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View Poll Results: Should this proposition be implemented? - READ THE THREAD BEFORE VOTING! | |||
Yes, let's give it a shot. | 15 | 100.00% | |
No, let's not. | 0 | 0% | |
Voters: 15. You may not vote on this poll |
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05-30-2012, 04:18 PM | #11 |
Bitches love the crown
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I support this actually. Tremendously.
Biggest reason, people going Well this guy was scum these last games, lets get him! Or things like that. I believe the accounts should have their name changed however on a regular basis so that people don't start coming up with ideas for those accounts as well, but this could work really well. |
05-30-2012, 05:10 PM | #12 |
Not a Taco
Join Date: May 2005
Posts: 3,313
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I think if people start coming up with theories about the accounts being linked to always scum, they ought to just be GM killed.
Another strike against the accounts: What if someone's like, "I'm going to be out of town for a few days when the game starts, whether I'm scum or not."? It instantly reveals who they are, and I think that should be allowed to be discussed/noticed. Same with if someone vanishes from the rest of the forums for the exact same amount of time as one of the anonymous accounts.
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I did a lot of posting on here as a teenager, and I was pretty awful. Even after I learned, grew up, and came to be on the right side of a lot of important issues, I was still angry, abrasive, and generally increased the amount of hate in the world, in pretty unacceptable ways. On the off chance that someone is taking a trip down memory lane looking through those old threads, I wanted to devote my signature to say directly to you, I'm sorry. Thank you for letting me be better, NPF. |
05-30-2012, 05:13 PM | #13 |
Fact sphere is the most handsome
Join Date: Sep 2006
Posts: 1,108
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You will never remove all possibility of knowing who is potentially in control of an account, we don't have to solve every problem just the fact we can improve and remove other problems that already exist is a good enough reason to implement this.
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Orgies of country consuming violence |
05-30-2012, 06:46 PM | #14 |
Not a Taco
Join Date: May 2005
Posts: 3,313
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All I'm saying is, it shouldn't be against the rules to say, "X is probably Tom."
__________________
I did a lot of posting on here as a teenager, and I was pretty awful. Even after I learned, grew up, and came to be on the right side of a lot of important issues, I was still angry, abrasive, and generally increased the amount of hate in the world, in pretty unacceptable ways. On the off chance that someone is taking a trip down memory lane looking through those old threads, I wanted to devote my signature to say directly to you, I'm sorry. Thank you for letting me be better, NPF. |
05-30-2012, 07:30 PM | #15 | |||
Making it happen.
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But, if you're allowed to say X is Tom, or Y is Sally, you can have unpleasant situations like someone with vig powers demanding everybody reveal their real identities on pain of being targeted for a kill (and you know someone would do eventually, just to get an edge). Situations that would, again, defeat the entire point of the exercise. We could come up with a variety of scenarios and exceptions wherein it would be acceptable to declare someone's identity, but that would likely make it too complicated to be enjoyable in a game that already demands a lot of critical thinking and memory for detail. I'd prefer the rules be kept simple and easy to remember so that the players can focus on the game, which in this case means a blanket rule of No Declaring Identities. On a side note, another positive consequence to maintaining anonymity is that it allows players to switch up their playstyles and try something different, or more intelligent than what they used in their last game, without instantly being accused of having something to hide. Quote:
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3DS Friend Code: 4441-8226-8387 |
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05-30-2012, 07:59 PM | #16 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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This is an interesting idea, but it has pros and cons.
On the one hand, if we do this, people could no longer, say, just go after Nikose by default on day 1. On the other hand, if we do this, people could no longer just go after Nikose by default on day 1. |
05-30-2012, 09:13 PM | #17 | |
Administrator
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"FENRIS IS AN ASSHOLE" - shiney
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05-30-2012, 10:16 PM | #19 |
synk-ism
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in which I post somewhere I maybe shouldn't
I realize that I don't play these and am not really familiar with what's goin' down inside most of them, making anything I post that of an ignorant outsider.
But reading the rules -- and going from what I recall of doing Mafia games and games like this in person** -- and some of the game threads, it really seems like the "problem" comes from all the gibbering and voting before anything (i.e. an actual hit/mafia kill/lynching) even occurs. Like you all bring the previous games into the current one. Which makes sense -- any player trying to figure out her opponents' moves does this, even in face-to-face games. So I guess from my perspective I'd like to hear more about why this is something you want to get rid of -- exactly how it's so detrimental. Maybe it's just cause you all are big meany jerks. edit: Jesus, you all really hang on to previous games when making these initial bluffs and votes. ** and the game Bang!, as it's basically the same damned thing (Outlaws, a deputy and sheriff, and a vigilante or something; Outaws want to kill the law, Deputy wants to save the sheriff, sheriff wants to get the Outlaws, and the other person wants all dead) This is also in part motivated by some fairly honest concerns I have with respect to the creation of mook accounts to be tossed around among players.
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Find love.
Last edited by synkr0nized; 05-30-2012 at 10:25 PM. |
05-30-2012, 11:21 PM | #20 | ||||
Making it happen.
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Despite the fact that roles are randomly assigned every game, certain parts of it will in fact become quite predictable because we have a rather small playerbase that actually participates in Mafia with any frequency. Less than twenty I'm pretty sure. And for the most part the players can be expected to handle the game in a particular way, regardless of their role. Fenris will generally play consistently well with whatever he's handed. Nikose is insane and should probably be offed on general principle because he pretty much plays his own game sometimes. Earl will probably find a way to unintentionally sabotage his own side with whatever power he was given. By masking the identity of every player, we take away this player-based predictability and add a little more mystery, which is good because mysteries and the solving therein is a significant part of Mafia. You might take an educated guess as to which player is under which name, but it will never be anything more than a guess, so in order to come up with anything substantial, you need to rely instead on how their behavior may betray their role in the game, based on how they react under pressure, whether they react at all to certain events, their voting patterns, and things like that. Actions based not on who a player is, but what they do. As I mentioned earlier in the thread, the game certainly works fine among people who are largely strangers to each other, and I suppose I would like to see how that'd play out here. Quote:
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3DS Friend Code: 4441-8226-8387 Last edited by Loyal; 05-30-2012 at 11:26 PM. |
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