like a mechanical bull and attack probably. EDIT: Though I meant that he can either keep her stunned or do that attack. So if he does attack this round then he is still going to be in on the plan.
Also if Docus and Fie plan to do this by next turn they need to start casting now, because casting is still a slow action, then they can activate it by the time the group begins their combat action.
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Time to bust out the glow sticks! Last edited by Overcast; 02-13-2011 at 03:44 PM. |
02-13-2011, 03:49 PM | #173 | |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Quote:
I'd kinda like to keep Argath on the Queen's back, cause he gets the extra damage from attacking while on there. But there's a variety of things he could do that contribute to teamwork. I think our challenge right now is to choreograph a suitably awesome series of events, and then to write those up well. For the writing up, we can either each write up our own bit, and then edit our posts so they mesh a little, or we can just write one big collaborative post on the edupad. I'd prefer the latter, but I don't mind, ultimately. Choreography, I kinda like the idea of aero being the medium by with the weapons get a fire affect, but the description I wrote does sound kinda silly. Any better ideas are welcome. As for the warriors, there's a couple of ways they could do their thing. Everyone just hitting the Queen probably wouldn't cut it, there has to be some sort of cohesion and unity here. I'm kinda thinking that Argath could start us off by skewering her with his spear and pinning her to the ground/a tree/her hive, and then having everyone go to work on her. Caspin and Vera stabbing at her abdomen, makinger her read up, giving Jade a clear attack at her neck, and Jade then maybe throttling her with her sword's scabbard to give Prasad a clear shot at her eyes. Does that sound dramatic enough? |
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02-13-2011, 03:53 PM | #174 |
Political Studies Student
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He really should have put some skill ranks into Ride.
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02-13-2011, 03:54 PM | #175 |
Cinderella
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Kinda, but she speaks Common apparently so I think that the battle plan for the melee group and the mages have to be separate or she is just going to do something to avoid it. Also, while Argath is probably going to hit some good damage on her innards I don't think he can pin her to anything because she still has that level 3 boss carapace.
I also imagine if he attacks this round he is going to get knocked off, but if he does the opposed DEX check he is going to stay on. Since the DEX check is him maintaining control of the ride.
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02-13-2011, 04:01 PM | #176 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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I think that, since this is our teamwork attack, we can take a bit of artistic license. We are literally entering Hero Mode here. Argath pinning her as part of the teamwork attack should be allright. I mean, we've already worked out what happens, gameplay-wise. Now we just need a good write-up. And since it's a write-up that's meant to be dramatic, I think we can ignore stuff like boss level in favor of being really fucking awesome. And come on, pinning a Queen Bee to her own hive while your teammates systematically mutilate her with flaming weapons totally fits the definition of 'awesome'.
And since it's a 7-person teamwork attack, I think it's fine if one person coordinates it. She's kinda still grappled by Argath, effectively stunned, so she really can't do anything to avoid it. Though wait a second, Krylo: If the mages join in the teamwork attack, can we still enact Operation Hivemurder this turn? Or do we have to wait until the mages' spells resolve next turn? I was kind of assuming the former, but I'm suddenly no longer certain. |
02-13-2011, 04:07 PM | #177 |
Cinderella
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This is why I was saying that you have to start casting now, you won't even have the barest semblance of a spell ready by the time Argath stabs the queen right now. Nor for any attack that will occur this round. You will be able at the start of next round, which will allow the team to hit with magic that turn, but not this one.
If Argath does attack this round she will no longer be stunned, he nulled her ability to attack or do anything last round so this round would be her recovery. And I am going to keep quoting this until you read it enough to understand what he is saying.
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02-13-2011, 04:26 PM | #178 | |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Ovie, you're probably right, but that doesn't mean I can't ask the question.
It doesn't matter hugely, ultimately we just have to hope Argath succeeds in his DEX check this turn. All my planning has been in regards to the round that we actually do the teamwork attack in. If the mages can somehow cast this turn, that'll be welcome, and we can do everything now. If they have to wait for their spells to resolve next turn, eh. We'll live. Argath will hopefully make his Dex check, and everyone can whale on the queen a bit more in an uncoordinated manner. Quote:
Edit: As for what was here before, we should probably not handle that publicly. I've resent it in PM, and I honestly hope we can work this out. Last edited by Geminex; 02-13-2011 at 04:32 PM. |
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02-13-2011, 04:33 PM | #179 |
Cinderella
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Just because I've refrained from outright insulting you doesn't mean I'm going to refrain from correcting you when I think you are wrong.
And in case that wasn't sarcasm, what I mean is every single time you try to justify something because it is magic or because it is cool you are contradicting that phrase that says it can be cool, but it also has to be realistic in a way. We can't just DO things because they are awesome, they have to make sense.
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02-13-2011, 04:41 PM | #180 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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I kinda doubt he can pin her to anything. She's rather large and carapace-y. Though I like the idea of each person setting up the next's attack. Not sure how well it would work with how uncoordinated your team is in general.
ALSO: I may require a dex roll to avoid taking minor fire damage, or some other added draw back, due to the fact that this is the first time you guys have actually worked as an honest to god team, and it is pretty powerful. Haven't decided on that yet.
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