01-12-2011, 10:09 AM | #181 |
Kawaii-ju
|
I found this on the other side of the hill past the theater at the end of a big patch of exposed dirt and stone.
__________________
Godzilla vs. Gamera (1994) |
01-12-2011, 01:08 PM | #182 |
Burn.
|
What texture pack are you running there Ryong?
__________________
"Only the fool wishes to go into battle to beat someone for the satisfaction of beating someone." -A Thousand Sons Rules. Read them, know them, love them. |
01-12-2011, 01:31 PM | #183 | |
Vigilo - Confido
|
He's running a customized Painterly pack.
__________________
Quote:
|
|
01-12-2011, 05:14 PM | #184 |
...Really?
Join Date: Jun 2007
Location: in Theory. Everything works here
Posts: 3,961
|
OI! the spawn Sells set up makes it where we spawn on the roof of the building
I would recommend fixing that.
__________________
I have a Pesterchum its DangerousDoc I am ether fading out of Time, Space, or Reality...Or Simply my Typewriter is running out of ink |
01-12-2011, 06:38 PM | #185 | |
si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
Posts: 4,470
|
Ok, I set up a new spawn in the middle of a lake where you shouldn't die when you spawn.
Also, I hid a mountain of SECRET TREASURE somewhere on the map, Good luck finding it!
__________________
Quote:
|
|
01-12-2011, 10:46 PM | #186 |
Sent to the cornfield
Join Date: Feb 2008
Location: A right and proper Nerd Cave
Posts: 2,460
|
You have to give us some kind of cryptic riddle or something. That's how it always works in the movies.
EDIT: Ness, some mods exist that allow you to manually connect two locations together via a warp. While allowing people to warp freely makes lag, if I wanted to make a sky island, could we connect a portal on the sky island to one on the ground directly below, thus making it so that the area you enter is already loaded and avoiding the lag problem? Its the only way aside from climbing waterfalls I can think of to make such a place accessible. Last edited by Pip Boy; 01-12-2011 at 10:52 PM. |
01-12-2011, 11:08 PM | #187 | |
si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
Posts: 4,470
|
__________________
Quote:
|
|
01-12-2011, 11:46 PM | #188 | |
Making it happen.
|
Ladders require an attached solid block (dirt, cobblestone, etc), which would defeat the point of it being a sky island.
__________________
Quote:
3DS Friend Code: 4441-8226-8387 |
|
01-13-2011, 12:49 AM | #189 |
...Really?
Join Date: Jun 2007
Location: in Theory. Everything works here
Posts: 3,961
|
I got Two solutions for you Pip
My Water elevators Or Boat elevator.
__________________
I have a Pesterchum its DangerousDoc I am ether fading out of Time, Space, or Reality...Or Simply my Typewriter is running out of ink |
01-13-2011, 01:11 AM | #190 |
Sent to the cornfield
Join Date: Feb 2008
Location: A right and proper Nerd Cave
Posts: 2,460
|
Alternatively, I could simply build my entire sky island underground.
Im not crazy. |
|
|